mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add wooden floor with stairs
Model made by @Helion4
This commit is contained in:
@@ -283,6 +283,37 @@ class ItemWoodFloor: CA_Magazine
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodFloor_DZ";
|
||||
};
|
||||
class Crafting
|
||||
{
|
||||
text = $STR_EPOCH_ACTION_WOODFLOORSTAIRS;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodFloorStairs",1}};
|
||||
input[] = {{"ItemWoodStairs",1},{"ItemWoodFloor",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWoodFloorStairs: CA_Magazine
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_WOODFLOORSTAIRS;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_WOODFLOORSTAIRS_DESC;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Build
|
||||
{
|
||||
text = $STR_ACTIONS_BUILD;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodFloorStairs_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -394,6 +425,15 @@ class ItemWoodStairs: CA_Magazine
|
||||
output[] = {{"ItemWoodStairsSupport",1}};
|
||||
input[] = {{"ItemWoodStairs",1},{"PartWoodLumber",2}};
|
||||
};
|
||||
class Crafting1
|
||||
{
|
||||
text = $STR_EPOCH_ACTION_WOODFLOORSTAIRS;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodFloorStairs",1}};
|
||||
input[] = {{"ItemWoodStairs",1},{"ItemWoodFloor",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
@@ -361,16 +361,6 @@ class WoodStairs_DZ: ModularItems {
|
||||
upgradeBuilding[] = {"WoodStairsRails_DZ",{"ItemToolbox"},{{"PartWoodLumber",2}}};
|
||||
GhostPreview = "WoodStairs_Preview_DZ";
|
||||
};
|
||||
class WoodLadder_DZ: ModularItems {
|
||||
scope = 2;
|
||||
offset[] = {0,1.5,0};
|
||||
model = "\z\addons\dayz_epoch\models\wood_ladder.p3d";
|
||||
armor = 300;
|
||||
displayName = $STR_EPOCH_WOODLADDER;
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
GhostPreview = "WoodLadder_Preview_DZ";
|
||||
ladders[] = {{"start1","end1"}};
|
||||
};
|
||||
|
||||
class WoodStairsRails_DZ: ModularItems {
|
||||
scope = 2;
|
||||
@@ -393,6 +383,27 @@ class WoodStairsSans_DZ: ModularItems {
|
||||
GhostPreview = "WoodStairsSans_Preview_DZ";
|
||||
};
|
||||
|
||||
class WoodFloorStairs_DZ: ModularItems {
|
||||
scope = 2;
|
||||
offset[] = {0,4,0};
|
||||
model = "\z\addons\dayz_epoch_v\base_building\floors\wood_floor_stairs.p3d";
|
||||
armor = 2000;
|
||||
displayName = "Wood floor w/Stairs";
|
||||
maintainBuilding[] = {{"PartWoodLumber",4}};
|
||||
GhostPreview = "Wood_Floor_Stairs_Preview_DZ";
|
||||
};
|
||||
|
||||
class WoodLadder_DZ: ModularItems {
|
||||
scope = 2;
|
||||
offset[] = {0,1.5,0};
|
||||
model = "\z\addons\dayz_epoch\models\wood_ladder.p3d";
|
||||
armor = 300;
|
||||
displayName = $STR_EPOCH_WOODLADDER;
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
GhostPreview = "WoodLadder_Preview_DZ";
|
||||
ladders[] = {{"start1","end1"}};
|
||||
};
|
||||
|
||||
class WoodHandrail_DZ: ModularItems {
|
||||
scope = 2;
|
||||
offset[] = {0,1.5,0};
|
||||
|
||||
@@ -145,3 +145,8 @@ class Wood_Handrail_Preview_DZ: DZE_Ghost_Previews {
|
||||
model = "\z\addons\dayz_epoch_v\base_building\wood\railing\railing.p3d";
|
||||
displayName = "Wood Handrail";
|
||||
};
|
||||
class Wood_Floor_Stairs_Preview_DZ: DZE_Ghost_Previews {
|
||||
scope = 2;
|
||||
model = "\z\addons\dayz_epoch_v\base_building\floors\wood_floor_stairs.p3d";
|
||||
displayName = "Wood floor w/Stairs Preview";
|
||||
};
|
||||
@@ -1,7 +1,7 @@
|
||||
/**************Variables Compiled on Both Client and Server**************/
|
||||
|
||||
Dayz_plants = ["Dayz_Plant1","Dayz_Plant2","Dayz_Plant3"];
|
||||
DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ"];
|
||||
DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ"];
|
||||
DayZ_GearedObjects = ["Car","Helicopter","Motorcycle","Ship","TentStorage_base","StashSmall_base","StashMedium_base","Plane","Tank","VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2","TentStorage","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","Generator_DZ"];
|
||||
dayz_typedBags = ["emptyBloodBag","bloodTester","bloodBagANEG","bloodBagAPOS","bloodBagBNEG","bloodBagBPOS","bloodBagABNEG","bloodBagABPOS","bloodBagONEG","bloodBagOPOS","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"];
