combine server git with main one

This commit is contained in:
[VB]AWOL
2013-12-08 15:59:47 -06:00
parent cebe9e588c
commit 0cea80259b
486 changed files with 26387 additions and 2 deletions

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2350 "-config=instance_12_duala\config.cfg" "-cfg=instance_12_duala\basic.cfg" "-profiles=instance_12_duala" -name=instance_12_duala "-mod=@duala;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2315 "-config=instance_13_Tavi\config.cfg" "-cfg=instance_13_Tavi\basic.cfg" "-profiles=instance_13_Tavi" -name=instance_13_Tavi "-mod=@tavi_DayZ_Epoch;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2320 "-config=instance_15_namalsk\config.cfg" "-cfg=instance_15_namalsk\basic.cfg" "-profiles=instance_15_namalsk" -name=instance_15_namalsk "-mod=@namalsk;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2325 "-config=instance_16_panthera\config.cfg" "-cfg=instance_16_panthera\basic.cfg" "-profiles=instance_16_panthera" -name=instance_16_panthera "-mod=@panthera;@ibr_plants;@ibr_rn;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2345 "-config=instance_18_sahrani\config.cfg" "-cfg=instance_18_sahrani\basic.cfg" "-profiles=instance_18_sahrani" -name=instance_18_sahrani "-mod=@caa1;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2345 "-config=instance_19_poda\config.cfg" "-cfg=instance_19_poda\basic.cfg" "-profiles=instance_19_poda" -name=instance_19_poda "-mod=@FDF_Podagorsk;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2310 "-config=instance_1_takistan\config.cfg" "-cfg=instance_1_takistan\basic.cfg" "-profiles=instance_1_takistan" -name=instance_1_takistan "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;" -cpuCount=4 -maxMem=1578 -exThreads=1

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2345 "-config=instance_20_fapovo\config.cfg" "-cfg=instance_20_fapovo\basic.cfg" "-profiles=instance_20_fapovo" -name=instance_20_fapovo "-mod=@fapovo;@lingor@;ibr_plants;@ibr_rn;DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2345 "-config=instance_21_caribou\config.cfg" "-cfg=instance_21_caribou\basic.cfg" "-profiles=instance_21_caribou" -name=instance_21_caribou "-mod=@CaribouFrontier;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2350 "-config=instance_2_utes\config.cfg" "-cfg=instance_2_utes\basic.cfg" "-profiles=instance_2_utes" -name=instance_2_utes "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2350 "-config=instance_3_shapur_baf\config.cfg" "-cfg=instance_3_shapur_baf\basic.cfg" "-profiles=instance_3_shapur_baf" -name=instance_3_shapur_baf "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2350 "-config=instance_4_zargabad\config.cfg" "-cfg=instance_4_zargabad\basic.cfg" "-profiles=instance_4_zargabad" -name=instance_4_zargabad "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2320 "-config=instance_6_Dingor\config.cfg" "-cfg=instance_6_Dingor\basic.cfg" "-profiles=instance_6_Dingor" -name=instance_6_Dingor "-mod=@lingor;@dingor;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2325 "-config=instance_7_Lingor\config.cfg" "-cfg=instance_7_Lingor\basic.cfg" "-profiles=instance_7_Lingor" -name=instance_7_Lingor "-mod=@lingor;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2350 "-config=instance_8_ProvingGrounds_PMC\config.cfg" "-cfg=instance_8_ProvingGrounds_PMC\basic.cfg" "-profiles=instance_8_ProvingGrounds_PMC" -name=instance_8_ProvingGrounds_PMC "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"

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;This is a comment
;Comments above a certain setting will provide it's description
;The format for a setting is
;Variable = Value
;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default
;To change from the default, simply uncomment the line and change the Value
;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz)
[Time]
;Possible values: Local, Custom, Static
;You cannot use Static on OFFICIAL Hive, it will just revert to Local
Type = Static
;If using Custom type, offset from UTC in hours (can be negative as well)
;Offset = -8
;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to
Hour = 13
[Database]
;Hostname or IP of the server to connect to
;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration
;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc.
;If using OFFICIAL hive, the rest of the settings in this section have no effect
Host = localhost
;Currently, only MySQL is supported
Type = MySQL
;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port = 3306
;Database name to connect to.
Database = dayz_epoch
;Username to connect with
Username = dayz
;Password to authenticate with (default is blank)
Password = 123456
;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used
[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace
;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself
[Objects]
;Which table should the objects be stored and fetched from ?
;Table = Object_DATA
;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
;CleanupPlacedAfterDays = 6
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version
;ResetOOBVehicles = false
;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own
[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
;Use = false
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
;Type = MySQL
;Host = localhost
;Port = 3306
;Database = dayz
;Username = root
;Password =

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hostName = "DayZ Epoch Chernarus Server (1.0.3/103718)";
password = "";
passwordAdmin = "changeme";
maxPlayers = 50;
logFile = "server_log.txt";
voteThreshold = 2;
voteMissionPlayers = 3;
reportingIP = "arma2oapc.master.gamespy.com";
timeStampFormat = "short";
motd[] = {"DayZ Epoch","Have fun!"};
motdInterval = 0;
vonCodecQuality = 11;
disableVoN = 0;
kickduplicate = 1;
verifySignatures = 2;
persistent = 1;
BattlEye = 1;
doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "";
regularCheck = "";
requiredBuild = 103718;
class Missions
{
class Mission1
{
template = "DayZ_Epoch_11.Chernarus";
difficulty="veteran";
};
};

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2350 "-config=instance_12_duala\config.cfg" "-cfg=instance_12_duala\basic.cfg" "-profiles=instance_12_duala" -name=instance_12_duala "-mod=@duala;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2315 "-config=instance_13_Tavi\config.cfg" "-cfg=instance_13_Tavi\basic.cfg" "-profiles=instance_13_Tavi" -name=instance_13_Tavi "-mod=@tavi_DayZ_Epoch;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2320 "-config=instance_15_namalsk\config.cfg" "-cfg=instance_15_namalsk\basic.cfg" "-profiles=instance_15_namalsk" -name=instance_15_namalsk "-mod=@namalsk;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2325 "-config=instance_16_panthera\config.cfg" "-cfg=instance_16_panthera\basic.cfg" "-profiles=instance_16_panthera" -name=instance_16_panthera "-mod=@panthera;@ibr_plants;@ibr_rn;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2345 "-config=instance_18_sahrani\config.cfg" "-cfg=instance_18_sahrani\basic.cfg" "-profiles=instance_18_sahrani" -name=instance_18_sahrani "-mod=@caa1;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2345 "-config=instance_19_poda\config.cfg" "-cfg=instance_19_poda\basic.cfg" "-profiles=instance_19_poda" -name=instance_19_poda "-mod=@FDF_Podagorsk;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2310 "-config=instance_1_takistan\config.cfg" "-cfg=instance_1_takistan\basic.cfg" "-profiles=instance_1_takistan" -name=instance_1_takistan "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;" -cpuCount=4 -maxMem=1578 -exThreads=1

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2345 "-config=instance_20_fapovo\config.cfg" "-cfg=instance_20_fapovo\basic.cfg" "-profiles=instance_20_fapovo" -name=instance_20_fapovo "-mod=@fapovo;@lingor@;ibr_plants;@ibr_rn;DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2345 "-config=instance_21_caribou\config.cfg" "-cfg=instance_21_caribou\basic.cfg" "-profiles=instance_21_caribou" -name=instance_21_caribou "-mod=@CaribouFrontier;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2350 "-config=instance_2_utes\config.cfg" "-cfg=instance_2_utes\basic.cfg" "-profiles=instance_2_utes" -name=instance_2_utes "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2350 "-config=instance_3_shapur_baf\config.cfg" "-cfg=instance_3_shapur_baf\basic.cfg" "-profiles=instance_3_shapur_baf" -name=instance_3_shapur_baf "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2350 "-config=instance_4_zargabad\config.cfg" "-cfg=instance_4_zargabad\basic.cfg" "-profiles=instance_4_zargabad" -name=instance_4_zargabad "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2320 "-config=instance_6_Dingor\config.cfg" "-cfg=instance_6_Dingor\basic.cfg" "-profiles=instance_6_Dingor" -name=instance_6_Dingor "-mod=@lingor;@dingor;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2325 "-config=instance_7_Lingor\config.cfg" "-cfg=instance_7_Lingor\basic.cfg" "-profiles=instance_7_Lingor" -name=instance_7_Lingor "-mod=@lingor;@DayZ_Epoch;@DayZ_Epoch_Server;"

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@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2350 "-config=instance_8_ProvingGrounds_PMC\config.cfg" "-cfg=instance_8_ProvingGrounds_PMC\basic.cfg" "-profiles=instance_8_ProvingGrounds_PMC" -name=instance_8_ProvingGrounds_PMC "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"

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@@ -837,8 +837,7 @@ if(isset($_GET['tid'])){
<div id="footer">
<div class="container">
<p class="muted credit">Sponsored by <a href="http://eltexonline.com">ElTexOnline LLC</a> and <a
href="http://voicecommandcenter.com">VoiceCommandCenter.com</a>.</p>
<p class="muted credit"><a href="http://epochmod.com">DayZ Epoch</a></p>
</div>
</div>

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1 ""

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1 "" !="BoltSteel" !="WoodenArrow" !="5x_22_LR_17_HMR" !="10x_303" !="Binocular" !"item" !"trash" !"food" !"hand" !"part" !"rnd_" !"swing" !"skin" !"smoke"
1 "Item" !="ItemSodaEmpty" !="ItemSodaPepsi" !="ItemBandage" !="ItemHeatPack" !="ItemMorphine" !="ItemWaterbottle" !="ItemWaterbottleUnfilled" !="ItemWaterbottleBoiled" !="ItemToolbox" !="ItemKnife" !="ItemWatch" !="ItemCompass" !="ItemJerrycan" !="ItemSodaCoke" !="ItemEpinephrine" !="ItemPainkiller" !="ItemBloodbag" !="ItemWire" !="ItemMatchbox" !="ItemMap" !="ItemAntibiotic" !="ItemFlashlightRed" !="ItemFlashlight" !="ItemJerrycanEmpty" !="ItemSodaMdew"
1 "trash" !="TrashTinCan" !="TrashJackDaniels" !="ItemTrashToiletpaper" !="ItemTrashRazor"
1 "food" !="FoodCanSardines" !="FoodSteakCooked" !="FoodCanFrankBeans" !="FoodSteakRaw" !="FoodCanPasta" !="FoodCanBakedBeans" !="FoodmeatRaw" !="FoodbeefRaw" !="FoodmuttonRaw" !="FoodchickenRaw" !="FoodrabbitRaw" !="FoodbaconRaw" !="FoodSteakCooked" !="FoodmeatCooked" !="FoodbeefCooked" !="FoodmuttonCooked" !="FoodchickenCooked" !="FoodrabbitCooked" !="FoodbaconCooked" !="FoodBioMeat" !="FoodCanUnlabeled" !="FoodPistachio" !="FoodNutmix" !="FoodMRE"
1 "hand" !="HandChemBlue" !="HandChemRed" !="HandChemGreen" !="HandRoadFlare"
1 "part" !="PartFueltank" !="PartWoodPile" !="PartWheel" !="PartEngine" !="PartGeneric" !="PartGlass"
1 "swing" !="Hatchet_Swing" !="Crowbar_Swing" !="Machete_Swing"
1 "Skin"
1 "smoke" !="SmokeShell" !="SmokeShellGreen" !="SmokeShellRed"
1 "rnd" !="8Rnd_9x18_Makarov" !="30Rnd_545x39_AK" !="30Rnd_556x45_Stanag" !="30Rnd_762x39_AK47" !="7Rnd_45ACP_1911" !="6Rnd_45ACP" !="2Rnd_shotgun_74Slug" !="2Rnd_shotgun_74Pellets" !="8Rnd_B_Beneli_74Slug" !="8Rnd_B_Beneli_Pellets" !="15Rnd_9x19_M9" !="15Rnd_W1866_Slug" !="30Rnd_9x19_MP5" !="17Rnd_9x19_glock17"
//1 "ItemSodaMdew"
//1 "ItemBloodbag"

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1 "" !="Makarov" !="revolver_EP1" !="Colt1911"!="Winchester1866" !=LeeEnfield" !="AK_74" !="Crossbow" !"item"
1 "Item" !="ItemKnife" !="ItemGps" !="ItemEtool" !="ItemMap" !="ItemCompass" !="ItemWatch !="ItemFlashlightRed" !="ItemFlashlight"

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1 "" !="VaultStorageLocked" !="LockboxStorageLocked" !="Hedgehog_DZ" !="Sandbag1_DZ" !="Fort_RazorWire" !="WoodGate_DZ" !="Land_HBarrier1_DZ"
5 "Ikarus"
5 "UH1H_DZE"
5 "Mi17_Civilian_DZ"
5 "Mi17_DZE"
5 "PBX"
5 "Zodiac"
5 "RHIB"
5 "Fishing_Boat"
5 "Smallboat_1"
5 "Smallboat_2"
5 "KamazRefuel_DZ"
5 "UralRefuel_TK_EP1_DZ"
5 "MtvrRefuel_DES_EP1_DZ"
5 "Ural_UN_EP1"
5 "Ural_TK_CIV_EP1"
5 "Ural_CDF"
5 "Kamaz"
5 "CSJ_GyroP"
5 "MH6J_DZ"
5 "AH6X_DZ"
5 "MTVR_DES_EP1"
5 "V3S_Civ"
5 "Parachute"
5 "VaultStorage" !"VaultStorageLocked"
5 "LockboxStorage" !"LockboxStorageLocked"

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MaxPing 369
// maximal delay to server before BattlEye autokicks
MaxCreateVehiclePerInterval 72 1
MaxSetPosPerInterval 2 1
MaxSetDamagePerInterval 36 1
MaxAddBackpackCargoPerInterval 12 1
MaxAddMagazineCargoPerInterval 96 1
MaxAddWeaponCargoPerInterval 24 1
MaxDeleteVehiclePerInterval 48 1
MaxAttachToPerInterval 4 1
// above is in format of amount of entries (number) per timeinterval (seconds)
// in dependency on maxplayers and gametype you might need increase/decrease the values

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1 "" !="WeaponHolder" !="TinCan" !="Rabbit" !="Goat01_EP1" !="Goat02_EP1" !="Goat" !="WildBoar" !="Sheep" !="Sheep02_EP1" !="Sheep01_EP1" !="Hen" !="Cock" !="Cow01" !="Cow02" !="Cow03" !="Cow04" !="Cow01_EP1" !="zZombie_Base" !="z_hunter" !="z_teacher" !="z_doctor" !="z_suit1" !="z_suit2" !="z_worker1" !="z_worker2" !="z_worker3" !="z_villager1" !="z_villager2" !="z_villager3" !="z_soldier" !="z_soldier_heavy" !="z_soldier_pilot" !="z_policeman" !="z_priest" !="BoltSteelF" !="Land_Fire_DZ" !="SodaCan" !="JackDaniels" !="RoadFlare" !="ChemRed" !="ChemBlue" !="ChemGreen" !="Survivor1_DZ" !="Survivor2_DZ" !="Survivor3_DZ" !="SurvivorW2_DZ" !="Bandit1_DZ" !="CZ_VestPouch_EP1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="DZ_ALICE_Pack_EP1" !="SmokeShell" !="SmokeShellRed" !="SmokeShellGreen" !="MedBox0" !="Camo1_DZ" !="Soldier1_DZ" !="DZ_Backpack_EP1" !="Sniper1_DZ" !="DZ_Assault_Pack_EP1" !="BanditW1_DZ" !="G_40mm_HE" !="dog" !="WeaponHolder_MeleeCrowbar" !="WeaponHolder_ItemHatchet" !="WeaponHolder_PartGeneric" !="WeaponHolder_ItemJerrycan" !="WeaponHolder_PartFueltank" !="WeaponHolder_PartGlass" !="WeaponHolder_PartEngine" !="WeaponHolder_PartWheel" !="WeaponHolder_PartVRotor" !="DZ_Czech_Vest_Puch" !="DZ_British_ACU" !="DZ_TK_Assault_Pack_EP1"
1 "SeaGull"
5 "box" !="DebugBoxPlayer_DZ" !="MedBox0" !="AmmoBoxSmall_556" !="AmmoBoxSmall_762" !="ItemMatchbox" !="ItemToolbox" !="CardBoardBox" !="FoodBox1" !="FoodBox2" !="FoodBox3" !="LockboxStorageLocked" !="LockboxStorage" !="WeaponHolder_ItemLockbox"
5 "Mine"
5 "ARTY_"
5 "SADARM_"
5 "LASER_"
5 "WP_"
5 "_MLRS"
5 "_81"
5 "_82"
5 "_105"
5 "_120"
5 "_122"
5 "_227"
1 "Bo_"
5 "_AA" !"Soldier_Bodyguard_AA12_PMC_DZ"
5 "_AT" !="R_M136_AT"
1 "R_M136_AT" //keep monitoring to catch obvious abuse
5 "_AP"
5 "_80"
5 "_57"
5 "_85"
5 "_100"
5 "_125"
5 "_30"
5 "_ied"
5 "_CRV7"
5 "_MEEWS"
5 "_SMAW"
5 "_GRAD"
5 "_SABOT"
5 "_SH" !="Wooden_shed_DZ"
5 "KORD"
5 "DSHKM"
5 "MK19"
5 "AGS"
5 "Nest_" !="M240Nest_DZ" !="SandNest_DZ" !="Land_fortified_nest_smallPreview"
5 "R_PG"
5 "R_OG"
5 "B_"
5 "_YakB"
1 "_ball"
1 "_mk"
1 "_HE" !="z_soldier_heavy" //!="G_40mm_HE" //keep monitoring to catch obvious abuse
1 "HE_" //keep monitoring to catch obvious abuse
1 "M_" !="G_40mm_HE" //!="40mm_" //keep monitoring to catch obvious abuse
5 "Parachute" !="ParachuteWest" !="ParachuteC" //under monitoring
1 "dog" //until released not welcome
5 "Land_" !="Land_Fire_DZ" !="Land_HBarrier1_DZ" !="Land_HBarrier1Preview" !="Land_HBarrier3_DZ" !="Land_HBarrier3ePreview" !="Land_HBarrier5_DZ" !="Land_HBarrier5Preview" !="Land_fortified_nest_smallPreview" !="Land_DZE_WoodDoor" !="Land_DZE_LargeWoodDoor" !="Land_DZE_GarageWoodDoor" !="Land_DZE_WoodDoorLocked" !="Land_DZE_LargeWoodDoorLocked" !="Land_DZE_GarageWoodDoorLocked"
5 "BBarracks"
1 "_ep1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="CZ_VestPouch_EP1" !="DZ_ALICE_Pack_EP1" !="DZ_Backpack_EP1" !="DZ_Assault_Pack_EP1" !="DZ_TK_Assault_Pack_EP1"
1 "_baf"
1 "_pmc"
1 "cz_" !="CZ_VestPouch_EP1"
5 "_LHD_
5 "_acr"
5 "MASH_"
5 "Fort_" !="Fort_RazorWire" !="Fort_RazorWirePreview"
5 "BasicWeapons"
5 "SpecialWeapons"
5 "_uav"
//5 "AmmoBox" !="AmmoBoxSmall_556" !="AmmoBoxSmall_762"
//5 "WeaponsBox"
//5 "CacheBox"
//!="DZ_Backpack_EP1"
//!="MedBox0" //filtered now
//!="Sniper1_DZ" //filtered now
//!="Camo1_DZ" //filtered now
//!="Soldier1_DZ" //filtered now
//!="TentStorage"
//!="DZ_Assault_Pack_EP1" //filtered now
//!="BanditW1_DZ" //filtered now
//!="WeaponHolder_ItemTent"

