Limit to crew

This commit is contained in:
icomrade
2016-09-10 15:53:16 -04:00
parent 14bf9f9018
commit 0dcc75e5ec

View File

@@ -2,5 +2,7 @@ private ["_amm"];
_amm=_this select 4; _amm=_this select 4;
_this call (call compile GetText (configFile >> "CfgAmmo" >> _amm >> "muzzleEffect")); _this call (call compile GetText (configFile >> "CfgAmmo" >> _amm >> "muzzleEffect"));
//Handle combat in vehicle //Handle combat in vehicle
player setVariable ["inCombat", 1, true]; if (player in (crew (_this select 0))) then {
player setVariable["combattimeout", diag_tickTime + 30, false]; player setVariable ["inCombat", 1, true];
player setVariable["combattimeout", diag_tickTime + 30, false];
};