|
||||
dayz_plant = ["pumpkin.p3d","p_helianthus.p3d","p_fiberplant_ep1.p3d"];
|
||||
@@ -289,7 +289,7 @@ if (!isDedicated) then {
|
||||
DZE_tradeObject = DZE_tradeVehicle + ["trade_backpacks"];
|
||||
DZE_Workshops = ["Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","WorkBench_DZ","WorkBench"];
|
||||
dayz_treeTypes = ["","MAP_t_picea1s","MAP_t_picea2s","MAP_t_picea3f","MAP_t_pinusN2s","MAP_t_pinusS2f","MAP_t_populus3s","MAP_t_betula2s","MAP_t_fagus2s","MAP_t_fagus2W","MAP_t_malus1s"];
|
||||
DayZ_DropDrageeObjects = ["TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","TentStorageDomed","VaultStorageLocked","BagFenceRound_DZ","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","StickFence_DZ","SandNest_DZ","MetalPanel_DZ","WorkBench_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodFloorHalf_DZ","WoodFloor_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","MetalFloor_DZ","WoodRamp_DZ","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ"];
|
||||
DayZ_DropDrageeObjects = ["TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","TentStorageDomed","VaultStorageLocked","BagFenceRound_DZ","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","StickFence_DZ","SandNest_DZ","MetalPanel_DZ","WorkBench_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodFloorHalf_DZ","WoodFloor_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","MetalFloor_DZ","WoodRamp_DZ","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ"];
|
||||
Dayz_fishingItems = ["MeleeFishingPole"];
|
||||
snapGizmos = []; // may not need this
|
||||
snapGizmosNearby = []; // may not need this
|
||||
|
||||
@@ -26718,7 +26718,6 @@
|
||||
<German>Grundstücksmarkierung</German>
|
||||
<Russian>Управление строительным столбом</Russian>
|
||||
</Key>
|
||||
|
||||
<Key ID="STR_EPOCH_TRADER">
|
||||
<English>Trader</English>
|
||||
<German>Händler</German>
|
||||
@@ -26816,6 +26815,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_BLOCKDOORWAY_LOCKED_DESC">
|
||||
<English>Cinder block wall with locked metal single access door.</English>
|
||||
<German>Eine Betontür mit einem Zahlenschloss.</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_BLOCKGARAGEDOORWAY">
|
||||
<English>Cinder Garage Doorway</English>
|
||||
@@ -26844,16 +26844,16 @@
|
||||
<German>Betontorrahmen</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_CINDERGATEFRAME_DESC">
|
||||
<English>Cinder Gate Frame constructed out of plywood and lumber.</English>
|
||||
<German>Betontorrahmen bestehend us Beton</German>
|
||||
<English>Cinder Gate Frame constructed out of cinder.</English>
|
||||
<German>Ein Betontorrahmen bestehend aus Beton.</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_CINDERGATE">
|
||||
<English>Cinder Gate</English>
|
||||
<German>Betontor</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_CINDERGATE_DESC">
|
||||
<English>Cinder Gate constructed out of plywood and lumber.</English>
|
||||
<German>Betontor bestehend aus Beton.</German>
|
||||
<English>Cinder Gate constructed out cinder.</English>
|
||||
<German>Ein Betontor bestehend aus Beton.</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_CINDERGATELOCKED">
|
||||
<English>Cinder Gate Locked</English>
|
||||
@@ -26861,7 +26861,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_CINDERGATELOCKED_DESC">
|
||||
<English>Cinder Gate with combination lock.</English>
|
||||
<German>Betontor mit Zahlenschloss.</German>
|
||||
<German>Ein Betontor mit Zahlenschloss.</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_METALDRAWBRIDGE">
|
||||
<English>Metal Drawbridge</English>
|
||||
@@ -26869,7 +26869,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_METALDRAWBRIDGE_DESC">
|
||||
<English>Metal Drawbridge constructed out of metal and fire.</English>
|
||||
<German>Stahlzugbrücke bestehend aus Stahl und Feuer.</German>
|
||||
<German>Eine Stahlzugbrücke bestehend aus Stahl und Feuer.</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_METALDRAWBRIDGELOCKED">
|
||||
<English>Metal Drawbridge Locked</English>
|
||||
@@ -26877,7 +26877,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_METALDRAWBRIDGELOCKED_DESC">