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1 ""

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1 "" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "draw"
5 "hint"
5 "create"
5 "add"
5 "remove"
5 "delete"
5 "set"
5 "play"
5 "clear"
5 "disable" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "copy"
5 "switch"
5 "text"
5 "init"
5 "hide"
5 "group"
5 "icon"
5 "marker"
5 "server"
5 "compile"
5 "loadFile"
5 "say"
5 "call"
5 "move" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "chat"
5 "fade"
5 "action"
5 "exec"
5 "mission"
5 "kb"
5 "side"
5 "show"
5 "task"
5 "allow" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "enable" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "spawn" !="_this spawn fnc_plyrHit;"
5 "for"
1 "this" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "format"
5 "skip"
5 "fail"
5 "force"
5 "parse"
5 "terminate"
5 "start"
5 "eventhandler"
5 "loading"
5 "remoteControl"
5 "toString"
5 "toArray"
5 "ctrlset"
5 "rland"
5 "trigger"
//5 "dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];"
1 "BIS_Effects" //kicking not needed anymore, monitoring only
5 "BIS_"
5 "box"
5 "Mine"
5 "ARTY_"
5 "SADARM_"
5 "LASER_"
5 "WP_"
5 "_MLRS"
5 "_81"
5 "_82"
5 "-105"
5 "_120"
5 "_122"
5 "_227"
1 "Bo_"
5 "_AA"
5 "_AT"
5 "_80"
5 "_57"
5 "_85"
5 "_100"
5 "_125"
5 "_30"
5 "_ied"
5 "_CRV7"
5 "_MEEWS"
5 "_SMAW"
5 "_GRAD"
5 "_yakB"
5 "beeeh"
5 "hreh"
5 "local_sefFuel"
5 "local_gutObject"
5 "object_setFixServer"
5 "object_delLocal"
5 "fnc_vehicleEventHandler"
5 "player_humanityChange"
5 "fnc_usec_damageBleed"
5 "player_medBandage"
5 "player_medInject"
5 "player_medEpi"
5 "player_medTransfuse"
5 "player_medMorphine"
5 "player_medPainkiller"
5 "fnc_usec_damageHandler"
5 "fnc_usec_damageVehicle"
5 "fnc_usec_damageType"
5 "dayzplayermorph"
5 "server_playerMorph"
5 "hiveupdateresu"
5 "+"
//5 "markertype" //covered by 5 "marker"
5 "teamtype"
5 "BIS_fnc_swapVars"
5 "teamName"
5 "fn_swapVars.sqf"
5 "remotecmd"
5 "promptRName.sqf"
5 "%"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "callRpcProcedure"
5 "registerBroadcastRpc"
5 "norrnRACarUp"
5 "norrnRAPicUp"
5 "getVariable"
5 "BIS_fnc_AAN"
5 "BIS_fnc_customGPSvideo"
5 "BIS_fnc_infoText"
5 "onEachFrame"
5 "hasInterface"
5 "onMapS"
5 "OnGroup"
5 "onDouble"
5 "onPreload"
5 "onTeamS"
5 "onShowNew"
5 " str "
5 "str("
5 "str["
5 "str{"
5 "str'"
5 "str\""
5 ")str"
5 "]str"
5 "}str"
5 "'str"
5 "\"str"
5 "str "
5 " \nstr"
5 "\nstr"
5 "str\n"
5 "str\n "
5 ",str"
5 "str,"
5 "str "
5 "isNil"
//5 "local_gutObject"
//5 "object_setFixServer"
5 "allowConnection"
5 "BIS_Effects_Burn" !="BIS_Effects_Burn"
5 "BIS_MPF_remoteExecutionServer"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_recordLogin"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "eh_localCleanup"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_deleteObj"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_playerDied"
5 "server_playerLogin"
5 "server_playerSetup"
5 "server_playerSync"
5 "server_publishObj"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "server_updateObject"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "zombie_findOwner"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
5 "modify"
5 "BIS_Alice_fnc_CivilianHit"
5 "BIS_Alice_mainscope"
5 "BIS_fnc_getFactions"
5 "local_zombieDamage"
//all below detected already by above
//5 "removeAllWeapons"
//5 "removeAllItems"
//5 "hideObject"
//5 "deleteCollection"
//5 "getPlayerUID"
//5 "setPos"
//5 "setDir"
//5 "setVector"
//5 "deleteVehicle"
//5 "createMine"
//5 "setDamage"
//5 "setDammage"
//5 "setHit"
//5 "GroupIcon"
//5 "setMarker"
//5 "addWaypoint"
//5 "createMarker"
//5 "clearMagazine"
//5 "clearWeapon"
//5 "addAmmo"
//5 "ejectPlayer"
//5 "setUnconscious"
//5 "disableUserInput"
//5 "copyFromClipboard"
//5 "copyToClipboard"
//5 "serverCommand"
//5 "playMusic"
//5 "playSound"
//5 "createSoundSource"
//5 "moveIn"
//5 "vehicleinit"
//5 "processinit"
//5 "addMPEventHandler"
//5 "addAction"
//5 "addEventHandler"
//5 "playMove"
//5 "playAction"
//5 "switchMove"
//5 "titleText"
//5 "cutText"
//5 "createLocation"
//1 ""
5 "allowConnection"
5 "BIS_Effects_Burn"
5 "BIS_MPF_remoteExecutionServer"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_recordLogin"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "eh_localCleanup"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_deleteObj"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_playerDied"
5 "server_playerLogin"
5 "server_playerSetup"
5 "server_playerSync"
5 "server_publishObj"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "server_updateObject"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "zombie_findOwner"

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1 "" !"PVDZE_" !="drn_AskServerDynamicWeatherEventArgs" !="usecTransfuse" !="usecBandage" !="usecBleed" !="usecPainK" !="usecEpi" !="usecMorphine" !="norrnRaDrag" !="norrnR180" !="norrnRalie" !="norrnRALW" !="norrnRACarUp" !="norrnRAPicUp" !="norrnRnoAnim" !="remExField" !="BIS_MPF_logic" !="remExFP" !="player" !="rsay" !="rland" !="rsetdir" !="_this spawn fnc_plyrHit;"
5 "dayzSpawnZed"
5 "dayzLogin"
5 "dayzLogin2"
5 "dayzLoginRecord"
5 "dayzCharDisco"
5 "dayzPlayerSave"
5 "dayzHit"
5 "dayzPublishObj"
5 "dayzRoadFlare"
5 "dayzDiscoAdd"
5 "dayzGutBody"
5 "dayzHideBody"
5 "dayzDeleteObj"
5 "dayzUpdateVehicle"
5 "dayzSetFix"
5 "dayzHumanity"
5 "dayzDiscoRem"
5 "dayzPlayerMorph"
5 "dayzSetFuel"
5 "dayzFlies"
5 "changeCharacter"
5 "dayzSwitch"
5 "dayzFire"
5 "dayzDeath"
5 "drn_DynamicWeatherEventArgs"
5 "dayzSetDate"
5 "teleported"
1 "nil"
1 "true"
1" false"
5 "remExFP"
//1 "remExField"
5 "BIS_MPF_logic"
1 "JIPrequest"
1 "JIPexec"
//1 "dayzDeath"
//1 "player"
1 "alive"
5 "dayzSetDate"
5 "rsay"
5 "rland"
5 "rsetdir"
5 "local_sefFuel"
1 "spawn" !="PVDZE_zed_Spawn" !="_this spawn fnc_plyrHit;"
1 "BIS_Effects"
5 "hiveupdateresu"
5 "eh_localCleanup"
5 "vehicle_handleInteract"
5 "server_characterSync"
5 "fnc_buildWeightedArray"
5 "server_hiveWrite"
5 "server_hiveReadWrite"
5 "spawn_heliCrash"
5 "server_getDiff"
5 "server_getDiff2"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_recordLogin"
5 "monkymonitor"
5 "mmonitor"
5 "monky"
5 "adminrq"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "callRpcProcedure"
5 "registerBroadcastRpc"
//1 "norrnRACarUp"
//1 "norrnRAPicUp"
//1 ""

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//1 "" //+2
1 "draw"
1 "hint" !="hintC" !="hintS"
1 "create"
1 "add" !="ladder"
1 "delete"
1 "set"
//1 "play" !="playmove" !="player" !="dayzPlayerSave" //+3
1 "clear"
1 "disable"
1 "copy"
1 "switch" !="\"switchmove\"" !="\"remExField\" = [,<NULL-object>,\"switchmove\",\"ActsPercMrunSlowWrflDf_FlipFlopPara\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"amovpercmstpsnonwnondnon_zevl\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"amovpercmstpslowwrfldnon_gear\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsnonwnondnon_player_idlesteady03\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsraswpstdnon_player_idlesteady02\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsraswpstdnon_player_idlesteady03\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aswmpercmstpsnonwnondnon\"]" !="[<NULL-object>,<NULL-object>,\"switchmove",\"aidlpercmstpslowwrfldnon_player_idlesteady04\"]"
1 "text" !"\"titleText\""
1 "init"
1 "hide" !"hideObject"
1 "group"
1 "icon"
1 "marker"
1 "server"
5 "compile"
5 "loadFile"
//1 "say" //+4
5 "call" !="dog_callBack" !="remExField" = [,,"say",["dog_callBack",120]]"
1 "move" !="\"switchmove\"" !="\"playmove\"" !"moveIn" !"remove" !="\"remExField\" = [,<NULL-object>,\"switchmove\",\"ActsPercMrunSlowWrflDf_FlipFlopPara\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"amovpercmstpsnonwnondnon_zevl\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"amovpercmstpslowwrfldnon_gear\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsnonwnondnon_player_idlesteady03\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsraswpstdnon_player_idlesteady02\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsraswpstdnon_player_idlesteady03\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aswmpercmstpsnonwnondnon\"]" !="[<NULL-object>,<NULL-object>,\"switchmove",\"aidlpercmstpslowwrfldnon_player_idlesteady04\"]"
1 "chat"
1 "fade"
1 "action"
1 "exec" !"execVM" !"execFSM" !"jipexec"
5 "mission"
1 "kb" !="FoodCanFrankBeans" !="\"FoodCanFrankBeans\"" !"kbTell" !"kbReact"
1 "side"
1 "show"
1 "task" !"taskHint"
1 "allow"
5 "enable"
5 "spawn" !="_this spawn fnc_plyrHit;"
//1 "for"
1 "this" !="_this spawn fnc_plyrHit;"
5 "format"
1 "skip" !"skipTime"
1 "fail"
1 "force"
5 "parse"
5 "terminate"
1 "start"
5 "eventhandler"
//5 "setTask" //covered by 5 "setT"
5 "hintC"
5 "hintS"
5 "loading"
//5 "callVar" //covered by 5 "call"
//5 "rspawn" //covered by 5 "spawn"
//5 "\"spawn\"" //covered by 5 "spawn"
5 "\"call\""
5 "call compile"
1 "jiprequest" !="<NULL-object>,,\"JIPrequest\"" !="[<NULL-object>,,\"JIPrequest\"]"
1 "jipexec" //1 "rjipexec"
//5 "setDate" //covered by 5 "setD"
//5 "setAccTime" //covered by 5 "setA"
5 "toString"
5 "toArray"
5 "ctrlset"
5 "rsay"
5 "rland"
5 "rsetDir"
5 "_YakB"
1 "BIS_"
5 "local_sefFuel"
//1 "object_setFixServer"
1 "object_delLocal"
1 "fnc_vehicleEventHandler"
1 "player_medInject"
1 "fnc_usec_damageVehicle"
1 "dayzplayermorph"
1 "server_playerMorph"
5 "getVariable"
5 "hiveupdateresu"
5 "isServer"
5 "isDedicated"
5 "cutText"
5 "publicVariable"
//5 "setVariable" //covered by 5 "setV"
5 "code"
5 "onPlayer"
5 "select"
5 "while"
5 "count"
5 "markerText"
5 "BIS_fnc"
5 "+" //!"e+"
5 "\+" //!"e+"
5 "_bis"
//5 "trigger"
5 "markerType"
5 "teamtype"
//5 "BIS_fnc_swapVars" // covered by 5 "BIS_fnc"
5 "composeText"
5 "teamName"
//5 "createTeam" //covered by 5 "createT"
5 "execVM"
5 "fn_swapVars.sqf"
//5 "setVehicleInit" //covered by 5 "setV"
5 "processInitCommands"
//5 "clearVehicleInit" //covered by 5 "clearV"
//5 "createTrigger" //covered by 5 "createT"
//5 "setTriggerStatements" //covered by 5 "setT"
//5 "setTriggerText" //covered by 5 "setT"
5 "promptRName.sqf"
5 "%"
5 ".sqf\"]" !="init.sqf\"]"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "norrnRACarUp"
5 "norrnRAPicUp"
5 "markerBrush"
5 "hideObject"
5 "deleteCollection"
5 "forceEnd"
//5 "createUnit" //covered by 5 "createU"
//5 "createGroup" //covered by 5 "createG"
//5 "createVehicle" //covered by 5 "createV"
//5 "createMarker" //covered by 5 "createM"
//5 "createMine" //covered by 5 "createM"
5 "createAgent"
//5 "createSoundsource" //covered by 5 "createS"
//5 "createSimpleTask" //covered by 5 "createS"
//5 "createDialog" //covered by 5 "createD"
//5 "createDiaryRecord" //covered by 5 "createD"
5 "deleteVehicle"
5 "deleteTeam"
//5 "setVehicleVarName" //covered by 5 "setV"
5 "getPlayerUID"
5 "getVariable"
5 "addAction"
//5 "addEventHandler" //covered by 5 "eventhandler"
//5 "addMagazine" //covered by 5 "addM"
5 "AddM"
5 "AddP"
5 "AddS"
5 "AddV"
5 "AddW"
//5 "setVehicleAmmo" //covered by 5 "setV"
//5 "setA"
5 "setAcc"
5 "setAtt"
5 "setC"
5 "setD"
5 "setF"
5 "setG"
5 "setH"
5 "setM"
//5 "setO"
5 "setObj"
5 "setOver"
5 "setP"
5 "setR"
5 "setS"
5 "setT"
//5 "setU"
5 "setUnit"
5 "setV"
5 "setW"
5 "execFSM"
5 "clearM"
5 "clearV"
5 "clearW"
5 "createD"
5 "createG"
5 "createM"
5 "createS"
5 "createT"
5 "createU"
5 "createV"
5 "debugLog"
5 "debugFSM"
5 "deleteM"
//5 "enableSimulation" //covered by 5 "enable"
5 "kbTell"
5 "kbReact"
5 "fadeSound"
5 "fadeMusic"
5 "showC"
5 "skipTime"
5 "taskHint"
5 "titleCut"
5 "titleText" !",\"titleText\","
5 "getM"
5 "getFSMvariable"
5 "getG"
5 "moveIn"
5 "synchronizeO"
5 "synchronizeT"
5 "synchronizeW"
5 "triggerA"
5 "triggerS"
5 "triggerT"
5 "MarkerColor"
5 "MarkerDir"
5 "MarkerPos"
5 "MarkerSize"
5 "onEachFrame"
5 "hasInterface"
5 "onMapS"
5 "OnGroup"
5 "onDouble"
5 "onPreload"
5 "onTeamS"
5 "onShowNew"
//5 "setUnitRecoilCoefficient" //covered 5 "setUnit"
5 "setUnconscious"
//5 "setUnitPos" //covered 5 "setUnit"
//5 "parseText" //covered by 5 "parse"
5 " exec "
5 " set "
5 " str "
5 "exec("
5 "set("
5 "str("
5 "exec["
5 "set["
5 "str["
5 "exec{"
5 "set{"
5 "str{"
5 "exec'"
5 "set'"
5 "str'"
5 "exec\""
5 "set\""
5 "str\""
5 ")exec"
5 ")set"
5 ")str"
5 "]exec"
5 "]set"
5 "]str"
5 "}exec"
5 "}set"
5 "}str"
5 "'exec"
5 "'set"
5 "'str"
//5 "\"exec" !" \"exec"
//5 "\"set" !" \"set"
//5 "\"str" !" \"str"
5 "str "
5 " \nstr"
5 "\nstr"
5 "str\n"
5 "str\n "
5 ",str"
5 "str,"
5 "str "
5 "set "
5 " \nset"
5 "\nset"
5 "set\n"
5 "set\n "
5 ",set"
5 "set,"
5 "set "
5 "exec "
5 " \nexec"
5 "\nexec"
5 "exec\n"
5 "exec\n "
5 ",exec"
5 "exec,"
5 "exec "
5 "isNil"
5 "object_setFixServer"
5 "allowConnection"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
5 "modify"
5 "BIS_Alice_fnc_CivilianHit"
5 "BIS_Alice_mainscope"
5 "BIS_fnc_getFactions"
//1 "" +5
5 "allowConnection"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
/////////////////////////// Illegal chars:
5 "+" !"e+00"
5 ";"
5 "{"
5 "(" !"TELEPORT REVERT"
5 "&"
5 "%"
5 "'"
//////////////////////// GV and functions from DayZ Mod:
5 actionmonitor
5 bis_
5 building_spawnloot
5 building_spawnzombies
5 camp_spawnzombies
5 dayz
//5 dog_
5 drn_
5 eh_localcleanup
5 fnc_
5 fn_nicespot
5 gear_ui_init
5 horde_epeen_determine_humanity_fnc
5 horde_epeen_fnc_fill_page
5 infectedcamps
5 local_eventkill
5 local_gutobject
5 local_setfuel
5 local_zombiedamage
5 object_
5 player_alertzombies
5 player_animalcheck
5 player_checkstealth
5 player_combatroll
5 player_countmagazines
5 player_crossbowbolt
5 player_death
5 player_fired
5 player_firemonitor
5 player_gearset
5 player_gearsync
5 player_guicontrolflash
5 player_humanitychange
5 player_humanitymorph
5 player_medbandage
5 player_medepi
5 player_medmorphine
5 player_medpainkiller
5 player_medtransfuse
5 player_music
5 player_packtent
5 player_projectilenear
5 player_spawn_1
5 player_spawn_2
5 player_spawncheck
5 player_summedical
5 player_switchmodel
5 player_temp_calculation
5 player_throwobject
5 player_updategui
5 player_weaponfirednear
5 player_zombieattack
5 player_zombiecheck
5 r_player_removeactions2
5 PVDZ_
5 server_
5 stream_locationcheck
5 stream_locationdel
5 stream_locationfill
5 ui_changedisplay
5 ui_initdisplay
5 vehicle_gethitpoints
5 world_isday
5 world_sunrise
5 world_surfacenoise
5 zombie_
1 _this

