mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Add 18 new open map buildings with interior and loot positions
This adds 18 new buildings and replaces the given buildings on any map. Every building has a complete new interior, loot and zombie positions. Thanks to @Helion4 for the new buildings and @DeVloek for the loot and zombie positions.
This commit is contained in:
@@ -58,7 +58,7 @@ class Residential : Default
|
||||
"z_suit6",
|
||||
"z_new_garbageman"
|
||||
};
|
||||
lootChance = 0.5;
|
||||
lootChance = 0.3;
|
||||
lootGroup = Residential;
|
||||
};
|
||||
|
||||
@@ -142,6 +142,12 @@ class Land_HouseV2_01A : Residential
|
||||
lootPosSmall[] = {{-3.53906,-3.29736,-5.55779},{-0.759766,-3.95068,-5.56563}};
|
||||
};
|
||||
|
||||
class Land_HouseV2_01A_DZE: Residential {
|
||||
zedPos[] = {{-2.21313,-3.28174,-4.79521}};
|
||||
lootPos[] = {{-0.260742,4.55664,-5.53115},{-7.47949,4.35547,-5.53115},{-7.28418,-0.263672,-5.53115},{3.33398,3.40625,-5.53115},{8.4209,4.28906,-5.53115},{7.93652,-1.16211,-5.53115},{-2.28418,1.91016,-5.53115}};
|
||||
lootPosSmall[] = {{-0.233398,-1.94727,-5.53115},{-0.643555,-3.51758,-5.57115},{-3.53223,-3.58398,-5.54115}};
|
||||
};
|
||||
|
||||
class Land_psi_bouda : Residential
|
||||
{
|
||||
zombieChance = 0;
|
||||
@@ -166,18 +172,22 @@ class Land_sara_domek_zluty : Residential
|
||||
lootPosSmall[] = {{-6.83057,3.4668,-2.43364},{-2.64941,-3.81738,-2.43391}};
|
||||
};
|
||||
|
||||
class Land_HouseV_3I4 : Residential
|
||||
{
|
||||
maxRoaming = 3;
|
||||
zedPos[] = {{5.46387,2.80273,-2.61298}};
|
||||
lootPos[] = {{5.46387,2.80273,-2.61298}};
|
||||
class Land_HouseV_3I4: Residential {
|
||||
zedPos[] = {{2.7,1.7,-2.6},{-5.9,0,-2.6}};
|
||||
lootPos[] = {{-1.68848,1.54883,0.376},{-1.31885,-3.78906,0.376},{1.67529,-1.86133,0.376},{2.323,0.944336,-2.888},{-2.95532,1.93359,-2.888},{2.89648,-4.75781,-2.888},{-2.33105,-4.71094,-2.888},{-6.28052,-3.89648,-2.888},{-5.10669,1.39844,-2.888}};
|
||||
lootPosSmall[] = {{3.46191,-0.957031,-2.48798},{-0.271973,-4.88867,-2.12796},{-0.632813,1.93066,-2.60797}};
|
||||
};
|
||||
|
||||
class Land_HouseV_3I1 : Residential
|
||||
{
|
||||
maxRoaming = 3;
|
||||
zedPos[] = {};
|
||||
lootPos[] = {};
|
||||
class Land_HouseV_3I1: Residential {
|
||||
zedPos[] = {{-5.13281,1.13867,-1.5},{5.35352,1.38477,-1.5}};
|
||||
lootPos[] = {{-5.21875,2.46094,-1.89},{3.44727,0.783203,-1.89},{-3.04102,3.64648,-1.89},{0.296875,-1.34961,-1.89},{3.83984,3.58008,-1.89}};
|
||||
lootPosSmall[] = {{2.56641,3.99805,-1.20015},{1.1582,0.435547,-1.27931},{-4.62305,3.95508,-1.05331},{-3.32422,-0.853516,-1.64813},{1.78906,3.73828,-1.53007}};
|
||||
};
|
||||
|
||||
class Land_HouseV_3I2: Residential {
|
||||
zedPos[] = {{2.65,0.8,-1.7},{-1.16,0.12,-1.7}};
|
||||
lootPos[] = {{-5.08423,-0.538086,-1.985},{-4.43848,-3.66211,-1.985},{-3.43066,-0.246094,-1.635},{-4.73877,2.90625,-1.985},{2.76489,-3.23438,-1.985},{1.55176,2.33203,-1.985}};
|
||||
lootPosSmall[] = {{1.10889,-1.36328,-1.03381},{2.31592,3.99609,-1.66379},{-3.97119,1.55762,-1.20425},{-0.100342,-0.878906,-1.985}};
|
||||
};
|
||||
|
||||
class Land_HouseV_1L2 : Residential
|
||||