|
||||
<English>Metal Drawbridge with combination lock.</English>
|
||||
<German>Stahlzugbrücke mit Zahlenschloss.</German>
|
||||
<German>Eine Stahlzugbrücke mit einem Zahlenschloss.</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_FLOORCEILING">
|
||||
<English>Floor/Ceiling</English>
|
||||
@@ -26896,7 +26896,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_FLOORCEILING_DESC">
|
||||
<English>Wooden floor can also be used as a ceiling.</English>
|
||||
<German>Holzboden, welcher auch als Decke genutzt werden kann.</German>
|
||||
<German>Ein Holzboden, welcher auch als Decke genutzt werden kann.</German>
|
||||
<Russian>Деревянный пол, может также использоваться в качестве потолка.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODSTAIRS">
|
||||
@@ -26911,7 +26911,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODSTAIRSWITHSUPPORTS_DESC">
|
||||
<English>Wooden stairs with supports.</English>
|
||||
<German>Holztreppe mit verstärkten Balken.</German>
|
||||
<German>Eine Holztreppe mit verstärkten Balken.</German>
|
||||
<Russian>Деревянные ступеньки с опорами.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODSTAIRSRAILS">
|
||||
@@ -26919,6 +26919,14 @@
|
||||
<German>Holztreppe mit Geländer</German>
|
||||
<Russian>Деревянные ступеньки с перилами.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODFLOORSTAIRS">
|
||||
<English>Wood Floor w/ stairs</English>
|
||||
<German>Holzboden mit Treppe</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODFLOORSTAIRS_DESC">
|
||||
<English>Wooden floor with stairs constructed out of plywood and lumber.</English>
|
||||
<German>Ein Holzboden mit Treppe bestehend aus Sperr- und Bauholz.</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODLADDER">
|
||||
<English>Wooden Ladder</English>
|
||||
<German>Holzleiter</German>
|
||||
@@ -26930,7 +26938,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODRAIL_DESC">
|
||||
<English>Wood Handrail constructed out of lumber.</English>
|
||||
<German>Holzgeländer bestehend aus Bauholz.</German>
|
||||
<German>Ein Holzgeländer bestehend aus Bauholz.</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_TRIANGLE_WOODWALL">
|
||||
<English>Triangle Wall</English>
|
||||
@@ -26957,7 +26965,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODWALLTHIRDPART_DESC">
|
||||
<English>Third wall constructed out of plywood and lumber.</English>
|
||||
<German>Holzwand (1/3) bestehend aus Sperr- und Bauholz.</German>
|
||||
<German>Eine Holzwand (1/3) bestehend aus Sperr- und Bauholz.</German>
|
||||
<Russian>Треть стены, изготовленная из фанеры и пиломатериалов.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WALLWITHWINDOW">
|
||||
@@ -26967,7 +26975,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WALLWITHWINDOW_DESC">
|
||||
<English>Wall with window constructed out of plywood and lumber.</English>
|
||||
<German>Holzwand mit Fenster bestehend aus Sperr- und Bauholz.</German>
|
||||
<German>Eine Holzwand mit Fenster bestehend aus Sperr- und Bauholz.</German>
|
||||
<Russian>Стена с окном, изготовленная из фанеры и пиломатериалов.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WALLWITHDOORWAY">
|
||||
@@ -26977,7 +26985,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WALLWITHDOORWAY_DESC">
|
||||
<English>Wall with doorway constructed out of plywood and lumber.</English>
|
||||
<German>Holzwand mit Türgang bestehend aus Sperr- und Bauholz.</German>
|
||||
<German>Eine Holzwand mit einem Türdurchgang bestehend aus Sperr- und Bauholz.</German>
|
||||
<Russian>Стена с дверным проёмом, изготовленная из фанеры и пиломатериалов.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WALLWITHDOOR">
|
||||
@@ -26992,12 +27000,12 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WALLWITHDOORLOCKED_DESC">
|
||||
<English>Wall with locked door constructed out of plywood and lumber.</English>
|
||||
<German>Holzwand mit verschlossener Tür bestehend aus Sperr- und Bauholz.</German>
|
||||
<German>Eine Holzwand mit verschlossener Tür bestehend aus Sperr- und Bauholz.</German>
|
||||
