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1.7.5.D1216
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@@ -39,11 +39,10 @@ if (_finished) then {
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player removeMagazine "ItemBloodbag";
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usecTransfuse = [_unit,player];
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publicVariable "usecTransfuse";
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dayzHumanity = [player,250];
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_id = dayzHumanity spawn player_humanityChange;
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} else {
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r_interrupt = false;
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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};
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dayzHumanity = [player,250];
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_id = dayzHumanity spawn player_humanityChange;
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};
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