@@ -188,11 +198,10 @@ class Land_HouseV_1L2 : Residential
|
||||
lootPosSmall[] = {{-1.37354,-3.26465,-0.789368},{4.48389,-3.06348,0.0406189},{4.53271,-3.61328,0.590637},{-1.37354,-3.26465,-0.789368},{4.48389,-3.06348,0.0406189},{4.53271,-3.61328,0.590637},{4.29126,-1.02441,0.0606384},{-0.199707,3.28711,-2.9292}};
|
||||
};
|
||||
|
||||
class Land_HouseV_1T : Residential
|
||||
{
|
||||
maxRoaming = 3;
|
||||
zedPos[] = {{2.53027,-2.41895,-3.22815}};
|
||||
lootPos[] = {{2.53027,-2.41895,-3.22815}};
|
||||
class Land_HouseV_1T: Residential {
|
||||
zedPos[] = {{-4.99756,4.24609,-2.5},{3.45996,-1.68848,-2.5}};
|
||||
lootPos[] = {{0.285156,4.2168,-2.96},{5.55029,-1.08789,-2.96},{4.73975,3.10205,-2.96},{-5.44287,-1.24023,-2.96},{-0.885254,-6.18945,-2.96},{-4.95557,-3.53613,-2.96},{-6.51318,2.18457,0.114},{-1.80322,-5.3208,0.114},{5.38477,0.652344,0.114},{1.87744,2.25,0.5}};
|
||||
lootPosSmall[] = {{5.76953,4.33105,-2.32187},{1.48145,2.27637,-2.33051},{0.463867,2.9873,-2.47357},{-3.9292,-1.34424,-2.20398},{-6.53223,4.35254,-2.28232},{0.912598,-4.8208,-2.0419},{-7.20215,0.236328,-2.31293}};
|
||||
};
|
||||
|
||||
class Land_HouseV_1L1 : Residential
|
||||
@@ -201,16 +210,34 @@ class Land_HouseV_1L1 : Residential
|
||||
lootPos[] = {{1.20801,5.86035,-1.09302}};
|
||||
};
|
||||
|
||||
class Land_HouseV_1L1_DZE: Residential {
|
||||
zedPos[] = {{1.55518,5.81738,-0.7},{-2.22705,-2.85107,-2.5}};
|
||||
lootPos[] = {{4.14502,3.80908,-2.955},{3.90479,-2.08203,-2.955},{1.06152,0.607422,-2.955},{-0.220703,-4.53076,-2.955},{-2.32715,-0.93457,-2.955},{2.07422,-1.70459,-0.775},{-1.06445,-1.76123,-0.775},{-1.15576,3.4917,-0.775},{3.52539,3.58252,-0.775}};
|
||||
lootPosSmall[] = {{3.39453,-2.78711,0.42},{-0.0732422,-6.20264,-2.24875},{-0.661621,4.59863,-2.15118},{2.77393,3.64111,-2.61322}};
|
||||
};
|
||||
|
||||
class Land_HouseV_1I2 : Residential
|
||||
{
|
||||
zedPos[] = {{-3.60205,2.81641,-2.23148}};
|
||||
lootPos[] = {{-3.60205,2.81641,-2.23148}};
|
||||
};
|
||||
|
||||
class Land_HouseV_2L : Residential
|
||||
{
|
||||
zedPos[] = {{-3.98438,-3.87207,-4.02338},{4.32617,1.81836,-3.96332}};
|
||||
lootPosSmall[] = {{4.39404,1.28296,-3.96535},{4.12988,2.52222,-3.95569}};
|
||||
class Land_HouseV_2L: Residential{
|
||||
zedPos[] = {{-4.25684,-3.86255,-3.11304},{4.41699,1.95239,-3.05204}};
|
||||
lootPos[] = {{-2.71582,-2.86084,-4.01},{1.77832,-1.36694,-4.01},{2.62207,4.42261,-4.01},{-4.20117,3.54126,-4.01},{-2.51953,3.06812,-3.61},{-2.62402,-3.98047,-0.785},{2.11719,-4.60596,-0.785},{-3.40137,3.94653,-0.785},{1.58008,4.67627,-0.785},{-0.924805,-1.37231,-0.785}};
|
||||
lootPosSmall[] = {{0.30957,2.46387,-2.94467},{-4.2334,1.3501,-3.99442},{2.84863,-1.27075,-3.25089},{-1.03711,-2.55688,-0.343903},{2.55762,-3.06763,0.144775},{-1.12598,0.708984,-0.0866699},{0.34082,4.95728,-0.156036}};
|
||||
};
|
||||
|
||||
class Land_HouseV_2T1: Residential{
|
||||
zedPos[] = {{-4.86328,5.27539,-2.35536},{6.10547,-3.55127,-2.35536},{2.22485,-4.75195,-2.35536}};
|
||||
lootPos[] = {{-1.34375,-2.81201,-3.018},{3.66406,3.52417,-3.018},{-1.05469,1.96191,-3.018},{-5.96582,2.97144,-3.018},{-3.23242,0.747314,-3.018},{-6.07031,1.02271,-3.018},{6.5498,1.55957,-3.018},{3.04883,0.714355,0.216766},{-5.85938,0.652588,0.216766},{-2.02539,-2.97729,0.216766}};
