This commit is contained in:
[VB]AWOL committed 2013-12-04 23:59:09 -06:00
1 parent 3e6bb42436
commit 0b79bbc210
24 files changed
+550 -432

No files matched your search

+1
View File
@@ -5,3 +5,4 @@
/SQF/dayz_weapons
saw_idle.rtm
chainsaw.p3d
skeleton.p3d
+1 -1
View File
@@ -4,7 +4,7 @@ class CfgPatches {
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"CAData","HALO_Test","CAAnimals","CA_Anims","CA_Anims_Sdr","CA_Anims_Wmn","CA_Anims_E","CA_Anims_E_Sdr","CA_Anims_E_Wmn","CABuildings","CA_E","CA_PMC","CA_Heads","CAData_ParticleEffects","CA_Dubbing","CA_Dubbing_Counterattack","CA_Dubbing_E","CA_Dubbing_PMC","CA_Editor","CALanguage","CALanguage_e","CALanguage_PMC","CALanguage_missions","CALanguage_missions_e","CALanguage_missions_PMC","CA_HC_Sounds","CA_Modules","CA_Missions_AlternativeInjurySimulation","CA_Modules_Alice","CA_Missions_AmbientCombat","CA_Modules_Animals","CA_Missions_BattlefieldClearance","CA_Modules_clouds","CA_Modules_Coin","CA_Modules_DynO","CA_Missions_FirstAidSystem","CA_Modules_Functions","CA_Missions_GarbageCollector","CA_HighCommand","CA_Modules_Marta","CA_Modules_Silvie","BI_SRRS","CA_Modules_UAV","CA_Modules_ZoRA","CA_Modules_E","CA_Modules_Alice2","CA_Modules_E_DynO","CA_Modules_E_Functions","CA_Modules_E_Gita","CA_Modules_E_Jukebox","CA_Modules_E_OO","CA_Support","CA_Modules_E_UAV","CA_Modules_E_UAV_Heli","CA_Modules_E_Weather","CA_Modules_PMC","CA_Modules_PMC_Functions","CA_Modules_PMC_SimpleFIrstAid","CA_MPA","CA_MPA_Core","CA_MPA_Challenges","CA_MPA_Scenarios","CAMusic","CARoads2","CARoads2Bridge","CARoads2Dam","CARoads_E","CARoads_PMC_Bridge","CARocks2","CARocks_E","CASigns2","CASounds_Missions","CA_SoundsMissions_E","CASounds","CA_Sounds_Baf","CASounds_E","CAStructures","CAStructures_A_BuildingWIP","CAStructures_A_CraneCon","CAStructuresLand_A_MunicipalOffice","CAStructuresBarn_W","CAStructures_Castle","CAStructuresHouse","CAStructuresHouse_A_FuelStation","CAStructuresHouse_A_Hospital","CAStructuresHouse_A_Office01","CAStructuresHouse_A_Office02","CAStructuresHouse_a_stationhouse","CAStructuresHouse_Church_02","CAStructuresHouse_Church_03","CAStructuresHouse_Church_05R","CAStructuresHouse_HouseBT","CAStructuresHouse_HouseV2","CAStructuresHouse_HouseV","CAStructuresLand_Ind_Stack_Big","CAStructures_IndPipe1","CAStructuresInd_Quarry","Ind_SawMill","CAStructures_Mil","CAStructures_Misc_Powerlines","CAStructures_Nav","CAStructuresLand_Nav_Boathouse","pond_test","CAStructures_Proxy_BuildingParts","CAStructures_Proxy_Ruins","CAStructures_Rail","CAStructuresHouse_rail_station_big","CAStructures_Ruins","CAStructuresShed_Small","CAStructuresHouse_Shed_Ind","CAStructures_Wall","CAFonts","Utes","CAVideo2_PMC","CA_Animals2","CA_Animals2_Anim_Config","CA_Animals2_Chicken","CA_Animals2_Cow","CA_Animals2_Dogs","CA_Animals2_Dogs_Fin","CA_Animals2_Dogs_Pastor","CA_Animals2_Goat","CA_Animals2_Rabbit","CA_Animals2_Sheep","CA_Animals2_WildBoar","CA_Animals_E","CA_Anims_Char","CABuildings2","A_Crane_02","A_GeneralStore_01","CABuildings2_A_Pub","A_statue","Barn_Metal","Church_01","Farm_Cowshed","Farm_WTower","CAHouseBlock_A","CAHouseBlock_B","CAHouseBlock_C","CAHouseBlock_D","HouseRuins","Ind_Dopravnik","Ind_Expedice","Ind_MalyKomin","Ind_Mlyn","Ind_Pec","ind_silomale","Ind_SiloVelke","Ind_Vysypka","Ind_Garage01","CAStructures_IndPipe1_todo_delete","IndPipe2","Ind_Shed_01","Ind_Shed_02","Ind_Tank","Ind_Workshop01","CABuildings2_Misc_Cargo","Misc_PowerStation","Misc_WaterStation","Rail_House_01","Shed_small","Shed_wooden","CA_E_ParticleEffects","CA_DubbingRadio_E","CAMisc_fix","CAMisc_fix_Str","CA_Missions","CA_Missions_E","CAMusic_E","CAMusic_PMC","A_TVTower","CAStructures_Nav_pier","CAStructures_Railway","CAStructures_E","CAStructures_E_HouseA","CAStructures_E_HouseA_A_BuildingWIP","CAStructures_E_HouseA_A_CityGate1","CAStructures_E_HouseA_A_Minaret","CAStructures_E_HouseA_A_Minaret_Porto","CAStructures_E_HouseA_A_Mosque_big","CAStructures_E_HouseA_A_Mosque_small","CAStructures_E_HouseA_A_Office01","CAStructures_E_HouseA_a_stationhouse","CAStructures_E_HouseA_A_Statue","CAStructures_E_HouseA_A_Villa","CAStructures_E_HouseC","CAStructures_E_HouseK","CAStructures_E_HouseL","CAStructures_E_Ind","CAStructures_E_Ind_Ind_Coltan_Mine","CAStructures_E_Ind_Ind_FuelStation","CAStructures_E_Ind_Ind_Garage01","CAStructures_E_Ind_Oil_Mine","CAStructures_E_Ind_IndPipes","CAStructures_E_Ind_Misc_PowerStation","CAStructures_E_Ind_Ind_Shed","CAStructures_E_Mil","CAStructures_E_Misc","CAStructures_E_Misc_Misc_cables","CAStructures_E_Misc_Misc_Construction","CAStructures_E_Misc_Misc_Garbage","CAStructures_E_Misc_Misc_Lamp","CAStructures_E_Misc_Misc_powerline","CAStructures_E_Misc_Misc_Water","CAStructures_E_Misc_Misc_Well","CAStructures_E_Wall","CAStructures_E_Wall_Wall_L","CAStructures_PMC","CAStructures_PMC_Buildings","CAStructures_PMC_Buildings_Bunker","CAStructures_PMC_Buildings_GeneralStore_PMC","CAStructures_PMC_Buildings_Ruin_Cowshed","CAStructures_PMC_Ind","CAStructures_PMC_FuelStation","CAStructures_PMC_Misc","CAStructures_PMC_Misc_Shed","CAStructures_PMC_Ruins","CAStructures_PMC_Walls","CAUI","CAWeapons","CAWeapons_AK","CAWeapons_AmmoBoxes","CAWeapons_bizon","CAWeapons_Colt1911","CAWeapons_DMR","CAweapons_ksvk","CAWeapons_M1014","CAweapons_m107","CAWeapons_M252_81mm_Mortar","CAWeapons_Metis_AT_13","CAWeapons_2b14_82mm_Mortar","CAWeLine truncated
dayzVersion = "1.0.2.92";
dayzVersion = "1.0.2.93";
};
};
+1 -1
View File
@@ -293,7 +293,7 @@ class CfgMagazines {
displayName = $STR_EPOCH_VEHUP_AVE;
model = "\z\addons\dayz_epoch\models\doc_Up2.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_docup2_ca.paa";
descriptionShort = STR_EPOCH_VEHUP_AVE_DESC;
descriptionShort = $STR_EPOCH_VEHUP_AVE_DESC;
weight = 0.1;
sfx = "document";
class ItemActions
+20 -1
View File
@@ -174,7 +174,26 @@ class CfgWeapons {
};
descriptionShort = "Horlite Chainsaw";
};
class ChainSawB : ChainSaw {
model = "\z\addons\dayz_epoch\models\chainsaw_B.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_chainsawB_CA.paa";
descriptionShort = "Horlite Chainsaw (Blue)";
};
class ChainSawG : ChainSaw {
model = "\z\addons\dayz_epoch\models\chainsaw_G.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_chainsawG_CA.paa";
descriptionShort = "Horlite Chainsaw (Green)";
};
class ChainSawP : ChainSaw {
model = "\z\addons\dayz_epoch\models\chainsaw_P.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_chainsawP_CA.paa";
descriptionShort = "Horlite Chainsaw (Pink)";
};
class ChainSawR : ChainSaw {
model = "\z\addons\dayz_epoch\models\chainsaw_R.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_chainsawR_CA.paa";
descriptionShort = "Horlite Chainsaw (Red)";
};
+2 -2
View File
@@ -3155,9 +3155,9 @@ class CfgVehicles {
vehicleClass = "Survival";
displayName = "Grave DZE";
destrType = "DestructNo";
model = "\ca\buildings\Misc\hrobecek.p3d";
model = "\z\addons\dayz_epoch\models\skeleton.p3d";
transportMaxMagazines = 80;
transportMaxWeapons = 5;
transportMaxWeapons = 15;
transportMaxBackpacks = 1;
};
};
+1 -1
View File
@@ -166,7 +166,7 @@ class RscDisplayMain : RscStandardDisplay
class DAYZ_Version : CA_Version
{
idc = -1;
text = "DayZ Epoch 1.0.3 RC2";
text = "DayZ Epoch 1.0.3 RC5";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
};
delete CA_TitleMainMenu;
+2
View File
@@ -27,10 +27,12 @@ player playActionNow "PutDown";
if(_classname isKindOf "TrapBear") exitwith {DZE_CanPickup = true; deleteVehicle _holder;};
if(_classname isKindOf "Bag_Base_EP1") exitwith {
// diag_log("Picked up a bag: " + _classname);
if(_classname == typeOf _holder) then {
player action ["TakeBag", _holder];
};
DZE_CanPickup = true;
};
_obj = nearestObjects [(getPosATL player), [(typeOf _holder)], 5];
+4
View File