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5 ""

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5 "" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="[this] spawn BIS_Effects_AirDestruction" !="spawn BIS_Effects_AirDestructionStage2" !="]spawn BIS_Effects_AirDestructionStage2" !="_this spawn fnc_plyrHit;"
1="[this] spawn BIS_Effects_AirDestruction"
// ban for empty patterns, such:
// 23.06.2013 17:16:25: Ruhzy (x.y.z.t:10202) deadbeef12341234 - #0 ""

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5 addMagazine !"addMagazine _" !"addMagazine \"" !"addMagazine '" !"\"addMagazine\"" !addMagazineCargo !="raddMagazine = 'addMagazine'" !="raddMagazinecode={diag_log(\"WARNING illegal RE raddMagazinecode with args:\"+str(_this));};" !="raddMagazinecode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addMagazine.sqf')" !"ate_ammo_rest != 0) then {\nplayer addMagazine [_create,_qtynew_create_ammo_rest]" !"if (_ammo > 0) then {\nplayer removeMagazines \"Quiver\";\nplayer addMagazine [\"Quiver\", _ammo];" !"mmo_rest != 0) then {\nplayer addMagazine [_consume,_qtynew_consume_ammo_res" !"ume_ammo_rest != 0) then {\nplayer addMagazine [_consume,_qtynew_consume_ammo_res" !"o_rest != 0) then {\nplayer addMagazine [_create,_qtynew_create_ammo_rest]" !"Magazine \"WoodenArrow\";\n};\nplayer addMagazine [\"Quiver\",_qty_quiverarrows+_qty_a" !"ame _x == \"ARRAY\") then {_newUnit addMagazine [_x select 0,_x select 1] } else {" !"n {\nif (_val != -1) then {\nplayer addMagazine [_item,_val];\n} else {\nplayer " !"{\n_vehicle removeMagazineTurret [_ammo,_turret];\n_vehicle addMagazineTurret [_ammo,_turret];\nplayer removeMagazine _ammo;\n\ncutText [for" !"_item = createVehicle [\"WeaponHolder\", getPosATL player, [], 1, \"CAN_COLLIDE\"];\n_item addMagazineCargoGlobal [_itemOut,_countOut];" !"if (typeName _countOut == "ARRAY") then {\n_countOut = round((random (_countOut select 1)) + (_countOut select 0));\n};\n_item addMagazineCargoGlobal [_itemOut,_countOut];\n} forEach _selectedRemoveOutput;"
5 "addMagazine _" !"addMagazine _c" !"addMagazine _x" !"addMagazine _i" !"addMagazine _p" !"_invRemove);\nfor \"_x\" from 1 to _removed do {\nplayer addMagazine _meatcooked;\n};" !if (local _animalbody) then {\nfor \"_x\" from 1 to _qty do {\n_animalbody addMagazine _rawfoodtype;\n};\n" !"_selectRandomWeighted;\nif(!isNil \"_array\") then {\n_agent addMagazine _loot;\n};\n" !"\nfor \"_x\" from 1 to _third_parts_out do {\nplayer addMagazine _third_highest_bar;\n};\n" !"\nfor \"_x\" from 1 to _remainder do {\nplayer addMagazine _next_highest_bar;\n};\n"
5 "addMagazine _p" !"alive _obj) then {\n\nif(_okToSell) then {\n\nfor "_x" from 1 to _qty_out do {\nplayer addMagazine _part_out;" !"alive _obj) then {\n\nfor \"_x\" from 1 to _qty_out do {\nplayer addMagazine _part_out;\n};" !"removeBackpack player;\nfor \"_x\" from 1 to _qty_out do {\nplayer addMagazine _part_out;\n};" !"\nfor \"_x\" from 1 to _removed do {\nplayer addMagazine _part_in;\n};\n" !"\nfor \"_x\" from 1 to _remainder do {\nplayer addMagazine _part_out;\n};\n" !"\nfor \"_x\" from 1 to _total_parts_out do {\nplayer addMagazine _part_out;\n};" !"do {\nplayer addMagazine _part_out;\nif(_part_out == \"FoodBioMeat\") then {\n_humanityGain = _humanityGain + 20;\n};" !"if(_buy_o_sell == \"buy\") then {\nplayer addWeapon _part_out;\n} else {\nplayer addMagazine _part_out;\n};"
5 "addMagazine _i" !"\nfor \"_x\" from 1 to _countOut do {\nplayer addMagazine _itemOut;\n};" !"drop,1];\n} else {\nplayer addMagazine _itemOut;\n};" !"_invRemove) == 1) then {\nplayer addMagazine _itemNew;\n[dayz_playerUID,dayz_c" !"\nif (_isOK) then {\nif (_val != -1) then {\nplayer addMagazine [_item,_val];\n} else {\nplayer addMagazine _item;\n};\n" !"s (configfile >> \"cfgmagazines\" >> (_item))) then {_unit addMagazine _item;};"
5 "addMagazine _c" !"ynew_create_mags_full do {\nplayer addMagazine _create;\n};\nif (_qtynew_create_amm" !"new_consume_mags_full do {\nplayer addMagazine _consume;\n};\nif (_qtynew_consume_a" !"[player,\"refuel\",0,false] call dayz_zombieSpeak;\nplayer addMagazine _canName;\ncutText " !"[player,\"refuel\",0,false] call dayz_zombieSpeak;\nplayer addMagazine _canName+\"Empty\";\ncutText "
5 "addMagazine _x" !"{player addMagazine _x;} forEach _temp_removed_array;\n\ncutText" !" 0,_x select 1] } else { _newUnit addMagazine _x };\n\n} forEach _magazines;\n\n{\n_n" !" >> _x);\nif (_isOK) then {\nplayer addMagazine _x;\n};\n} forEach _wpns;" !"gFile >> "CfgMagazines" >> _x);if (_isOK) then {\nplayer addMagazine _x;\n};\n} forEach _mags;\n{\n_isOK = isClass(configFile >> "C"
5 "addMagazine \"" !"for \"_x\" from 1 to _removed do {\nplayer addMagazine \"ItemWaterbottleBoiled\";\n};" !"Jerrycan\"] call BIS_fnc_invRemove) == 1) then {\nplayer addMagazine \"ItemJerrycanEmpty\";\n" !"if(([player,_x] call BIS_fnc_invRemove) == 1) then {\nif (_x == ItemFuelBarrelEmpty) then {\nplayer addMagazine "ItemFuelBarrel";\n} else {\nplayer addMagazine "ItemJerrycan";\n};" !"n player_alertZombies;\nplayer addMagazine \"ItemWaterbottleUnfilled\";" !"WaterbottleUnfilled\"] call BIS_fnc_invRemove) == 1) then {\nplayer addMagazine \"ItemWaterbottle\";\n};" !"Waterbottle\"] call BIS_fnc_invRemove) == 1) then {\nplayer addMagazine \"ItemWaterbottleUnfilled\";\n};" !"if (local _zombiebody) then {\n_zombiebody addMagazine \"ItemZombieParts\";" !"ayer playActionNow \"stop\";\n};\nplayer addMagazine \"ItemBandage\";\n};"
5 "addMagazine '" !" addMagazine 'crowbar_swing';" !" addMagazine 'hatchet_swing';" !" addMagazine 'Machete_swing';" !" addMagazine 'Fishing_Swing';"

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1 ""

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1 ""
1 "1.000000"

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5 "" !"FunctionsManager" !"Shot" !"z_doctor" !"z_hunter" !"z_new_villager1" !"z_new_villager2" !"z_new_villager3" !"z_new_villager4" !"z_new_worker1" !"z_new_worker2" !"z_new_worker3" !"z_new_worker4" !"z_policeman" !"z_priest" !"z_soldier_heavy" !"z_soldier_pilot" !"z_soldier" !"z_suit1" !"z_suit2" !"z_teacher" !"z_villager1" !"z_villager2" !"z_villager3" !"z_worker1" !"z_worker2" !"z_worker3" !"zZombie_Base" !"CSJ_GyroCover" !"CSJ_GyroP"
1 ""
// Don't ban for BattleFieldClearance, it's injected by cheaters to legit players in order to disable clientside security.

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1 "" !="drn_AskServerDynamicWeatherEventArgs" !="axehlight" !="dayzLogin" !="dayzLogin2" !="dayzLoginRecord" !="dayzCharDisco" !="dayzPlayerSave" !="usecBleed" !="dayzHit" !="usecTransfuse" !="usecBandage" !="dayzPlayerMorph" !="usecPainK" !="usecEpi" !="dayzPublishObj" !="dayzRoadFlare" !="dayzDiscoAdd" !="dayzGutBody" !="dayzHideBody" !="dayzDeleteObj" !="dayzUpdateVehicle" !="dayzSetFix" !="dayzHumanity" !="dayzDiscoRem" !="usecMorphine" !="dayzSetFuel" !="dayzFlies" !="changeCharacter" !="dayzSwitch" !="dayzFire" !="norrnRaDrag" !="norrnR180" !="norrnRalie" !="norrnRALW" !="norrnRACarUp" !="norrnRAPicUp" !="norrnRnoAnim" !="remExField" !="BIS_MPF_logic" !="remExFP" !="dayzDeath" !="player" !="drn_DynamicWeatherEventArgs" !="dayzSetDate" !="rsay" !="rland" !="rsetdir" !"\"zombiespawn\" = " !"\"targets\" = [<NULL-object>]" !"\"targets\" = []" !"\"zombied\" = <NULL-object>" !"\"startcombattimer\" = " !"\"posforceupdate\" = " !"\"combattimeout\" = " !"\"messing\" = [" !="_this spawn fnc_plyrHit;"
5 "teleported"
1 "nil"
1 "true"
1" false"
1 "remExFP"
//1 "remExField" //+2
1 "BIS_MPF_logic"
1 "JIPrequest"
1 "JIPexec"
//1 "dayzDeath" //+3
//1 "player" //+4
1 "alive"
5 "dayzSetDate"
5 "rsay"
5 "rland"
5 "rsetdir"
5 "local_sefFuel"
1 "spawn" !"\"zombiespawn\" = " !="_this spawn fnc_plyrHit;"
1 "BIS_Effects"
5 "hiveupdateresu"
5 "monkymonitor"
5 "mmonitor"
5 "monky"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "callRpcProcedure"
5 "registerBroadcastRpc"
5 "norrnRACarUp"
5 "norrnRAPicUp"
// added following to 1 "" to lower spam in setVariable.log !="_this spawn fnc_plyrHit;"
//"" !"\"zombiespawn\" = " !"\"targets\" = [<NULL-object>]" !"\"targets\" = []" !"\"zombied\" = <NULL-object>" !"\"startcombattimer\" = " !"\"posforceupdate\" = " !"\"combattimeout\" = " !"\"messing\" = ["
//1 "" !="_this spawn fnc_plyrHit;"
/////////////////////////// Illegal chars:
5 "+"
5 ";"
5 ","
5 "{"
5 "("
5 "["
5 "|"
5 "&"
5 "="
5 ":"
5 "!"
5 "%"
5 "\""
5 "'"

