Move FPS diagnostic logging and event spawner to the scheduler.

This commit is contained in:
worldwidesorrow
2019-11-25 08:38:36 -06:00
committed by GitHub
parent d2df0bacbd
commit 0a264b9670

View File

@@ -1,10 +1,10 @@
#define PATH "z\addons\dayz_server\system\scheduler\"
_base="z\addons\dayz_server\system\scheduler\"; call compile preprocessFileLineNumbers (PATH+"sched_corpses.sqf");
call compile preprocessFileLineNumbers (PATH+"sched_lootpiles.sqf");
call compile preprocessFileLineNumbers (_base+"sched_corpses.sqf"); call compile preprocessFileLineNumbers (PATH+"sched_sync.sqf");
call compile preprocessFileLineNumbers (_base+"sched_lootpiles.sqf"); call compile preprocessFileLineNumbers (PATH+"sched_safetyVehicle.sqf");
call compile preprocessFileLineNumbers (_base+"sched_sync.sqf"); call compile preprocessFileLineNumbers (PATH+"sched_event.sqf");
call compile preprocessFileLineNumbers (_base+"sched_safetyVehicle.sqf");
[ [
// period offset code <-> ctx init code ->ctx // period offset code <-> ctx init code ->ctx
@@ -12,7 +12,9 @@ call compile preprocessFileLineNumbers (_base+"sched_safetyVehicle.sqf");
[ 300, 336, sched_lootpiles_5m, sched_lootpiles_5m_init ], [ 300, 336, sched_lootpiles_5m, sched_lootpiles_5m_init ],
[ 6, 340, sched_lootpiles ], [ 6, 340, sched_lootpiles ],
[ 900, 0, sched_sync ], [ 900, 0, sched_sync ],
[ 120, 48, sched_safetyVehicle ] [ 120, 48, sched_safetyVehicle ],
[ 360, 480, sched_fps ],
[ 10, 0, sched_event, sched_event_init ]
] execFSM ("z\addons\dayz_code\system\scheduler\scheduler.fsm"); ] execFSM ("z\addons\dayz_code\system\scheduler\scheduler.fsm");
//diag_log [ __FILE__, "Scheduler started"]; //diag_log [ __FILE__, "Scheduler started"];