@@ -76,6 +76,10 @@ switch (_iClass) do
_index = _weights select _index;
_iItem = _itemTypes select _index;
if (_iItem == "Chainsaw") then {
_iItem = ["ChainSaw","ChainSawB","ChainSawG","ChainSawP","ChainSawR"] call BIS_fnc_selectRandom;
};
//Item is a weapon, add it and a random quantity of magazines
_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
_item addWeaponCargoGlobal [_iItem,1];
+1 -1
View File
@@ -41,7 +41,7 @@ class CfgMods
hidePicture = 0;
hideName = 0;
action = "http://www.dayzepoch.com";
version = "1.0.2.92";
version = "1.0.2.93";
hiveVersion = 0.96; //0.93
};
};
+1 -1
View File
@@ -1326,7 +1326,7 @@ class FSM
priority = 2.000000;
to="ERROR__No_Player_1";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"(_myEpochAnim != ""1.0.2.92"") || (_myEpoch != ""1.0.2.92"") || (_myEpochB != ""1.0.2.92"") || (_myEpochSfx != ""1.0.2.92"")"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"(_myEpochAnim != ""1.0.2.93"") || (_myEpoch != ""1.0.2.93"") || (_myEpochB != ""1.0.2.93"") || (_myEpochSfx != ""1.0.2.93"")"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
+1 -1
View File
@@ -3,7 +3,7 @@ class CfgPatches {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
dayzVersion = "1.0.2.92";
dayzVersion = "1.0.2.93";
requiredAddons[] = {"dayz_code"};
};
};
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+92
View File
@@ -0,0 +1,92 @@
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={0.21960784,0.21960784,0.21960784,1};
specularPower=100;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="z\addons\dayz_epoch\textures\skull_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="z\addons\dayz_epoch\textures\skull_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,32,128,1)fresnel(3.3,0.3)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage7
{
texture="ca\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
Binary file not shown.
Binary file not shown.
Binary file not shown.
+1 -1
View File
@@ -3,7 +3,7 @@ class CfgPatches {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
dayzVersion = "1.0.2.92";
dayzVersion = "1.0.2.93";
requiredAddons[] = {"dayz_code"};
};
};
+8 -8
View File
@@ -4117,22 +4117,22 @@
<!-- <Czech></Czech> -->
</Key>
<Key ID="STR_EPOCH_PLAYER_145">
<Original>Missing Parts after first check Item: %1 / %2</Original>
<English>Missing Parts after first check Item: %1 / %2</English>
<German>Fehlende Teile nach der ersten Überprüfung: %1 / %2</German>
<Original>\n\nMissing Parts after first check Item: %1 / %2</Original>
<English>\n\nMissing Parts after first check Item: %1 / %2</English>
<German>\n\nFehlende Teile nach der ersten Überprüfung: %1 / %2</German>
<!-- <Russian></Russian> -->
<!-- <Spanish></Spanish> -->
<Dutch>Missende onderdelen na eerste check Onderdeel: %1 / %2</Dutch>
<Dutch>\n\nMissende onderdelen na eerste check Onderdeel: %1 / %2</Dutch>
<!-- <French></French> -->
<!-- <Czech></Czech> -->
</Key>
<Key ID="STR_EPOCH_PLAYER_146">
<Original>Missing %1 more of %2</Original>
<English>Missing %1 more of %2</English>
<German>Ihnen fehlt/fehlen %1 %2</German>
<Original>\n\nMissing %1 more of %2</Original>
<English>\n\nMissing %1 more of %2</English>
<German>\n\nIhnen fehlt/fehlen %1 %2</German>
<!-- <Russian></Russian> -->
<!-- <Spanish></Spanish> -->
<Dutch>Je hebt nog %1 extra %2 nodig.</Dutch>
<Dutch>\n\nJe hebt nog %1 extra %2 nodig.</Dutch>
<!-- <French></French> -->
<!-- <Czech></Czech> -->
</Key>
+1 -1
View File
@@ -22,7 +22,7 @@ class CfgPatches {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
dayzVersion = "1.0.2.92";
dayzVersion = "1.0.2.93";
requiredAddons[] = {};
};
};
+1 -1
View File
@@ -1,5 +1,5 @@
dir = "@DayZ_Epoch";
name = "DayZ Epoch 1.0.2.92";
name = "DayZ Epoch 1.0.2.93";
actionName = "Website";
picture = "dayz_logo_ca.paa";
action = "http://www.dayzepoch.com";
File diff suppressed because it is too large. Load diff