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//1 "" //+2
1 "draw"
1 "hint" !="hintC" !="hintS"
1 "create"
1 "add" !="ladder"
1 "remove" !"removeAll"
1 "delete"
1 "set"
//1 "play" !="playmove" !="player" !="dayzPlayerSave" //+3
1 "clear"
1 "disable"
1 "copy"
1 "switch" !="\"switchmove\""
1 "text"
1 "init"
1 "hide" !"hideObject"
1 "group"
1 "icon"
1 "marker"
1 "server"
5 "compile"
5 "loadFile"
//1 "say" //+4
5 "call"
1 "move" !="\"switchmove\"" !="\"playmove\"" !"moveIn" !"remove"
1 "chat"
1 "fade"
1 "action"
1 "exec" !"execVM" !"execFSM" !"jipexec"
5 "mission"
1 "kb" !="FoodCanFrankBeans" !="\"FoodCanFrankBeans\"" !"kbTell" !"kbReact"
1 "side"
1 "show"
1 "task" !"taskHint"
1 "allow"
5 "enable"
5 "spawn" !="_this spawn fnc_plyrHit;"
1 "for"
1 "this" !="_this spawn fnc_plyrHit;"
5 "format"
1 "skip" !"skipTime"
1 "fail"
1 "force"
5 "parse"
5 "terminate"
1 "start"
5 "eventhandler"
//5 "setTask" //covered by 5 "setT"
5 "hintC"
5 "hintS"
5 "loading"
//5 "callVar" //covered by 5 "call"
//5 "rspawn" //covered by 5 "spawn"
5 "removeAll"
//5 "\"spawn\"" //covered by 5 "spawn"
5 "\"call\""
5 "call compile"
1 "jiprequest" !="<NULL-object>,,\"JIPrequest\""
1 "jipexec" //1 "rjipexec"
1 "remExField" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack1\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack2\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack3\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack4\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack5\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack6\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack7\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack8\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack9\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack10\"]" !="\"remExField\" = [<NULL-object>,,\"JIPrequest\"]"
1 "remExFP"
//5 "setDate" //covered by 5 "setD"
//5 "setAccTime" //covered by 5 "setA"
5 "remoteControl"
5 "toString"
5 "toArray"
5 "ctrlset"
5 "rsay"
5 "rland"
5 "rsetDir"
5 "_YakB"
1 "BIS_"
5 "local_sefFuel"
5 "local_gutObject"
//1 "object_setFixServer"
1 "object_delLocal"
1 "fnc_vehicleEventHandler"
1 "player_humanityChange"
1 "fnc_usec_damageBleed"
1 "player_medBandage"
1 "player_medInject"
1 "player_medEpi"
1 "player_medTransfuse"
1 "player_medMorphine"
1 "player_medPainkiller"
1 "fnc_usec_damageHandler"
1 "fnc_usec_damageVehicle"
1 "fnc_usec_damageType"
1 "dayzplayermorph"
1 "server_playerMorph"
5 "getVariable"
5 "hiveupdateresu"
5 "isServer"
5 "isDedicated"
5 "cutText"
5 "publicVariable"
//5 "setVariable" //covered by 5 "setV"
5 "code"
5 "onPlayer"
5 "select"
5 "while"
1 "count"
5 "markerText"
5 "BIS_fnc"
5 "+" !"e+00"
5 "_bis"
//5 "trigger"
5 "markertype"
5 "teamtype"
//5 "BIS_fnc_swapVars" // covered by 5 "BIS_fnc"
5 "composeText"
5 "teamName"
//5 "createTeam" //covered by 5 "createT"
5 "execVM"
5 "fn_swapVars.sqf"
//5 "setVehicleInit" //covered by 5 "setV"
5 "processInitCommands"
//5 "clearVehicleInit" //covered by 5 "clearV"
//5 "createTrigger" //covered by 5 "createT"
//5 "setTriggerStatements" //covered by 5 "setT"
//5 "setTriggerText" //covered by 5 "setT"
5 "remotecmd"
5 "promptRName.sqf"
5 "%"
5 ".sqf\"]" !="init.sqf\"]"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "callRpcProcedure"
5 "registerBroadcastRpc"
5 "norrnRACarUp"
5 "norrnRAPicUp"
5 "markerBrush"
5 "hideObject"
5 "deleteCollection"
5 "forceEnd"
//5 "createUnit" //covered by 5 "createU"
//5 "createGroup" //covered by 5 "createG"
//5 "createVehicle" //covered by 5 "createV"
//5 "createMarker" //covered by 5 "createM"
//5 "createMine" //covered by 5 "createM"
5 "createAgent"
//5 "createSoundsource" //covered by 5 "createS"
//5 "createSimpleTask" //covered by 5 "createS"
//5 "createDialog" //covered by 5 "createD"
//5 "createDiaryRecord" //covered by 5 "createD"
5 "deleteVehicle"
5 "deleteTeam"
//5 "respawn" //covered by 5 "spawn"
//5 "setVehicleVarName" //covered by 5 "setV"
5 "getPlayerUID"
5 "getVariable"
5 "removeM"
5 "removeW"
5 "addAction"
//5 "addEventhandler" //covered by 5 "eventhandler"
//5 "addMagazine" //covered by 5 "addM"
5 "AddM"
5 "AddP"
5 "AddS"
5 "AddV"
5 "AddW"
//5 "setVehicleAmmo" //covered by 5 "setV"
//5 "setA"
5 "setAcc"
5 "setAtt"
5 "setC"
5 "setD"
5 "setF"
5 "setG"
5 "setH"
5 "setM"
//5 "setO"
5 "setObj"
5 "setOver"
5 "setP"
5 "setR"
5 "setS"
5 "setT"
//5 "setU"
5 "setUnit"
5 "setV"
5 "setW"
5 "execFSM"
5 "clearM"
5 "clearV"
5 "clearW"
5 "createD"
5 "createG"
5 "createM"
5 "createS"
5 "createT"
5 "createU"
5 "createV"
5 "debugLog"
5 "debugFSM"
5 "deleteM"
//5 "enableSimulation" //covered by 5 "enable"
5 "kbTell"
5 "kbReact"
5 "fadeSound"
5 "fadeMusic"
5 "showC"
5 "skipTime"
5 "taskHint"
5 "titleCut"
5 "titleText"
5 "getM"
5 "getFSMvariable"
5 "getG"
5 "moveIn"
5 "synchronizeO"
5 "synchronizeT"
5 "synchronizeW"
5 "triggerA"
5 "triggerS"
5 "triggerT"
5 "MarkerColor"
5 "MarkerDir"
5 "MarkerPos"
5 "MarkerSize"
5 "onEachFrame"
5 "hasInterface"
5 "onMapS"
5 "OnGroup"
5 "onDouble"
5 "onPreload"
5 "onTeamS"
5 "onShowNew"
//5 "setUnitRecoilCoefficient" //covered 5 "setUnit"
5 "setUnconscious"
//5 "setUnitPos" //covered 5 "setUnit"
//5 "parseText" //covered by 5 "parse"
5 " exec "
5 " set "
5 " str "
5 "exec("
5 "set("
5 "str("
5 "exec["
5 "set["
5 "str["
5 "exec{"
5 "set{"
5 "str{"
5 "exec'"
5 "set'"
5 "str'"
5 "exec\""
5 "set\""
5 "str\""
5 ")exec"
5 ")set"
5 ")str"
5 "]exec"
5 "]set"
5 "]str"
5 "}exec"
5 "}set"
5 "}str"
5 "'exec"
5 "'set"
5 "'str"
//5 "\"exec" !" \"exec"
//5 "\"set" !" \"set"
//5 "\"str" !" \"str"
5 "str "
5 " \nstr"
5 "\nstr"
5 "str\n"
5 "str\n "
5 ",str"
5 "str,"
5 "str "
5 "set "
5 " \nset"
5 "\nset"
5 "set\n"
5 "set\n "
5 ",set"
5 "set,"
5 "set "
5 "exec "
5 " \nexec"
5 "\nexec"
5 "exec\n"
5 "exec\n "
5 ",exec"
5 "exec,"
5 "exec "
5 "isNil"
5 "object_setFixServer"
//5 "local_gutObject"
5 "allowConnection"
5 "BIS_Effects_Burn"
5 "BIS_MPF_remoteExecutionServer"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_recordLogin"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "eh_localCleanup"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_deleteObj"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_playerDied"
5 "server_playerLogin"
5 "server_playerSetup"
5 "server_playerSync"
5 "server_publishObj"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "server_updateObject"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "zombie_findOwner"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
5 "modify"
5 "BIS_Alice_fnc_CivilianHit"
5 "BIS_Alice_mainscope"
5 "BIS_fnc_getFactions"
5 "object_processHit"
5 "object_getHit"
//1 "" +5
//1 "request" //+6
5 "allowConnection"
5 "BIS_Effects_Burn"
5 "BIS_MPF_remoteExecutionServer"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_recordLogin"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "eh_localCleanup"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_deleteObj"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_playerDied"
5 "server_playerLogin"
5 "server_playerSetup"
5 "server_playerSync"
5 "server_publishObj"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "server_updateObject"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "zombie_findOwner"
5 "banditKills_CHK"
5 "headShots_CHK"
5 "humanKills_CHK"
5 "humanity_CHK"
5 "lastInventory"
5 "lastPos"
5 "lastTime"
5 "model_CHK"
5 "processedDeath"
5 "zombieKills_CHK"
5 "lastUpdate"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
1 _this

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5 ""

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5 ""

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5 ""

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;This is a comment
;Comments above a certain setting will provide it's description
;The format for a setting is
;Variable = Value
;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default
;To change from the default, simply uncomment the line and change the Value
;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz)
[Time]
;Possible values: Local, Custom, Static
;You cannot use Static on OFFICIAL Hive, it will just revert to Local
Type = Static
;If using Custom type, offset from UTC in hours (can be negative as well)
;Offset = -8
;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to
Hour = 13
[Database]
;Hostname or IP of the server to connect to
;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration
;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc.
;If using OFFICIAL hive, the rest of the settings in this section have no effect
Host = localhost
;Currently, only MySQL is supported
Type = MySQL
;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port = 3306
;Database name to connect to.
Database = dayz_epoch
;Username to connect with
Username = dayz
;Password to authenticate with (default is blank)
Password = 123456
;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used
[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace
;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself
[Objects]
;Which table should the objects be stored and fetched from ?
;Table = Object_DATA
;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
;CleanupPlacedAfterDays = 6
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version
;ResetOOBVehicles = false
;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own
[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
;Use = false
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
;Type = MySQL
;Host = localhost
;Port = 3306
;Database = dayz
;Username = root
;Password =

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@@ -0,0 +1,30 @@
// For best results the application should be run on the same machine as the server application
host=127.0.0.1
port=2302
password=changeme
// The reason players should be kicked for
reason=Not whitelisted!
// The interval at which the player list should be checked (in milliseconds, 1 second = 1000)
interval=60000
// Decides how to store the whitelist
// Possible values
// sqlite (Recommended for use with 1 server)
// mysql (Recommended to sync between more servers, requires a mysql server!)
// file (Not recommended)
mode=mysql
// Only needed when using mysql, leave as it is when not using mysql
sqlHost=127.0.0.1
sqlPort=3306
sqlDatabase=whitelist
sqlTable=whitelist
sqlUser=whitelist
sqlPassword=1234576
// Message options
// Will show an ingame notification everytime a player joins
showConnect=true
connectMessage={0} joined the game!

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SET FOREIGN_KEY_CHECKS=0;
-- ----------------------------
-- Table structure for `whitelist`
-- ----------------------------
DROP TABLE IF EXISTS `whitelist`;
CREATE TABLE `whitelist` (
`id` int(11) NOT NULL,
`guid` varchar(32) NOT NULL,
`comments` varchar(500) default NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

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hostName = "DayZ Epoch Chernarus Server (1.0.3/103718)";
password = "";
passwordAdmin = "changeme";
maxPlayers = 50;
logFile = "server_log.txt";
voteThreshold = 2;
voteMissionPlayers = 3;
reportingIP = "arma2oapc.master.gamespy.com";
timeStampFormat = "short";
motd[] = {"DayZ Epoch","Have fun!"};
motdInterval = 0;
vonCodecQuality = 11;
disableVoN = 0;
kickduplicate = 1;
verifySignatures = 2;
persistent = 1;
BattlEye = 1;
doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "";
regularCheck = "";
requiredBuild = 103718;
class Missions
{
class Mission1
{
template = "DayZ_Epoch_11.Chernarus";
difficulty="veteran";
};
};

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@@ -0,0 +1,116 @@
@echo off
:: Based off of Server Launch Script by r4z0r49
:: Script Modified and fixed by Sykotix - http://dayz.sykotix.com
::
:: Usage: dayzsrv-log-rotater.bat servername
:: Example 1 - Will update using default profile: dayzsrv-log-rotater.bat
:: Example 2 - Will update using profile for US6: dayzsrv-log-rotater.bat US6
:::::::::::::: CONFIG ::::::::::::::::::
:: Set your Arma2AO Base installation directory. LEAVE OFF THE ENDING \
set arma2srvpath=C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead
:: Set your Default server profile name. This is the name of the directory that stores your server.cfg
:: This will be used in the case that you don't launch this script without the server param.
:: Example: cfgdayz, US6, Chicago13, ect
:: DEFAULTPROFILE
set srvname=instance_11_Chernarus
:: Delete Original log files after they have been rotated? This keeps your logs more organized and saves space.
:: This will not work unless the server is stopped first. This option works best set to 1 when using FireDaemon's Pre/Post Service tab
set deloriglogs=1
::::::::::: ADVANCED CONFIG ::::::::::::
:: Don't touch anything below this point unless you know what your doing.
:: Setting Server Profile to Use
IF "%1"=="" (
set servername=%srvname%
) else (
set servername=%1
)
TITLE DayZ %servername% Server Log Rotater
:: Set Debug Mode
set debug=0
:: Set Debug Timeout in seconds
set dbsecs=10
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::: STOP EDITING ::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:: Display Debug output
if %debug% == 1 (
echo Server Name = %servername%
echo ArmaII Server Path = "%arma2srvpath%"
timeout %dbsecs%
)
:: Set Time and Date
SET HOUR=%time:~0,2%
SET dtStamp9=%date:~-4%%date:~4,2%%date:~7,2%_0%time:~1,1%%time:~3,2%_%time:~6,2%
SET dtStamp24=%date:~-4%%date:~4,2%%date:~7,2%_%time:~0,2%%time:~3,2%_%time:~6,2%
::Make Date Stamp
if "%HOUR:~0,1%" == " " (SET dtStamp=%dtStamp9%) else (SET dtStamp=%dtStamp24%)
ECHO Todays Date and time (%date%)(%time%) / %dtStamp%
if %debug% == 1 (
timeout %dbsecs%
)
echo (%date%) (%time%) Starting Log Rotation.
:: Make the Rotated Log Directorys
if exist "%arma2srvpath%\%servername%\RotatedLogs" goto maketsdir
mkdir "%arma2srvpath%\%servername%\RotatedLogs"
:maketsdir
if exist "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%" goto makebedir
mkdir "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%"
:makebedir
if exist "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye" goto rotatelogs
mkdir "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye"
:rotatelogs
:: Starting Log Rotation. If there are any other logs, just follow the format below, and make sure to NOT touch any of the varibles.
copy "%arma2srvpath%\%servername%\arma2oaserver.RPT" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\arma2oaserver.RPT"
copy "%arma2srvpath%\%servername%\arma2oaserver.mdmp" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\arma2oaserver.mdmp"
copy "%arma2srvpath%\%servername%\arma2oaserver.bidmp" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\arma2oaserver.bidmp"
copy "%arma2srvpath%\%servername%\server_log.txt" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\server_log.txt"
copy "%arma2srvpath%\%servername%\HiveExt.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\HiveExt.log"
copy "%arma2srvpath%\%servername%\BattlEye\scripts.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\scripts.log"
copy "%arma2srvpath%\%servername%\BattlEye\createvehicle.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\createvehicle.log"
copy "%arma2srvpath%\%servername%\BattlEye\mpeventhandler.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\mpeventhandler.log"
copy "%arma2srvpath%\%servername%\BattlEye\publicvariable.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\publicvariable.log"
copy "%arma2srvpath%\%servername%\BattlEye\publicvariableval.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\publicvariableval.log"
copy "%arma2srvpath%\%servername%\BattlEye\remoteexec.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\remoteexec.log"
copy "%arma2srvpath%\%servername%\BattlEye\setdamage.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\setdamage.log"
copy "%arma2srvpath%\%servername%\BattlEye\setpos.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\setpos.log"
copy "%arma2srvpath%\%servername%\BattlEye\setvariable.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\setvariable.log"
copy "%arma2srvpath%\%servername%\BattlEye\addmagazinecargo.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\addmagazinecargo.log"
echo (%date%) (%time%) Logs are backed up now...
echo (%date%) (%time%) Removing original log files.
del /Q /F "%arma2srvpath%\%servername%\arma2oaserver.RPT"
del /Q /F "%arma2srvpath%\%servername%\arma2oaserver.mdmp"
del /Q /F "%arma2srvpath%\%servername%\arma2oaserver.bidmp"
del /Q /F "%arma2srvpath%\%servername%\server_console.log"
del /Q /F "%arma2srvpath%\%servername%\runtime.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\scripts.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\createvehicle.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\mpeventhandler.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\publicvariable.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\publicvariableval.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\remoteexec.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\setdamage.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\setpos.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\setvariable.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\addmagazinecargo.log"
if %debug% == 1 (
timeout %dbsecs%
)
:: We're done here.
exit

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@@ -0,0 +1 @@
1 ""

