diff --git a/SQF/dayz_code/actions/changeCode.sqf b/SQF/dayz_code/actions/changeCode.sqf index 0c50895dc..58bd5b746 100644 --- a/SQF/dayz_code/actions/changeCode.sqf +++ b/SQF/dayz_code/actions/changeCode.sqf @@ -5,7 +5,7 @@ if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;}; dayz_actionInProgress = true; -if (isNull cursorTarget) exitWith {systemChat "cursorTarget isNull!";}; +if (isNull cursorTarget) exitWith {systemChat localize "str_cursorTargetNotFound";}; private ["_backupCode","_badCode","_cursorTarget","_dialog","_dir","_doorFriends","_isDoor","_isLockBox","_isSafe","_isStorage","_location","_lockCode","_object","_ownerID","_typeOf","_vector"]; diff --git a/SQF/dayz_server/compile/server_changeCode.sqf b/SQF/dayz_server/compile/server_changeCode.sqf index fd94e82b5..05a05d8c9 100644 --- a/SQF/dayz_server/compile/server_changeCode.sqf +++ b/SQF/dayz_server/compile/server_changeCode.sqf @@ -25,7 +25,6 @@ server_changeCode = { _objectID = _object getVariable ["ObjectID","0"]; _objectUID = _object getVariable ["ObjectUID","0"]; _ownerID = _object getVariable ["ownerPUID","0"]; - //_name = if (alive _player) then {name _player;} else {"unknown player";}; _name = ["unknown player",name _player] select (alive _player); _clientID = owner _player; _playerUID = getPlayerUID _player;