|
||||
lootPosSmall[] = {{-0.298828,1.72705,0.846771},{1.02637,0.932373,-2.30807},{0.351563,-2.11206,-2.55853},{-2.15332,2.07861,-2.38748},{-5.08496,0.956299,-2.48694},{1.47363,2.02832,-2.30737}};
|
||||
};
|
||||
|
||||
class Land_HouseV_2I: Residential {
|
||||
zedPos[] = {{-3.31958,-6.41699,-2.4},{-3.92847,0.430664,-2.4}};
|
||||
lootPos[] = {{-3.90015,1.6748,-2.815},{3.08618,0.325195,-2.815},{-3.50146,8.58008,-2.815},{1.48804,7.0498,-2.815},{-3.3606,4.63965,-2.815},{3.12231,8.99805,-2.815},{5.83228,3.22852,-2.815},{1.36353,-6.61328,-2.815},{4.28125,-6.5,-2.815},{5.93262,1.11719,-2.815},{-3.74072,-1.29004,-2.815},{-1.91602,-1.45898,-2.535}};
|
||||
lootPosSmall[] = {{3.38306,-5.31836,-1.92419},{-0.365967,-1.50781,-2.14468},{-3.70947,-3.62598,-2.00531},{-3.90796,-4.31152,-1.69519},{1.87402,8.35156,-2.2149},{1.88843,5.81152,-1.61481},{3.18896,7.7207,-2.1048},{-2.39307,-0.00488281,-1.69507},{2.77002,5.34766,-2.27469}};
|
||||
};
|
||||
|
||||
class Land_HouseV_1I3 : Residential
|
||||
@@ -227,10 +254,10 @@ class Land_houseV_2T2 : Residential
|
||||
lootPosSmall[] = {{-1.93677,-0.370117,-0.592319},{-0.72998,3.18066,-0.634354},{6.16992,-2.89941,-0.961671},{-3.72339,3.1084,-2.92789},{-2.11914,-2.98535,-3.83026},{5.01758,-2.93018,-3.34743}};
|
||||
};
|
||||
|
||||
class Land_HouseBlock_A1 : Residential
|
||||
{
|
||||
zedPos[] = {{-3.48242,2.13965,-8.81882},{-4.56689,-3,-8.81262}};
|
||||
lootPos[] = {{-4.56689,-3,-8.81262},{-3.48242,2.13965,-8.81882}};
|
||||
class Land_HouseBlock_A1: Residential {
|
||||
zedPos[] = {{-0.690918,4.64209,-8},{4.8335,-4.78223,-8},{-2.74512,-0.86377,-8}};
|
||||
lootPos[] = {{-3.84277,-3.48926,-8.666},{-4.49023,3.61768,-8.666},{-1.18848,-3.0918,-8.504},{4.84229,0.462402,-8.514},{-2.16211,0.761719,-8.514},{1.77734,-0.84375,-8.494},{1.09863,-3.98877,-8.494},{4.99023,4.17139,-8.514}};
|
||||
lootPosSmall[] = {{-2.19727,4.49414,-8.514}};
|
||||
};
|
||||
|
||||
class Land_HouseBlock_A2_1 : Residential
|
||||
@@ -239,10 +266,16 @@ class Land_HouseBlock_A2_1 : Residential
|
||||
lootPos[] = {{3.98975,4.48926,-7.4043}};
|
||||
};
|
||||
|
||||
class Land_HouseBlock_A3 : Residential
|
||||
{
|
||||
zedPos[] = {{0.554688,2.70801,-5.4317}};
|
||||
lootPos[] = {{0.56,2.71,-5.43},{-0.72,-3.61,-5.45},{1.04,-1.56,-5.45}};
|
||||
class Land_HouseBlock_A2_1_DZE: Residential {
|
||||
zedPos[] = {{6,-4.3,-6.6},{3.2,-1.1,-6.6}};
|
||||
lootPos[] = {{7.17188,2.44141,-7.014},{3.51172,-4.26978,-7.014},{2.7793,2.7085,-7.014}};
|
||||
lootPosSmall[] = {{7.42676,-4.66772,-7.014},{3.5918,3.08154,-6.644}};
|
||||
};
|
||||
|
||||
class Land_HouseBlock_A3: Residential {
|
||||
zedPos[] = {{5.8,-3.8,-4.8},{0.8,0,-5}};
|
||||
lootPos[] = {{0.0146484,-4.47217,-5.5},{-0.410156,3.3833,-5.5},{6.24902,2.9834,-5.048},{2.72754,2.96533,-5.048},{3.21875,-3.45215,-5.048}};
|
||||
lootPosSmall[] = {{3.5791,3.42773,-4.66852},{7.40039,-4.3916,-5.048}};
|
||||
};
|
||||
|
||||
class Land_HouseBlock_B5 : Residential
|
||||
|
||||
Reference in New Issue
Block a user