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@@ -0,0 +1,12 @@
1 "" !="BoltSteel" !="WoodenArrow" !="5x_22_LR_17_HMR" !="10x_303" !="Binocular" !"item" !"trash" !"food" !"hand" !"part" !"rnd_" !"swing" !"skin" !"smoke"
1 "Item" !="ItemSodaEmpty" !="ItemSodaPepsi" !="ItemBandage" !="ItemHeatPack" !="ItemMorphine" !="ItemWaterbottle" !="ItemWaterbottleUnfilled" !="ItemWaterbottleBoiled" !="ItemToolbox" !="ItemKnife" !="ItemWatch" !="ItemCompass" !="ItemJerrycan" !="ItemSodaCoke" !="ItemEpinephrine" !="ItemPainkiller" !="ItemBloodbag" !="ItemWire" !="ItemMatchbox" !="ItemMap" !="ItemAntibiotic" !="ItemFlashlightRed" !="ItemFlashlight" !="ItemJerrycanEmpty" !="ItemSodaMdew"
1 "trash" !="TrashTinCan" !="TrashJackDaniels" !="ItemTrashToiletpaper" !="ItemTrashRazor"
1 "food" !="FoodCanSardines" !="FoodSteakCooked" !="FoodCanFrankBeans" !="FoodSteakRaw" !="FoodCanPasta" !="FoodCanBakedBeans" !="FoodmeatRaw" !="FoodbeefRaw" !="FoodmuttonRaw" !="FoodchickenRaw" !="FoodrabbitRaw" !="FoodbaconRaw" !="FoodSteakCooked" !="FoodmeatCooked" !="FoodbeefCooked" !="FoodmuttonCooked" !="FoodchickenCooked" !="FoodrabbitCooked" !="FoodbaconCooked" !="FoodBioMeat" !="FoodCanUnlabeled" !="FoodPistachio" !="FoodNutmix" !="FoodMRE"
1 "hand" !="HandChemBlue" !="HandChemRed" !="HandChemGreen" !="HandRoadFlare"
1 "part" !="PartFueltank" !="PartWoodPile" !="PartWheel" !="PartEngine" !="PartGeneric" !="PartGlass"
1 "swing" !="Hatchet_Swing" !="Crowbar_Swing" !="Machete_Swing"
1 "Skin"
1 "smoke" !="SmokeShell" !="SmokeShellGreen" !="SmokeShellRed"
1 "rnd" !="8Rnd_9x18_Makarov" !="30Rnd_545x39_AK" !="30Rnd_556x45_Stanag" !="30Rnd_762x39_AK47" !="7Rnd_45ACP_1911" !="6Rnd_45ACP" !="2Rnd_shotgun_74Slug" !="2Rnd_shotgun_74Pellets" !="8Rnd_B_Beneli_74Slug" !="8Rnd_B_Beneli_Pellets" !="15Rnd_9x19_M9" !="15Rnd_W1866_Slug" !="30Rnd_9x19_MP5" !="17Rnd_9x19_glock17"
//1 "ItemSodaMdew"
//1 "ItemBloodbag"

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1 "" !="Makarov" !="revolver_EP1" !="Colt1911"!="Winchester1866" !=LeeEnfield" !="AK_74" !="Crossbow" !"item"
1 "Item" !="ItemKnife" !="ItemGps" !="ItemEtool" !="ItemMap" !="ItemCompass" !="ItemWatch !="ItemFlashlightRed" !="ItemFlashlight"

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@@ -0,0 +1,26 @@
1 "" !="VaultStorageLocked" !="LockboxStorageLocked" !="Hedgehog_DZ" !="Sandbag1_DZ" !="Fort_RazorWire" !="WoodGate_DZ" !="Land_HBarrier1_DZ"
5 "Ikarus"
5 "UH1H_DZE"
5 "Mi17_Civilian_DZ"
5 "Mi17_DZE"
5 "PBX"
5 "Zodiac"
5 "RHIB"
5 "Fishing_Boat"
5 "Smallboat_1"
5 "Smallboat_2"
5 "KamazRefuel_DZ"
5 "UralRefuel_TK_EP1_DZ"
5 "MtvrRefuel_DES_EP1_DZ"
5 "Ural_UN_EP1"
5 "Ural_TK_CIV_EP1"
5 "Ural_CDF"
5 "Kamaz"
5 "CSJ_GyroP"
5 "MH6J_DZ"
5 "AH6X_DZ"
5 "MTVR_DES_EP1"
5 "V3S_Civ"
5 "Parachute"
5 "VaultStorage" !"VaultStorageLocked"
5 "LockboxStorage" !"LockboxStorageLocked"

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MaxPing 369
// maximal delay to server before BattlEye autokicks
MaxCreateVehiclePerInterval 72 1
MaxSetPosPerInterval 2 1
MaxSetDamagePerInterval 36 1
MaxAddBackpackCargoPerInterval 12 1
MaxAddMagazineCargoPerInterval 96 1
MaxAddWeaponCargoPerInterval 24 1
MaxDeleteVehiclePerInterval 48 1
MaxAttachToPerInterval 4 1
// above is in format of amount of entries (number) per timeinterval (seconds)
// in dependency on maxplayers and gametype you might need increase/decrease the values

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1 "" !="WeaponHolder" !="TinCan" !="Rabbit" !="Goat01_EP1" !="Goat02_EP1" !="Goat" !="WildBoar" !="Sheep" !="Sheep02_EP1" !="Sheep01_EP1" !="Hen" !="Cock" !="Cow01" !="Cow02" !="Cow03" !="Cow04" !="Cow01_EP1" !="zZombie_Base" !="z_hunter" !="z_teacher" !="z_doctor" !="z_suit1" !="z_suit2" !="z_worker1" !="z_worker2" !="z_worker3" !="z_villager1" !="z_villager2" !="z_villager3" !="z_soldier" !="z_soldier_heavy" !="z_soldier_pilot" !="z_policeman" !="z_priest" !="BoltSteelF" !="Land_Fire_DZ" !="SodaCan" !="JackDaniels" !="RoadFlare" !="ChemRed" !="ChemBlue" !="ChemGreen" !="Survivor1_DZ" !="Survivor2_DZ" !="Survivor3_DZ" !="SurvivorW2_DZ" !="Bandit1_DZ" !="CZ_VestPouch_EP1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="DZ_ALICE_Pack_EP1" !="SmokeShell" !="SmokeShellRed" !="SmokeShellGreen" !="MedBox0" !="Camo1_DZ" !="Soldier1_DZ" !="DZ_Backpack_EP1" !="Sniper1_DZ" !="DZ_Assault_Pack_EP1" !="BanditW1_DZ" !="G_40mm_HE" !="dog" !="WeaponHolder_MeleeCrowbar" !="WeaponHolder_ItemHatchet" !="WeaponHolder_PartGeneric" !="WeaponHolder_ItemJerrycan" !="WeaponHolder_PartFueltank" !="WeaponHolder_PartGlass" !="WeaponHolder_PartEngine" !="WeaponHolder_PartWheel" !="WeaponHolder_PartVRotor" !="DZ_Czech_Vest_Puch" !="DZ_British_ACU" !="DZ_TK_Assault_Pack_EP1"
1 "SeaGull"
5 "box" !="DebugBoxPlayer_DZ" !="MedBox0" !="AmmoBoxSmall_556" !="AmmoBoxSmall_762" !="ItemMatchbox" !="ItemToolbox" !="CardBoardBox" !="FoodBox1" !="FoodBox2" !="FoodBox3" !="LockboxStorageLocked" !="LockboxStorage" !="WeaponHolder_ItemLockbox"
5 "Mine"
5 "ARTY_"
5 "SADARM_"
5 "LASER_"
5 "WP_"
5 "_MLRS"
5 "_81"
5 "_82"
5 "_105"
5 "_120"
5 "_122"
5 "_227"
1 "Bo_"
5 "_AA" !"Soldier_Bodyguard_AA12_PMC_DZ"
5 "_AT" !="R_M136_AT"
1 "R_M136_AT" //keep monitoring to catch obvious abuse
5 "_AP"
5 "_80"
5 "_57"
5 "_85"
5 "_100"
5 "_125"
5 "_30"
5 "_ied"
5 "_CRV7"
5 "_MEEWS"
5 "_SMAW"
5 "_GRAD"
5 "_SABOT"
5 "_SH" !="Wooden_shed_DZ"
5 "KORD"
5 "DSHKM"
5 "MK19"
5 "AGS"
5 "Nest_" !="M240Nest_DZ" !="SandNest_DZ" !="Land_fortified_nest_smallPreview"
5 "R_PG"
5 "R_OG"
5 "B_"
5 "_YakB"
1 "_ball"
1 "_mk"
1 "_HE" !="z_soldier_heavy" //!="G_40mm_HE" //keep monitoring to catch obvious abuse
1 "HE_" //keep monitoring to catch obvious abuse
1 "M_" !="G_40mm_HE" //!="40mm_" //keep monitoring to catch obvious abuse
5 "Parachute" !="ParachuteWest" !="ParachuteC" //under monitoring
1 "dog" //until released not welcome
5 "Land_" !="Land_Fire_DZ" !="Land_HBarrier1_DZ" !="Land_HBarrier1Preview" !="Land_HBarrier3_DZ" !="Land_HBarrier3ePreview" !="Land_HBarrier5_DZ" !="Land_HBarrier5Preview" !="Land_fortified_nest_smallPreview" !="Land_DZE_WoodDoor" !="Land_DZE_LargeWoodDoor" !="Land_DZE_GarageWoodDoor" !="Land_DZE_WoodDoorLocked" !="Land_DZE_LargeWoodDoorLocked" !="Land_DZE_GarageWoodDoorLocked"
5 "BBarracks"
1 "_ep1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="CZ_VestPouch_EP1" !="DZ_ALICE_Pack_EP1" !="DZ_Backpack_EP1" !="DZ_Assault_Pack_EP1" !="DZ_TK_Assault_Pack_EP1"
1 "_baf"
1 "_pmc"
1 "cz_" !="CZ_VestPouch_EP1"
5 "_LHD_
5 "_acr"
5 "MASH_"
5 "Fort_" !="Fort_RazorWire" !="Fort_RazorWirePreview"
5 "BasicWeapons"
5 "SpecialWeapons"
5 "_uav"
//5 "AmmoBox" !="AmmoBoxSmall_556" !="AmmoBoxSmall_762"
//5 "WeaponsBox"
//5 "CacheBox"
//!="DZ_Backpack_EP1"
//!="MedBox0" //filtered now
//!="Sniper1_DZ" //filtered now
//!="Camo1_DZ" //filtered now
//!="Soldier1_DZ" //filtered now
//!="TentStorage"
//!="DZ_Assault_Pack_EP1" //filtered now
//!="BanditW1_DZ" //filtered now
//!="WeaponHolder_ItemTent"

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1 ""

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1 "" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "draw"
5 "hint"
5 "create"
5 "add"
5 "remove"
5 "delete"
5 "set"
5 "play"
5 "clear"
5 "disable" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "copy"
5 "switch"
5 "text"
5 "init"
5 "hide"
5 "group"
5 "icon"
5 "marker"
5 "server"
5 "compile"
5 "loadFile"
5 "say"
5 "call"
5 "move" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "chat"
5 "fade"
5 "action"
5 "exec"
5 "mission"
5 "kb"
5 "side"
5 "show"
5 "task"
5 "allow" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "enable" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "spawn" !="_this spawn fnc_plyrHit;"
5 "for"
1 "this" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
5 "format"
5 "skip"
5 "fail"
5 "force"
5 "parse"
5 "terminate"
5 "start"
5 "eventhandler"
5 "loading"
5 "remoteControl"
5 "toString"
5 "toArray"
5 "ctrlset"
5 "rland"
5 "trigger"
//5 "dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];"
1 "BIS_Effects" //kicking not needed anymore, monitoring only
5 "BIS_"
5 "box"
5 "Mine"
5 "ARTY_"
5 "SADARM_"
5 "LASER_"
5 "WP_"
5 "_MLRS"
5 "_81"
5 "_82"
5 "-105"
5 "_120"
5 "_122"
5 "_227"
1 "Bo_"
5 "_AA"
5 "_AT"
5 "_80"
5 "_57"
5 "_85"
5 "_100"
5 "_125"
5 "_30"
5 "_ied"
5 "_CRV7"
5 "_MEEWS"
5 "_SMAW"
5 "_GRAD"
5 "_yakB"
5 "beeeh"
5 "hreh"
5 "local_sefFuel"
5 "local_gutObject"
5 "object_setFixServer"
5 "object_delLocal"
5 "fnc_vehicleEventHandler"
5 "player_humanityChange"
5 "fnc_usec_damageBleed"
5 "player_medBandage"
5 "player_medInject"
5 "player_medEpi"
5 "player_medTransfuse"
5 "player_medMorphine"
5 "player_medPainkiller"
5 "fnc_usec_damageHandler"
5 "fnc_usec_damageVehicle"
5 "fnc_usec_damageType"
5 "dayzplayermorph"
5 "server_playerMorph"
5 "hiveupdateresu"
5 "+"
//5 "markertype" //covered by 5 "marker"
5 "teamtype"
5 "BIS_fnc_swapVars"
5 "teamName"
5 "fn_swapVars.sqf"
5 "remotecmd"
5 "promptRName.sqf"
5 "%"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "callRpcProcedure"
5 "registerBroadcastRpc"
5 "norrnRACarUp"
5 "norrnRAPicUp"
5 "getVariable"
5 "BIS_fnc_AAN"
5 "BIS_fnc_customGPSvideo"
5 "BIS_fnc_infoText"
5 "onEachFrame"
5 "hasInterface"
5 "onMapS"
5 "OnGroup"
5 "onDouble"
5 "onPreload"
5 "onTeamS"
5 "onShowNew"
5 " str "
5 "str("
5 "str["
5 "str{"
5 "str'"
5 "str\""
5 ")str"
5 "]str"
5 "}str"
5 "'str"
5 "\"str"
5 "str "
5 " \nstr"
5 "\nstr"
5 "str\n"
5 "str\n "
5 ",str"
5 "str,"
5 "str "
5 "isNil"
//5 "local_gutObject"
//5 "object_setFixServer"
5 "allowConnection"
5 "BIS_Effects_Burn" !="BIS_Effects_Burn"
5 "BIS_MPF_remoteExecutionServer"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_recordLogin"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "eh_localCleanup"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_deleteObj"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_playerDied"
5 "server_playerLogin"
5 "server_playerSetup"
5 "server_playerSync"
5 "server_publishObj"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "server_updateObject"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "zombie_findOwner"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
5 "modify"
5 "BIS_Alice_fnc_CivilianHit"
5 "BIS_Alice_mainscope"
5 "BIS_fnc_getFactions"
5 "local_zombieDamage"
//all below detected already by above
//5 "removeAllWeapons"
//5 "removeAllItems"
//5 "hideObject"
//5 "deleteCollection"
//5 "getPlayerUID"
//5 "setPos"
//5 "setDir"
//5 "setVector"
//5 "deleteVehicle"
//5 "createMine"
//5 "setDamage"
//5 "setDammage"
//5 "setHit"
//5 "GroupIcon"
//5 "setMarker"
//5 "addWaypoint"
//5 "createMarker"
//5 "clearMagazine"
//5 "clearWeapon"
//5 "addAmmo"
//5 "ejectPlayer"
//5 "setUnconscious"
//5 "disableUserInput"
//5 "copyFromClipboard"
//5 "copyToClipboard"
//5 "serverCommand"
//5 "playMusic"
//5 "playSound"
//5 "createSoundSource"
//5 "moveIn"
//5 "vehicleinit"
//5 "processinit"
//5 "addMPEventHandler"
//5 "addAction"
//5 "addEventHandler"
//5 "playMove"
//5 "playAction"
//5 "switchMove"
//5 "titleText"
//5 "cutText"
//5 "createLocation"
//1 ""
5 "allowConnection"
5 "BIS_Effects_Burn"
5 "BIS_MPF_remoteExecutionServer"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_recordLogin"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "eh_localCleanup"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_deleteObj"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_playerDied"
5 "server_playerLogin"
5 "server_playerSetup"
5 "server_playerSync"
5 "server_publishObj"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "server_updateObject"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "zombie_findOwner"

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@@ -0,0 +1,72 @@
1 "" !"PVDZE_" !="drn_AskServerDynamicWeatherEventArgs" !="usecTransfuse" !="usecBandage" !="usecBleed" !="usecPainK" !="usecEpi" !="usecMorphine" !="norrnRaDrag" !="norrnR180" !="norrnRalie" !="norrnRALW" !="norrnRACarUp" !="norrnRAPicUp" !="norrnRnoAnim" !="remExField" !="BIS_MPF_logic" !="remExFP" !="player" !="rsay" !="rland" !="rsetdir" !="_this spawn fnc_plyrHit;"
5 "dayzSpawnZed"
5 "dayzLogin"
5 "dayzLogin2"
5 "dayzLoginRecord"
5 "dayzCharDisco"
5 "dayzPlayerSave"
5 "dayzHit"
5 "dayzPublishObj"
5 "dayzRoadFlare"
5 "dayzDiscoAdd"
5 "dayzGutBody"
5 "dayzHideBody"
5 "dayzDeleteObj"
5 "dayzUpdateVehicle"
5 "dayzSetFix"
5 "dayzHumanity"
5 "dayzDiscoRem"
5 "dayzPlayerMorph"
5 "dayzSetFuel"
5 "dayzFlies"
5 "changeCharacter"
5 "dayzSwitch"
5 "dayzFire"
5 "dayzDeath"
5 "drn_DynamicWeatherEventArgs"
5 "dayzSetDate"
5 "teleported"
1 "nil"
1 "true"
1" false"
5 "remExFP"
//1 "remExField"
5 "BIS_MPF_logic"
1 "JIPrequest"
1 "JIPexec"
//1 "dayzDeath"
//1 "player"
1 "alive"
5 "dayzSetDate"
5 "rsay"
5 "rland"
5 "rsetdir"
5 "local_sefFuel"
1 "spawn" !="PVDZE_zed_Spawn" !="_this spawn fnc_plyrHit;"
1 "BIS_Effects"
5 "hiveupdateresu"
5 "eh_localCleanup"
5 "vehicle_handleInteract"
5 "server_characterSync"
5 "fnc_buildWeightedArray"
5 "server_hiveWrite"
5 "server_hiveReadWrite"
5 "spawn_heliCrash"
5 "server_getDiff"
5 "server_getDiff2"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_recordLogin"
5 "monkymonitor"
5 "mmonitor"
5 "monky"
5 "adminrq"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "callRpcProcedure"
5 "registerBroadcastRpc"
//1 "norrnRACarUp"
//1 "norrnRAPicUp"
//1 ""