<Russian>Стена с запертой дверью, изготовленная из фанеры и пиломатериалов.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WALLWITHDOOR_DESC">
|
||||
<English>Wall with door constructed out of plywood and lumber.</English>
|
||||
<German>Holzwand mit Tür bestehend aus Sperr- und Bauholz.</German>
|
||||
<German>Eine Holzwand mit Tür bestehend aus Sperr- und Bauholz.</German>
|
||||
<Russian>Стена с дверью, изготовленная из фанеры и пиломатериалов.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODGARAGEDOOR">
|
||||
@@ -27007,7 +27015,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODGARAGEDOOR_DESC">
|
||||
<English>Garage door constructed out of plywood and lumber.</English>
|
||||
<German>Holzgaragentür bestehend aus Sperr- und Bauholz.</German>
|
||||
<German>Eine Holzgaragentür bestehend aus Sperr- und Bauholz.</German>
|
||||
<Russian>Деревянная стена с гаражной дверью, изготовленная из фанеры и пиломатериалов.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODGARAGEDOORLOCKED">
|
||||
@@ -27017,7 +27025,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODGARAGEDOORLOCKED_DESC">
|
||||
<English>Garage door with combination lock.</English>
|
||||
<German>Holzgaragentür mit Zahlenschloss.</German>
|
||||
<German>Eine Holzgaragentür mit Zahlenschloss.</German>
|
||||
<Russian>Деревянная стена с запертой гаражной дверью, изготовленная из фанеры и пиломатериалов.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODGATEFRAME">
|
||||
@@ -27026,7 +27034,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODGATEFRAME_DESC">
|
||||
<English>Wooden Gate Frame constructed out of plywood and lumber.</English>
|
||||
<German>Holztorrahmen bestehend aus Sperr- und Bauholz.</German>
|
||||
<German>Ein Holztorrahmen bestehend aus Sperr- und Bauholz.</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODGATE">
|
||||
<English>Wooden Gate</English>
|
||||
@@ -27034,7 +27042,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODGATE_DESC">
|
||||
<English>Wooden Gate constructed out of plywood and lumber.</English>
|
||||
<German>Holztor bestehend aus Sperr- und Bauholz.</German>
|
||||
<German>Ein Holztor bestehend aus Sperr- und Bauholz.</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODGATELOCKED">
|
||||
<English>Wooden Gate Locked</English>
|
||||
@@ -27042,7 +27050,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WOODGATELOCKED_DESC">
|
||||
<English>Wooden Gate with combination lock.</English>
|
||||
<German>Holztor mit Zahlenschloss.</German>
|
||||
<German>Ein Holztor mit Zahlenschloss.</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_LARGEWOODWALL">
|
||||
<English>Large Wooden Wall</English>
|
||||
@@ -27081,7 +27089,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_LARGEWALLWITHDOOR_DESC">
|
||||
<English>Wall with door constructed out of plywood and lumber.</English>
|
||||
<German>Große Holzwand mit Tür bestehend aus Sperr- und Bauholz.</German>
|
||||
<German>Eine große Holzwand mit Tür bestehend aus Sperr- und Bauholz.</German>
|
||||
<Russian>Большая стена с дверью, изготовленная из фанеры и пиломатериалов.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_LARGEWALLWITHDOORLOCKED">
|
||||
@@ -27091,7 +27099,7 @@
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_LARGEWALLWITHDOORLOCKED_DESC">
|
||||
<English>Wall with combination lock door constructed out of plywood and lumber.</English>
|
||||
<German>Große Holzwand mit verschlossener Tür bestehend aus Sperr- und Bauholz.</German>
|
||||
<German>Eine große Holzwand mit verschlossener Tür bestehend aus Sperr- und Bauholz.</German>
|
||||
<Russian>Большая стена с закрытой дверью, изготовленная из фанеры и пиломатериалов.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EQUIP_NAME_21_ROUND">
|
||||
@@ -30913,6 +30921,10 @@
|
||||
<English>Craft Wood Handrail</English>
|
||||
<German>Holzgeländer herstellen</German>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_ACTION_WOODFLOORSTAIRS">
|
||||
<English>Craft Floor Stairs</English>
|
||||
<German>Boden mit Treppe herstellen</German>
|
||||
</Key>
|
||||
<Key ID="STR_BLD_ACTIONS_OPEN_GATE">
|
||||
<English>Open Gate</English>
|
||||
<German>Tor öffnen</German>
|
||||
|
||||
Reference in New Issue
Block a user