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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
localize cursorTarget check
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@@ -5,7 +5,7 @@
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if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
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dayz_actionInProgress = true;
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if (isNull cursorTarget) exitWith {systemChat "cursorTarget isNull!";};
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if (isNull cursorTarget) exitWith {systemChat localize "str_cursorTargetNotFound";};
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private ["_backupCode","_badCode","_cursorTarget","_dialog","_dir","_doorFriends","_isDoor","_isLockBox","_isSafe","_isStorage","_location","_lockCode","_object","_ownerID","_typeOf","_vector"];
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@@ -25,7 +25,6 @@ server_changeCode = {
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_objectID = _object getVariable ["ObjectID","0"];
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_objectUID = _object getVariable ["ObjectUID","0"];
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_ownerID = _object getVariable ["ownerPUID","0"];
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//_name = if (alive _player) then {name _player;} else {"unknown player";};
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_name = ["unknown player",name _player] select (alive _player);
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_clientID = owner _player;
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_playerUID = getPlayerUID _player;
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