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@@ -0,0 +1,412 @@
//1 "" //+2
1 "draw"
1 "hint" !="hintC" !="hintS"
1 "create"
1 "add" !="ladder"
1 "delete"
1 "set"
//1 "play" !="playmove" !="player" !="dayzPlayerSave" //+3
1 "clear"
1 "disable"
1 "copy"
1 "switch" !="\"switchmove\"" !="\"remExField\" = [,<NULL-object>,\"switchmove\",\"ActsPercMrunSlowWrflDf_FlipFlopPara\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"amovpercmstpsnonwnondnon_zevl\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"amovpercmstpslowwrfldnon_gear\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsnonwnondnon_player_idlesteady03\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsraswpstdnon_player_idlesteady02\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsraswpstdnon_player_idlesteady03\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aswmpercmstpsnonwnondnon\"]" !="[<NULL-object>,<NULL-object>,\"switchmove",\"aidlpercmstpslowwrfldnon_player_idlesteady04\"]"
1 "text" !"\"titleText\""
1 "init"
1 "hide" !"hideObject"
1 "group"
1 "icon"
1 "marker"
1 "server"
5 "compile"
5 "loadFile"
//1 "say" //+4
5 "call" !="dog_callBack" !="remExField" = [,,"say",["dog_callBack",120]]"
1 "move" !="\"switchmove\"" !="\"playmove\"" !"moveIn" !"remove" !="\"remExField\" = [,<NULL-object>,\"switchmove\",\"ActsPercMrunSlowWrflDf_FlipFlopPara\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"amovpercmstpsnonwnondnon_zevl\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"amovpercmstpslowwrfldnon_gear\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsnonwnondnon_player_idlesteady03\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsraswpstdnon_player_idlesteady02\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aidlpercmstpsraswpstdnon_player_idlesteady03\"]" !="[<NULL-object>,<NULL-object>,\"switchmove\",\"aswmpercmstpsnonwnondnon\"]" !="[<NULL-object>,<NULL-object>,\"switchmove",\"aidlpercmstpslowwrfldnon_player_idlesteady04\"]"
1 "chat"
1 "fade"
1 "action"
1 "exec" !"execVM" !"execFSM" !"jipexec"
5 "mission"
1 "kb" !="FoodCanFrankBeans" !="\"FoodCanFrankBeans\"" !"kbTell" !"kbReact"
1 "side"
1 "show"
1 "task" !"taskHint"
1 "allow"
5 "enable"
5 "spawn" !="_this spawn fnc_plyrHit;"
//1 "for"
1 "this" !="_this spawn fnc_plyrHit;"
5 "format"
1 "skip" !"skipTime"
1 "fail"
1 "force"
5 "parse"
5 "terminate"
1 "start"
5 "eventhandler"
//5 "setTask" //covered by 5 "setT"
5 "hintC"
5 "hintS"
5 "loading"
//5 "callVar" //covered by 5 "call"
//5 "rspawn" //covered by 5 "spawn"
//5 "\"spawn\"" //covered by 5 "spawn"
5 "\"call\""
5 "call compile"
1 "jiprequest" !="<NULL-object>,,\"JIPrequest\"" !="[<NULL-object>,,\"JIPrequest\"]"
1 "jipexec" //1 "rjipexec"
//5 "setDate" //covered by 5 "setD"
//5 "setAccTime" //covered by 5 "setA"
5 "toString"
5 "toArray"
5 "ctrlset"
5 "rsay"
5 "rland"
5 "rsetDir"
5 "_YakB"
1 "BIS_"
5 "local_sefFuel"
//1 "object_setFixServer"
1 "object_delLocal"
1 "fnc_vehicleEventHandler"
1 "player_medInject"
1 "fnc_usec_damageVehicle"
1 "dayzplayermorph"
1 "server_playerMorph"
5 "getVariable"
5 "hiveupdateresu"
5 "isServer"
5 "isDedicated"
5 "cutText"
5 "publicVariable"
//5 "setVariable" //covered by 5 "setV"
5 "code"
5 "onPlayer"
5 "select"
5 "while"
5 "count"
5 "markerText"
5 "BIS_fnc"
5 "+" //!"e+"
5 "\+" //!"e+"
5 "_bis"
//5 "trigger"
5 "markerType"
5 "teamtype"
//5 "BIS_fnc_swapVars" // covered by 5 "BIS_fnc"
5 "composeText"
5 "teamName"
//5 "createTeam" //covered by 5 "createT"
5 "execVM"
5 "fn_swapVars.sqf"
//5 "setVehicleInit" //covered by 5 "setV"
5 "processInitCommands"
//5 "clearVehicleInit" //covered by 5 "clearV"
//5 "createTrigger" //covered by 5 "createT"
//5 "setTriggerStatements" //covered by 5 "setT"
//5 "setTriggerText" //covered by 5 "setT"
5 "promptRName.sqf"
5 "%"
5 ".sqf\"]" !="init.sqf\"]"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "norrnRACarUp"
5 "norrnRAPicUp"
5 "markerBrush"
5 "hideObject"
5 "deleteCollection"
5 "forceEnd"
//5 "createUnit" //covered by 5 "createU"
//5 "createGroup" //covered by 5 "createG"
//5 "createVehicle" //covered by 5 "createV"
//5 "createMarker" //covered by 5 "createM"
//5 "createMine" //covered by 5 "createM"
5 "createAgent"
//5 "createSoundsource" //covered by 5 "createS"
//5 "createSimpleTask" //covered by 5 "createS"
//5 "createDialog" //covered by 5 "createD"
//5 "createDiaryRecord" //covered by 5 "createD"
5 "deleteVehicle"
5 "deleteTeam"
//5 "setVehicleVarName" //covered by 5 "setV"
5 "getPlayerUID"
5 "getVariable"
5 "addAction"
//5 "addEventHandler" //covered by 5 "eventhandler"
//5 "addMagazine" //covered by 5 "addM"
5 "AddM"
5 "AddP"
5 "AddS"
5 "AddV"
5 "AddW"
//5 "setVehicleAmmo" //covered by 5 "setV"
//5 "setA"
5 "setAcc"
5 "setAtt"
5 "setC"
5 "setD"
5 "setF"
5 "setG"
5 "setH"
5 "setM"
//5 "setO"
5 "setObj"
5 "setOver"
5 "setP"
5 "setR"
5 "setS"
5 "setT"
//5 "setU"
5 "setUnit"
5 "setV"
5 "setW"
5 "execFSM"
5 "clearM"
5 "clearV"
5 "clearW"
5 "createD"
5 "createG"
5 "createM"
5 "createS"
5 "createT"
5 "createU"
5 "createV"
5 "debugLog"
5 "debugFSM"
5 "deleteM"
//5 "enableSimulation" //covered by 5 "enable"
5 "kbTell"
5 "kbReact"
5 "fadeSound"
5 "fadeMusic"
5 "showC"
5 "skipTime"
5 "taskHint"
5 "titleCut"
5 "titleText" !",\"titleText\","
5 "getM"
5 "getFSMvariable"
5 "getG"
5 "moveIn"
5 "synchronizeO"
5 "synchronizeT"
5 "synchronizeW"
5 "triggerA"
5 "triggerS"
5 "triggerT"
5 "MarkerColor"
5 "MarkerDir"
5 "MarkerPos"
5 "MarkerSize"
5 "onEachFrame"
5 "hasInterface"
5 "onMapS"
5 "OnGroup"
5 "onDouble"
5 "onPreload"
5 "onTeamS"
5 "onShowNew"
//5 "setUnitRecoilCoefficient" //covered 5 "setUnit"
5 "setUnconscious"
//5 "setUnitPos" //covered 5 "setUnit"
//5 "parseText" //covered by 5 "parse"
5 " exec "
5 " set "
5 " str "
5 "exec("
5 "set("
5 "str("
5 "exec["
5 "set["
5 "str["
5 "exec{"
5 "set{"
5 "str{"
5 "exec'"
5 "set'"
5 "str'"
5 "exec\""
5 "set\""
5 "str\""
5 ")exec"
5 ")set"
5 ")str"
5 "]exec"
5 "]set"
5 "]str"
5 "}exec"
5 "}set"
5 "}str"
5 "'exec"
5 "'set"
5 "'str"
//5 "\"exec" !" \"exec"
//5 "\"set" !" \"set"
//5 "\"str" !" \"str"
5 "str "
5 " \nstr"
5 "\nstr"
5 "str\n"
5 "str\n "
5 ",str"
5 "str,"
5 "str "
5 "set "
5 " \nset"
5 "\nset"
5 "set\n"
5 "set\n "
5 ",set"
5 "set,"
5 "set "
5 "exec "
5 " \nexec"
5 "\nexec"
5 "exec\n"
5 "exec\n "
5 ",exec"
5 "exec,"
5 "exec "
5 "isNil"
5 "object_setFixServer"
5 "allowConnection"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
5 "modify"
5 "BIS_Alice_fnc_CivilianHit"
5 "BIS_Alice_mainscope"
5 "BIS_fnc_getFactions"
//1 "" +5
5 "allowConnection"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
/////////////////////////// Illegal chars:
5 "+" !"e+00"
5 ";"
5 "{"
5 "(" !"TELEPORT REVERT"
5 "&"
5 "%"
5 "'"
//////////////////////// GV and functions from DayZ Mod:
5 actionmonitor
5 bis_
5 building_spawnloot
5 building_spawnzombies
5 camp_spawnzombies
5 dayz
//5 dog_
5 drn_
5 eh_localcleanup
5 fnc_
5 fn_nicespot
5 gear_ui_init
5 horde_epeen_determine_humanity_fnc
5 horde_epeen_fnc_fill_page
5 infectedcamps
5 local_eventkill
5 local_gutobject
5 local_setfuel
5 local_zombiedamage
5 object_
5 player_alertzombies
5 player_animalcheck
5 player_checkstealth
5 player_combatroll
5 player_countmagazines
5 player_crossbowbolt
5 player_death
5 player_fired
5 player_firemonitor
5 player_gearset
5 player_gearsync
5 player_guicontrolflash
5 player_humanitychange
5 player_humanitymorph
5 player_medbandage
5 player_medepi
5 player_medmorphine
5 player_medpainkiller
5 player_medtransfuse
5 player_music
5 player_packtent
5 player_projectilenear
5 player_spawn_1
5 player_spawn_2
5 player_spawncheck
5 player_summedical
5 player_switchmodel
5 player_temp_calculation
5 player_throwobject
5 player_updategui
5 player_weaponfirednear
5 player_zombieattack
5 player_zombiecheck
5 r_player_removeactions2
5 PVDZ_
5 server_
5 stream_locationcheck
5 stream_locationdel
5 stream_locationfill
5 ui_changedisplay
5 ui_initdisplay
5 vehicle_gethitpoints
5 world_isday
5 world_sunrise
5 world_surfacenoise
5 zombie_
1 _this

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@@ -0,0 +1 @@
5 ""

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@@ -0,0 +1,5 @@
5 "" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="[this] spawn BIS_Effects_AirDestruction" !="spawn BIS_Effects_AirDestructionStage2" !="]spawn BIS_Effects_AirDestructionStage2" !="_this spawn fnc_plyrHit;"
1="[this] spawn BIS_Effects_AirDestruction"
// ban for empty patterns, such:
// 23.06.2013 17:16:25: Ruhzy (x.y.z.t:10202) deadbeef12341234 - #0 ""

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5 addMagazine !"addMagazine _" !"addMagazine \"" !"addMagazine '" !"\"addMagazine\"" !addMagazineCargo !="raddMagazine = 'addMagazine'" !="raddMagazinecode={diag_log(\"WARNING illegal RE raddMagazinecode with args:\"+str(_this));};" !="raddMagazinecode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addMagazine.sqf')" !"ate_ammo_rest != 0) then {\nplayer addMagazine [_create,_qtynew_create_ammo_rest]" !"if (_ammo > 0) then {\nplayer removeMagazines \"Quiver\";\nplayer addMagazine [\"Quiver\", _ammo];" !"mmo_rest != 0) then {\nplayer addMagazine [_consume,_qtynew_consume_ammo_res" !"ume_ammo_rest != 0) then {\nplayer addMagazine [_consume,_qtynew_consume_ammo_res" !"o_rest != 0) then {\nplayer addMagazine [_create,_qtynew_create_ammo_rest]" !"Magazine \"WoodenArrow\";\n};\nplayer addMagazine [\"Quiver\",_qty_quiverarrows+_qty_a" !"ame _x == \"ARRAY\") then {_newUnit addMagazine [_x select 0,_x select 1] } else {" !"n {\nif (_val != -1) then {\nplayer addMagazine [_item,_val];\n} else {\nplayer " !"{\n_vehicle removeMagazineTurret [_ammo,_turret];\n_vehicle addMagazineTurret [_ammo,_turret];\nplayer removeMagazine _ammo;\n\ncutText [for" !"_item = createVehicle [\"WeaponHolder\", getPosATL player, [], 1, \"CAN_COLLIDE\"];\n_item addMagazineCargoGlobal [_itemOut,_countOut];" !"if (typeName _countOut == "ARRAY") then {\n_countOut = round((random (_countOut select 1)) + (_countOut select 0));\n};\n_item addMagazineCargoGlobal [_itemOut,_countOut];\n} forEach _selectedRemoveOutput;"
5 "addMagazine _" !"addMagazine _c" !"addMagazine _x" !"addMagazine _i" !"addMagazine _p" !"_invRemove);\nfor \"_x\" from 1 to _removed do {\nplayer addMagazine _meatcooked;\n};" !if (local _animalbody) then {\nfor \"_x\" from 1 to _qty do {\n_animalbody addMagazine _rawfoodtype;\n};\n" !"_selectRandomWeighted;\nif(!isNil \"_array\") then {\n_agent addMagazine _loot;\n};\n" !"\nfor \"_x\" from 1 to _third_parts_out do {\nplayer addMagazine _third_highest_bar;\n};\n" !"\nfor \"_x\" from 1 to _remainder do {\nplayer addMagazine _next_highest_bar;\n};\n"
5 "addMagazine _p" !"alive _obj) then {\n\nif(_okToSell) then {\n\nfor "_x" from 1 to _qty_out do {\nplayer addMagazine _part_out;" !"alive _obj) then {\n\nfor \"_x\" from 1 to _qty_out do {\nplayer addMagazine _part_out;\n};" !"removeBackpack player;\nfor \"_x\" from 1 to _qty_out do {\nplayer addMagazine _part_out;\n};" !"\nfor \"_x\" from 1 to _removed do {\nplayer addMagazine _part_in;\n};\n" !"\nfor \"_x\" from 1 to _remainder do {\nplayer addMagazine _part_out;\n};\n" !"\nfor \"_x\" from 1 to _total_parts_out do {\nplayer addMagazine _part_out;\n};" !"do {\nplayer addMagazine _part_out;\nif(_part_out == \"FoodBioMeat\") then {\n_humanityGain = _humanityGain + 20;\n};" !"if(_buy_o_sell == \"buy\") then {\nplayer addWeapon _part_out;\n} else {\nplayer addMagazine _part_out;\n};"
5 "addMagazine _i" !"\nfor \"_x\" from 1 to _countOut do {\nplayer addMagazine _itemOut;\n};" !"drop,1];\n} else {\nplayer addMagazine _itemOut;\n};" !"_invRemove) == 1) then {\nplayer addMagazine _itemNew;\n[dayz_playerUID,dayz_c" !"\nif (_isOK) then {\nif (_val != -1) then {\nplayer addMagazine [_item,_val];\n} else {\nplayer addMagazine _item;\n};\n" !"s (configfile >> \"cfgmagazines\" >> (_item))) then {_unit addMagazine _item;};"
5 "addMagazine _c" !"ynew_create_mags_full do {\nplayer addMagazine _create;\n};\nif (_qtynew_create_amm" !"new_consume_mags_full do {\nplayer addMagazine _consume;\n};\nif (_qtynew_consume_a" !"[player,\"refuel\",0,false] call dayz_zombieSpeak;\nplayer addMagazine _canName;\ncutText " !"[player,\"refuel\",0,false] call dayz_zombieSpeak;\nplayer addMagazine _canName+\"Empty\";\ncutText "
5 "addMagazine _x" !"{player addMagazine _x;} forEach _temp_removed_array;\n\ncutText" !" 0,_x select 1] } else { _newUnit addMagazine _x };\n\n} forEach _magazines;\n\n{\n_n" !" >> _x);\nif (_isOK) then {\nplayer addMagazine _x;\n};\n} forEach _wpns;" !"gFile >> "CfgMagazines" >> _x);if (_isOK) then {\nplayer addMagazine _x;\n};\n} forEach _mags;\n{\n_isOK = isClass(configFile >> "C"
5 "addMagazine \"" !"for \"_x\" from 1 to _removed do {\nplayer addMagazine \"ItemWaterbottleBoiled\";\n};" !"Jerrycan\"] call BIS_fnc_invRemove) == 1) then {\nplayer addMagazine \"ItemJerrycanEmpty\";\n" !"if(([player,_x] call BIS_fnc_invRemove) == 1) then {\nif (_x == ItemFuelBarrelEmpty) then {\nplayer addMagazine "ItemFuelBarrel";\n} else {\nplayer addMagazine "ItemJerrycan";\n};" !"n player_alertZombies;\nplayer addMagazine \"ItemWaterbottleUnfilled\";" !"WaterbottleUnfilled\"] call BIS_fnc_invRemove) == 1) then {\nplayer addMagazine \"ItemWaterbottle\";\n};" !"Waterbottle\"] call BIS_fnc_invRemove) == 1) then {\nplayer addMagazine \"ItemWaterbottleUnfilled\";\n};" !"if (local _zombiebody) then {\n_zombiebody addMagazine \"ItemZombieParts\";" !"ayer playActionNow \"stop\";\n};\nplayer addMagazine \"ItemBandage\";\n};"
5 "addMagazine '" !" addMagazine 'crowbar_swing';" !" addMagazine 'hatchet_swing';" !" addMagazine 'Machete_swing';" !" addMagazine 'Fishing_Swing';"

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1 ""

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1 ""
1 "1.000000"

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5 "" !"FunctionsManager" !"Shot" !"z_doctor" !"z_hunter" !"z_new_villager1" !"z_new_villager2" !"z_new_villager3" !"z_new_villager4" !"z_new_worker1" !"z_new_worker2" !"z_new_worker3" !"z_new_worker4" !"z_policeman" !"z_priest" !"z_soldier_heavy" !"z_soldier_pilot" !"z_soldier" !"z_suit1" !"z_suit2" !"z_teacher" !"z_villager1" !"z_villager2" !"z_villager3" !"z_worker1" !"z_worker2" !"z_worker3" !"zZombie_Base" !"CSJ_GyroCover" !"CSJ_GyroP"
1 ""
// Don't ban for BattleFieldClearance, it's injected by cheaters to legit players in order to disable clientside security.

