Remove unused variables posForceUpdate and medForceUpdate.

This commit is contained in:
worldwidesorrow
2019-12-11 21:05:17 -06:00
committed by GitHub
parent 2439364a4a
commit 0d011ccb03

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@@ -99,7 +99,6 @@ if !((_charPos select 0 == 0) && (_charPos select 1 == 0)) then {
}; };
if (_charPosLen < 3) then {_playerPos = [];}; if (_charPosLen < 3) then {_playerPos = [];};
}; };
_character setVariable ["posForceUpdate",false,true];
//Check player backpack each time sync runs //Check player backpack each time sync runs
_backpack = unitBackpack _character; _backpack = unitBackpack _character;
@@ -108,7 +107,6 @@ _playerBackp = [typeOf _backpack,getWeaponCargo _backpack,getMagazineCargo _back
if (!_usec_Dead) then { if (!_usec_Dead) then {
_medical = _character call player_sumMedical; _medical = _character call player_sumMedical;
}; };
_character setVariable ["medForceUpdate",false,true];
_character addScore _kills; _character addScore _kills;
/* /*