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1 "" !="drn_AskServerDynamicWeatherEventArgs" !="axehlight" !="dayzLogin" !="dayzLogin2" !="dayzLoginRecord" !="dayzCharDisco" !="dayzPlayerSave" !="usecBleed" !="dayzHit" !="usecTransfuse" !="usecBandage" !="dayzPlayerMorph" !="usecPainK" !="usecEpi" !="dayzPublishObj" !="dayzRoadFlare" !="dayzDiscoAdd" !="dayzGutBody" !="dayzHideBody" !="dayzDeleteObj" !="dayzUpdateVehicle" !="dayzSetFix" !="dayzHumanity" !="dayzDiscoRem" !="usecMorphine" !="dayzSetFuel" !="dayzFlies" !="changeCharacter" !="dayzSwitch" !="dayzFire" !="norrnRaDrag" !="norrnR180" !="norrnRalie" !="norrnRALW" !="norrnRACarUp" !="norrnRAPicUp" !="norrnRnoAnim" !="remExField" !="BIS_MPF_logic" !="remExFP" !="dayzDeath" !="player" !="drn_DynamicWeatherEventArgs" !="dayzSetDate" !="rsay" !="rland" !="rsetdir" !"\"zombiespawn\" = " !"\"targets\" = [<NULL-object>]" !"\"targets\" = []" !"\"zombied\" = <NULL-object>" !"\"startcombattimer\" = " !"\"posforceupdate\" = " !"\"combattimeout\" = " !"\"messing\" = [" !="_this spawn fnc_plyrHit;"
5 "teleported"
1 "nil"
1 "true"
1" false"
1 "remExFP"
//1 "remExField" //+2
1 "BIS_MPF_logic"
1 "JIPrequest"
1 "JIPexec"
//1 "dayzDeath" //+3
//1 "player" //+4
1 "alive"
5 "dayzSetDate"
5 "rsay"
5 "rland"
5 "rsetdir"
5 "local_sefFuel"
1 "spawn" !"\"zombiespawn\" = " !="_this spawn fnc_plyrHit;"
1 "BIS_Effects"
5 "hiveupdateresu"
5 "monkymonitor"
5 "mmonitor"
5 "monky"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "callRpcProcedure"
5 "registerBroadcastRpc"
5 "norrnRACarUp"
5 "norrnRAPicUp"
// added following to 1 "" to lower spam in setVariable.log !="_this spawn fnc_plyrHit;"
//"" !"\"zombiespawn\" = " !"\"targets\" = [<NULL-object>]" !"\"targets\" = []" !"\"zombied\" = <NULL-object>" !"\"startcombattimer\" = " !"\"posforceupdate\" = " !"\"combattimeout\" = " !"\"messing\" = ["
//1 "" !="_this spawn fnc_plyrHit;"
/////////////////////////// Illegal chars:
5 "+"
5 ";"
5 ","
5 "{"
5 "("
5 "["
5 "|"
5 "&"
5 "="
5 ":"
5 "!"
5 "%"
5 "\""
5 "'"

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//1 "" //+2
1 "draw"
1 "hint" !="hintC" !="hintS"
1 "create"
1 "add" !="ladder"
1 "remove" !"removeAll"
1 "delete"
1 "set"
//1 "play" !="playmove" !="player" !="dayzPlayerSave" //+3
1 "clear"
1 "disable"
1 "copy"
1 "switch" !="\"switchmove\""
1 "text"
1 "init"
1 "hide" !"hideObject"
1 "group"
1 "icon"
1 "marker"
1 "server"
5 "compile"
5 "loadFile"
//1 "say" //+4
5 "call"
1 "move" !="\"switchmove\"" !="\"playmove\"" !"moveIn" !"remove"
1 "chat"
1 "fade"
1 "action"
1 "exec" !"execVM" !"execFSM" !"jipexec"
5 "mission"
1 "kb" !="FoodCanFrankBeans" !="\"FoodCanFrankBeans\"" !"kbTell" !"kbReact"
1 "side"
1 "show"
1 "task" !"taskHint"
1 "allow"
5 "enable"
5 "spawn" !="_this spawn fnc_plyrHit;"
1 "for"
1 "this" !="_this spawn fnc_plyrHit;"
5 "format"
1 "skip" !"skipTime"
1 "fail"
1 "force"
5 "parse"
5 "terminate"
1 "start"
5 "eventhandler"
//5 "setTask" //covered by 5 "setT"
5 "hintC"
5 "hintS"
5 "loading"
//5 "callVar" //covered by 5 "call"
//5 "rspawn" //covered by 5 "spawn"
5 "removeAll"
//5 "\"spawn\"" //covered by 5 "spawn"
5 "\"call\""
5 "call compile"
1 "jiprequest" !="<NULL-object>,,\"JIPrequest\""
1 "jipexec" //1 "rjipexec"
1 "remExField" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack1\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack2\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack3\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack4\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack5\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack6\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack7\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack8\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack9\"]" !="\"remExField\" = [<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack10\"]" !="\"remExField\" = [<NULL-object>,,\"JIPrequest\"]"
1 "remExFP"
//5 "setDate" //covered by 5 "setD"
//5 "setAccTime" //covered by 5 "setA"
5 "remoteControl"
5 "toString"
5 "toArray"
5 "ctrlset"
5 "rsay"
5 "rland"
5 "rsetDir"
5 "_YakB"
1 "BIS_"
5 "local_sefFuel"
5 "local_gutObject"
//1 "object_setFixServer"
1 "object_delLocal"
1 "fnc_vehicleEventHandler"
1 "player_humanityChange"
1 "fnc_usec_damageBleed"
1 "player_medBandage"
1 "player_medInject"
1 "player_medEpi"
1 "player_medTransfuse"
1 "player_medMorphine"
1 "player_medPainkiller"
1 "fnc_usec_damageHandler"
1 "fnc_usec_damageVehicle"
1 "fnc_usec_damageType"
1 "dayzplayermorph"
1 "server_playerMorph"
5 "getVariable"
5 "hiveupdateresu"
5 "isServer"
5 "isDedicated"
5 "cutText"
5 "publicVariable"
//5 "setVariable" //covered by 5 "setV"
5 "code"
5 "onPlayer"
5 "select"
5 "while"
1 "count"
5 "markerText"
5 "BIS_fnc"
5 "+" !"e+00"
5 "_bis"
//5 "trigger"
5 "markertype"
5 "teamtype"
//5 "BIS_fnc_swapVars" // covered by 5 "BIS_fnc"
5 "composeText"
5 "teamName"
//5 "createTeam" //covered by 5 "createT"
5 "execVM"
5 "fn_swapVars.sqf"
//5 "setVehicleInit" //covered by 5 "setV"
5 "processInitCommands"
//5 "clearVehicleInit" //covered by 5 "clearV"
//5 "createTrigger" //covered by 5 "createT"
//5 "setTriggerStatements" //covered by 5 "setT"
//5 "setTriggerText" //covered by 5 "setT"
5 "remotecmd"
5 "promptRName.sqf"
5 "%"
5 ".sqf\"]" !="init.sqf\"]"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "callRpcProcedure"
5 "registerBroadcastRpc"
5 "norrnRACarUp"
5 "norrnRAPicUp"
5 "markerBrush"
5 "hideObject"
5 "deleteCollection"
5 "forceEnd"
//5 "createUnit" //covered by 5 "createU"
//5 "createGroup" //covered by 5 "createG"
//5 "createVehicle" //covered by 5 "createV"
//5 "createMarker" //covered by 5 "createM"
//5 "createMine" //covered by 5 "createM"
5 "createAgent"
//5 "createSoundsource" //covered by 5 "createS"
//5 "createSimpleTask" //covered by 5 "createS"
//5 "createDialog" //covered by 5 "createD"
//5 "createDiaryRecord" //covered by 5 "createD"
5 "deleteVehicle"
5 "deleteTeam"
//5 "respawn" //covered by 5 "spawn"
//5 "setVehicleVarName" //covered by 5 "setV"
5 "getPlayerUID"
5 "getVariable"
5 "removeM"
5 "removeW"
5 "addAction"
//5 "addEventhandler" //covered by 5 "eventhandler"
//5 "addMagazine" //covered by 5 "addM"
5 "AddM"
5 "AddP"
5 "AddS"
5 "AddV"
5 "AddW"
//5 "setVehicleAmmo" //covered by 5 "setV"
//5 "setA"
5 "setAcc"
5 "setAtt"
5 "setC"
5 "setD"
5 "setF"
5 "setG"
5 "setH"
5 "setM"
//5 "setO"
5 "setObj"
5 "setOver"
5 "setP"
5 "setR"
5 "setS"
5 "setT"
//5 "setU"
5 "setUnit"
5 "setV"
5 "setW"
5 "execFSM"
5 "clearM"
5 "clearV"
5 "clearW"
5 "createD"
5 "createG"
5 "createM"
5 "createS"
5 "createT"
5 "createU"
5 "createV"
5 "debugLog"
5 "debugFSM"
5 "deleteM"
//5 "enableSimulation" //covered by 5 "enable"
5 "kbTell"
5 "kbReact"
5 "fadeSound"
5 "fadeMusic"
5 "showC"
5 "skipTime"
5 "taskHint"
5 "titleCut"
5 "titleText"
5 "getM"
5 "getFSMvariable"
5 "getG"
5 "moveIn"
5 "synchronizeO"
5 "synchronizeT"
5 "synchronizeW"
5 "triggerA"
5 "triggerS"
5 "triggerT"
5 "MarkerColor"
5 "MarkerDir"
5 "MarkerPos"
5 "MarkerSize"
5 "onEachFrame"
5 "hasInterface"
5 "onMapS"
5 "OnGroup"
5 "onDouble"
5 "onPreload"
5 "onTeamS"
5 "onShowNew"
//5 "setUnitRecoilCoefficient" //covered 5 "setUnit"
5 "setUnconscious"
//5 "setUnitPos" //covered 5 "setUnit"
//5 "parseText" //covered by 5 "parse"
5 " exec "
5 " set "
5 " str "
5 "exec("
5 "set("
5 "str("
5 "exec["
5 "set["
5 "str["
5 "exec{"
5 "set{"
5 "str{"
5 "exec'"
5 "set'"
5 "str'"
5 "exec\""
5 "set\""
5 "str\""
5 ")exec"
5 ")set"
5 ")str"
5 "]exec"
5 "]set"
5 "]str"
5 "}exec"
5 "}set"
5 "}str"
5 "'exec"
5 "'set"
5 "'str"
//5 "\"exec" !" \"exec"
//5 "\"set" !" \"set"
//5 "\"str" !" \"str"
5 "str "
5 " \nstr"
5 "\nstr"
5 "str\n"
5 "str\n "
5 ",str"
5 "str,"
5 "str "
5 "set "
5 " \nset"
5 "\nset"
5 "set\n"
5 "set\n "
5 ",set"
5 "set,"
5 "set "
5 "exec "
5 " \nexec"
5 "\nexec"
5 "exec\n"
5 "exec\n "
5 ",exec"
5 "exec,"
5 "exec "
5 "isNil"
5 "object_setFixServer"
//5 "local_gutObject"
5 "allowConnection"
5 "BIS_Effects_Burn"
5 "BIS_MPF_remoteExecutionServer"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_recordLogin"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "eh_localCleanup"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_deleteObj"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_playerDied"
5 "server_playerLogin"
5 "server_playerSetup"
5 "server_playerSync"
5 "server_publishObj"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "server_updateObject"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "zombie_findOwner"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
5 "modify"
5 "BIS_Alice_fnc_CivilianHit"
5 "BIS_Alice_mainscope"
5 "BIS_fnc_getFactions"
5 "object_processHit"
5 "object_getHit"
//1 "" +5
//1 "request" //+6
5 "allowConnection"
5 "BIS_Effects_Burn"
5 "BIS_MPF_remoteExecutionServer"
5 "check_publishobject"
5 "dayz_disco"
5 "dayz_hiveVersionNo"
5 "dayz_objectUID"
5 "dayz_objectUID2"
5 "dayz_players"
5 "dayz_recordLogin"
5 "dayz_serverObjectMonitor"
5 "dayz_versionNo"
5 "dayz_zombifiedTowns"
5 "dayzPlayerLogin"
5 "dayzPlayerLogin2"
5 "eh_localCleanup"
5 "isSinglePlayer"
5 "needUpdate_objects"
5 "server_characterSync"
5 "server_deleteObj"
5 "server_getDiff"
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_playerDied"
5 "server_playerLogin"
5 "server_playerSetup"
5 "server_playerSync"
5 "server_publishObj"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "server_updateObject"
5 "vehicle_handleInteract"
5 "vehicle_handleServerKilled"
5 "zombie_findOwner"
5 "banditKills_CHK"
5 "headShots_CHK"
5 "humanKills_CHK"
5 "humanity_CHK"
5 "lastInventory"
5 "lastPos"
5 "lastTime"
5 "model_CHK"
5 "processedDeath"
5 "zombieKills_CHK"
5 "lastUpdate"
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
1 _this

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5 ""

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5 ""

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5 ""

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;This is a comment
;Comments above a certain setting will provide it's description
;The format for a setting is
;Variable = Value
;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default
;To change from the default, simply uncomment the line and change the Value
;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz)
[Time]
;Possible values: Local, Custom, Static
;You cannot use Static on OFFICIAL Hive, it will just revert to Local
Type = Static
;If using Custom type, offset from UTC in hours (can be negative as well)
;Offset = -16
;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to
Hour = 13
[Database]
;Hostname or IP of the server to connect to
;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration
;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc.
;If using OFFICIAL hive, the rest of the settings in this section have no effect
Host = localhost
;Currently, only MySQL is supported
Type = MySQL
;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port = 3306
;Database name to connect to.
Database = dayz_epoch
;Username to connect with
Username = dayz
;Password to authenticate with (default is blank)
Password = 123456
;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used
[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace
;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself
[Objects]
;Which table should the objects be stored and fetched from ?
;Table = Object_DATA
;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
;CleanupPlacedAfterDays = 6
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version
;ResetOOBVehicles = false
;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own
[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
;Use = false
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
;Type = MySQL
;Host = localhost
;Port = 3306
;Database = dayz
;Username = root
;Password =

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// For best results the application should be run on the same machine as the server application
host=127.0.0.1
port=2302
password=changeme
// The reason players should be kicked for
reason=Not whitelisted!
// The interval at which the player list should be checked (in milliseconds, 1 second = 1000)
interval=60000
// Decides how to store the whitelist
// Possible values
// sqlite (Recommended for use with 1 server)
// mysql (Recommended to sync between more servers, requires a mysql server!)
// file (Not recommended)
mode=mysql
// Only needed when using mysql, leave as it is when not using mysql
sqlHost=127.0.0.1
sqlPort=3306
sqlDatabase=whitelist
sqlTable=whitelist
sqlUser=whitelist
sqlPassword=1234576
// Message options
// Will show an ingame notification everytime a player joins
showConnect=true
connectMessage={0} joined the game!

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SET FOREIGN_KEY_CHECKS=0;
-- ----------------------------
-- Table structure for `whitelist`
-- ----------------------------
DROP TABLE IF EXISTS `whitelist`;
CREATE TABLE `whitelist` (
`id` int(11) NOT NULL,
`guid` varchar(32) NOT NULL,
`comments` varchar(500) default NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

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hostName = "DayZ Epoch Isla Duala Server (1.0.3/103718)";
password = "";
passwordAdmin = "changeme";
maxPlayers = 50;
logFile = "server_log.txt";
voteThreshold = 2;
voteMissionPlayers = 3;
reportingIP = "arma2oapc.master.gamespy.com";
timeStampFormat = "short";
motd[] = {"DayZ Epoch","Have fun!"};
motdInterval = 0;
vonCodecQuality = 11;
disableVoN = 0;
kickduplicate = 1;
verifySignatures = 2;
persistent = 1;
BattlEye = 1;
doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "";
regularCheck = "";
requiredBuild = 103718;
class Missions
{
class Mission1
{
template = "DayZ_Epoch_12.isladuala";
difficulty="veteran";
};
};

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@echo off
:: Based off of Server Launch Script by r4z0r49
:: Script Modified and fixed by Sykotix - http://dayz.sykotix.com
::
:: Usage: dayzsrv-log-rotater.bat servername
:: Example 1 - Will update using default profile: dayzsrv-log-rotater.bat
:: Example 2 - Will update using profile for US6: dayzsrv-log-rotater.bat US6
:::::::::::::: CONFIG ::::::::::::::::::
:: Set your Arma2AO Base installation directory. LEAVE OFF THE ENDING \
set arma2srvpath=C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead
:: Set your Default server profile name. This is the name of the directory that stores your server.cfg
:: This will be used in the case that you don't launch this script without the server param.
:: Example: cfgdayz, US6, Chicago13, ect
:: DEFAULTPROFILE
set srvname=instance_12_duala
:: Delete Original log files after they have been rotated? This keeps your logs more organized and saves space.
:: This will not work unless the server is stopped first. This option works best set to 1 when using FireDaemon's Pre/Post Service tab
set deloriglogs=1
::::::::::: ADVANCED CONFIG ::::::::::::
:: Don't touch anything below this point unless you know what your doing.
:: Setting Server Profile to Use
IF "%1"=="" (
set servername=%srvname%
) else (
set servername=%1
)
TITLE DayZ %servername% Server Log Rotater
:: Set Debug Mode
set debug=0
:: Set Debug Timeout in seconds
set dbsecs=10
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::: STOP EDITING ::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:: Display Debug output
if %debug% == 1 (
echo Server Name = %servername%
echo ArmaII Server Path = "%arma2srvpath%"
timeout %dbsecs%
)
:: Set Time and Date
SET HOUR=%time:~0,2%
SET dtStamp9=%date:~-4%%date:~4,2%%date:~7,2%_0%time:~1,1%%time:~3,2%_%time:~6,2%
SET dtStamp24=%date:~-4%%date:~4,2%%date:~7,2%_%time:~0,2%%time:~3,2%_%time:~6,2%
::Make Date Stamp
if "%HOUR:~0,1%" == " " (SET dtStamp=%dtStamp9%) else (SET dtStamp=%dtStamp24%)
ECHO Todays Date and time (%date%)(%time%) / %dtStamp%
if %debug% == 1 (
timeout %dbsecs%
)
echo (%date%) (%time%) Starting Log Rotation.
:: Make the Rotated Log Directorys
if exist "%arma2srvpath%\%servername%\RotatedLogs" goto maketsdir
mkdir "%arma2srvpath%\%servername%\RotatedLogs"
:maketsdir
if exist "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%" goto makebedir
mkdir "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%"
:makebedir
if exist "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye" goto rotatelogs
mkdir "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye"
:rotatelogs
:: Starting Log Rotation. If there are any other logs, just follow the format below, and make sure to NOT touch any of the varibles.
copy "%arma2srvpath%\%servername%\arma2oaserver.RPT" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\arma2oaserver.RPT"
copy "%arma2srvpath%\%servername%\arma2oaserver.mdmp" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\arma2oaserver.mdmp"
copy "%arma2srvpath%\%servername%\arma2oaserver.bidmp" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\arma2oaserver.bidmp"
copy "%arma2srvpath%\%servername%\server_log.txt" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\server_log.txt"
copy "%arma2srvpath%\%servername%\HiveExt.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\HiveExt.log"
copy "%arma2srvpath%\%servername%\BattlEye\scripts.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\scripts.log"
copy "%arma2srvpath%\%servername%\BattlEye\createvehicle.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\createvehicle.log"
copy "%arma2srvpath%\%servername%\BattlEye\mpeventhandler.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\mpeventhandler.log"
copy "%arma2srvpath%\%servername%\BattlEye\publicvariable.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\publicvariable.log"
copy "%arma2srvpath%\%servername%\BattlEye\publicvariableval.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\publicvariableval.log"
copy "%arma2srvpath%\%servername%\BattlEye\remoteexec.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\remoteexec.log"
copy "%arma2srvpath%\%servername%\BattlEye\setdamage.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\setdamage.log"
copy "%arma2srvpath%\%servername%\BattlEye\setpos.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\setpos.log"
copy "%arma2srvpath%\%servername%\BattlEye\setvariable.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\setvariable.log"
copy "%arma2srvpath%\%servername%\BattlEye\addmagazinecargo.log" "%arma2srvpath%\%servername%\RotatedLogs\%dtStamp%\BattlEye\addmagazinecargo.log"
echo (%date%) (%time%) Logs are backed up now...
echo (%date%) (%time%) Removing original log files.
del /Q /F "%arma2srvpath%\%servername%\arma2oaserver.RPT"
del /Q /F "%arma2srvpath%\%servername%\arma2oaserver.mdmp"
del /Q /F "%arma2srvpath%\%servername%\arma2oaserver.bidmp"
del /Q /F "%arma2srvpath%\%servername%\server_console.log"
del /Q /F "%arma2srvpath%\%servername%\runtime.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\scripts.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\createvehicle.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\mpeventhandler.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\publicvariable.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\publicvariableval.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\remoteexec.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\setdamage.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\setpos.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\setvariable.log"
del /Q /F "%arma2srvpath%\%servername%\BattlEye\addmagazinecargo.log"
if %debug% == 1 (
timeout %dbsecs%
)
:: We're done here.
exit

View File

@@ -0,0 +1 @@
1 ""

View File

@@ -0,0 +1,12 @@
1 "" !="BoltSteel" !="WoodenArrow" !="5x_22_LR_17_HMR" !="10x_303" !="Binocular" !"item" !"trash" !"food" !"hand" !"part" !"rnd_" !"swing" !"skin" !"smoke"
1 "Item" !="ItemSodaEmpty" !="ItemSodaPepsi" !="ItemBandage" !="ItemHeatPack" !="ItemMorphine" !="ItemWaterbottle" !="ItemWaterbottleUnfilled" !="ItemWaterbottleBoiled" !="ItemToolbox" !="ItemKnife" !="ItemWatch" !="ItemCompass" !="ItemJerrycan" !="ItemSodaCoke" !="ItemEpinephrine" !="ItemPainkiller" !="ItemBloodbag" !="ItemWire" !="ItemMatchbox" !="ItemMap" !="ItemAntibiotic" !="ItemFlashlightRed" !="ItemFlashlight" !="ItemJerrycanEmpty" !="ItemSodaMdew"
1 "trash" !="TrashTinCan" !="TrashJackDaniels" !="ItemTrashToiletpaper" !="ItemTrashRazor"
1 "food" !="FoodCanSardines" !="FoodSteakCooked" !="FoodCanFrankBeans" !="FoodSteakRaw" !="FoodCanPasta" !="FoodCanBakedBeans" !="FoodmeatRaw" !="FoodbeefRaw" !="FoodmuttonRaw" !="FoodchickenRaw" !="FoodrabbitRaw" !="FoodbaconRaw" !="FoodSteakCooked" !="FoodmeatCooked" !="FoodbeefCooked" !="FoodmuttonCooked" !="FoodchickenCooked" !="FoodrabbitCooked" !="FoodbaconCooked" !="FoodBioMeat" !="FoodCanUnlabeled" !="FoodPistachio" !="FoodNutmix" !="FoodMRE"
1 "hand" !="HandChemBlue" !="HandChemRed" !="HandChemGreen" !="HandRoadFlare"
1 "part" !="PartFueltank" !="PartWoodPile" !="PartWheel" !="PartEngine" !="PartGeneric" !="PartGlass"
1 "swing" !="Hatchet_Swing" !="Crowbar_Swing" !="Machete_Swing"
1 "Skin"
1 "smoke" !="SmokeShell" !="SmokeShellGreen" !="SmokeShellRed"
1 "rnd" !="8Rnd_9x18_Makarov" !="30Rnd_545x39_AK" !="30Rnd_556x45_Stanag" !="30Rnd_762x39_AK47" !="7Rnd_45ACP_1911" !="6Rnd_45ACP" !="2Rnd_shotgun_74Slug" !="2Rnd_shotgun_74Pellets" !="8Rnd_B_Beneli_74Slug" !="8Rnd_B_Beneli_Pellets" !="15Rnd_9x19_M9" !="15Rnd_W1866_Slug" !="30Rnd_9x19_MP5" !="17Rnd_9x19_glock17"
//1 "ItemSodaMdew"
//1 "ItemBloodbag"

View File

@@ -0,0 +1,2 @@
1 "" !="Makarov" !="revolver_EP1" !="Colt1911"!="Winchester1866" !=LeeEnfield" !="AK_74" !="Crossbow" !"item"
1 "Item" !="ItemKnife" !="ItemGps" !="ItemEtool" !="ItemMap" !="ItemCompass" !="ItemWatch !="ItemFlashlightRed" !="ItemFlashlight"

View File

@@ -0,0 +1,26 @@
1 "" !="VaultStorageLocked" !="LockboxStorageLocked" !="Hedgehog_DZ" !="Sandbag1_DZ" !="Fort_RazorWire" !="WoodGate_DZ" !="Land_HBarrier1_DZ"
5 "Ikarus"
5 "UH1H_DZE"
5 "Mi17_Civilian_DZ"
5 "Mi17_DZE"
5 "PBX"
5 "Zodiac"
5 "RHIB"
5 "Fishing_Boat"
5 "Smallboat_1"
5 "Smallboat_2"
5 "KamazRefuel_DZ"
5 "UralRefuel_TK_EP1_DZ"
5 "MtvrRefuel_DES_EP1_DZ"
5 "Ural_UN_EP1"
5 "Ural_TK_CIV_EP1"
5 "Ural_CDF"
5 "Kamaz"
5 "CSJ_GyroP"
5 "MH6J_DZ"
5 "AH6X_DZ"
5 "MTVR_DES_EP1"
5 "V3S_Civ"
5 "Parachute"
5 "VaultStorage" !"VaultStorageLocked"
5 "LockboxStorage" !"LockboxStorageLocked"

View File

@@ -0,0 +1,13 @@
MaxPing 369
// maximal delay to server before BattlEye autokicks
MaxCreateVehiclePerInterval 72 1
MaxSetPosPerInterval 2 1
MaxSetDamagePerInterval 36 1
MaxAddBackpackCargoPerInterval 12 1
MaxAddMagazineCargoPerInterval 96 1
MaxAddWeaponCargoPerInterval 24 1
MaxDeleteVehiclePerInterval 48 1
MaxAttachToPerInterval 4 1
// above is in format of amount of entries (number) per timeinterval (seconds)
// in dependency on maxplayers and gametype you might need increase/decrease the values

View File

@@ -0,0 +1,74 @@
1 "" !="WeaponHolder" !="TinCan" !="Rabbit" !="Goat01_EP1" !="Goat02_EP1" !="Goat" !="WildBoar" !="Sheep" !="Sheep02_EP1" !="Sheep01_EP1" !="Hen" !="Cock" !="Cow01" !="Cow02" !="Cow03" !="Cow04" !="Cow01_EP1" !="zZombie_Base" !="z_hunter" !="z_teacher" !="z_doctor" !="z_suit1" !="z_suit2" !="z_worker1" !="z_worker2" !="z_worker3" !="z_villager1" !="z_villager2" !="z_villager3" !="z_soldier" !="z_soldier_heavy" !="z_soldier_pilot" !="z_policeman" !="z_priest" !="BoltSteelF" !="Land_Fire_DZ" !="SodaCan" !="JackDaniels" !="RoadFlare" !="ChemRed" !="ChemBlue" !="ChemGreen" !="Survivor1_DZ" !="Survivor2_DZ" !="Survivor3_DZ" !="SurvivorW2_DZ" !="Bandit1_DZ" !="CZ_VestPouch_EP1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="DZ_ALICE_Pack_EP1" !="SmokeShell" !="SmokeShellRed" !="SmokeShellGreen" !="MedBox0" !="Camo1_DZ" !="Soldier1_DZ" !="DZ_Backpack_EP1" !="Sniper1_DZ" !="DZ_Assault_Pack_EP1" !="BanditW1_DZ" !="G_40mm_HE" !="dog" !="WeaponHolder_MeleeCrowbar" !="WeaponHolder_ItemHatchet" !="WeaponHolder_PartGeneric" !="WeaponHolder_ItemJerrycan" !="WeaponHolder_PartFueltank" !="WeaponHolder_PartGlass" !="WeaponHolder_PartEngine" !="WeaponHolder_PartWheel" !="WeaponHolder_PartVRotor" !="DZ_Czech_Vest_Puch" !="DZ_British_ACU" !="DZ_TK_Assault_Pack_EP1"
1 "SeaGull"
5 "box" !="DebugBoxPlayer_DZ" !="MedBox0" !="AmmoBoxSmall_556" !="AmmoBoxSmall_762" !="ItemMatchbox" !="ItemToolbox" !="CardBoardBox" !="FoodBox1" !="FoodBox2" !="FoodBox3" !="LockboxStorageLocked" !="LockboxStorage" !="WeaponHolder_ItemLockbox"
5 "Mine"
5 "ARTY_"
5 "SADARM_"
5 "LASER_"
5 "WP_"
5 "_MLRS"
5 "_81"
5 "_82"
5 "_105"
5 "_120"
5 "_122"
5 "_227"
1 "Bo_"
5 "_AA" !"Soldier_Bodyguard_AA12_PMC_DZ"
5 "_AT" !="R_M136_AT"
1 "R_M136_AT" //keep monitoring to catch obvious abuse
5 "_AP"
5 "_80"
5 "_57"
5 "_85"
5 "_100"
5 "_125"
5 "_30"
5 "_ied"
5 "_CRV7"
5 "_MEEWS"
5 "_SMAW"
5 "_GRAD"
5 "_SABOT"
5 "_SH" !="Wooden_shed_DZ"
5 "KORD"
5 "DSHKM"
5 "MK19"
5 "AGS"
5 "Nest_" !="M240Nest_DZ" !="SandNest_DZ" !="Land_fortified_nest_smallPreview"
5 "R_PG"
5 "R_OG"
5 "B_"
5 "_YakB"
1 "_ball"
1 "_mk"
1 "_HE" !="z_soldier_heavy" //!="G_40mm_HE" //keep monitoring to catch obvious abuse
1 "HE_" //keep monitoring to catch obvious abuse
1 "M_" !="G_40mm_HE" //!="40mm_" //keep monitoring to catch obvious abuse
5 "Parachute" !="ParachuteWest" !="ParachuteC" //under monitoring
1 "dog" //until released not welcome
5 "Land_" !="Land_Fire_DZ" !="Land_HBarrier1_DZ" !="Land_HBarrier1Preview" !="Land_HBarrier3_DZ" !="Land_HBarrier3ePreview" !="Land_HBarrier5_DZ" !="Land_HBarrier5Preview" !="Land_fortified_nest_smallPreview" !="Land_DZE_WoodDoor" !="Land_DZE_LargeWoodDoor" !="Land_DZE_GarageWoodDoor" !="Land_DZE_WoodDoorLocked" !="Land_DZE_LargeWoodDoorLocked" !="Land_DZE_GarageWoodDoorLocked"
5 "BBarracks"
1 "_ep1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="CZ_VestPouch_EP1" !="DZ_ALICE_Pack_EP1" !="DZ_Backpack_EP1" !="DZ_Assault_Pack_EP1" !="DZ_TK_Assault_Pack_EP1"
1 "_baf"
1 "_pmc"
1 "cz_" !="CZ_VestPouch_EP1"
5 "_LHD_
5 "_acr"
5 "MASH_"
5 "Fort_" !="Fort_RazorWire" !="Fort_RazorWirePreview"
5 "BasicWeapons"
5 "SpecialWeapons"
5 "_uav"
//5 "AmmoBox" !="AmmoBoxSmall_556" !="AmmoBoxSmall_762"
//5 "WeaponsBox"
//5 "CacheBox"
//!="DZ_Backpack_EP1"
//!="MedBox0" //filtered now
//!="Sniper1_DZ" //filtered now
//!="Camo1_DZ" //filtered now
//!="Soldier1_DZ" //filtered now
//!="TentStorage"
//!="DZ_Assault_Pack_EP1" //filtered now
//!="BanditW1_DZ" //filtered now
//!="WeaponHolder_ItemTent"

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