Formatting cleanup

This commit is contained in:
ebaydayz
2016-04-09 16:52:00 -04:00
parent d229d10b6a
commit 09f01083fc

View File

@@ -501,18 +501,18 @@ s_player_combi = [];
s_player_lockunlock = []; s_player_lockunlock = [];
s_player_lockUnlockInside = []; s_player_lockUnlockInside = [];
s_player_parts = []; s_player_parts = [];
if(isNil "DZE_GodModeBase") then {DZE_GodModeBase = false;}; if (isNil "DZE_GodModeBase") then {DZE_GodModeBase = false;};
if(isNil "dayz_paraSpawn") then {dayz_paraSpawn = false;}; if (isNil "dayz_paraSpawn") then {dayz_paraSpawn = false;};
if(isNil "DZE_BuildingLimit") then {DZE_BuildingLimit = 200;}; if (isNil "DZE_BuildingLimit") then {DZE_BuildingLimit = 200;};
if(isNil "DZE_BuildOnRoads") then {DZE_BuildOnRoads = false;}; if (isNil "DZE_BuildOnRoads") then {DZE_BuildOnRoads = false;};
if(isNil "DZE_ConfigTrader") then {DZE_ConfigTrader = true;}; if (isNil "DZE_ConfigTrader") then {DZE_ConfigTrader = true;};
if(isNil "DZE_MissionLootTable") then {DZE_MissionLootTable = false;}; if (isNil "DZE_MissionLootTable") then {DZE_MissionLootTable = false;};
if(isNil "DZE_SelfTransfuse") then {DZE_SelfTransfuse = false;}; if (isNil "DZE_SelfTransfuse") then {DZE_SelfTransfuse = false;};
if(isNil "DZE_selfTransfuse_Values") then {DZE_selfTransfuse_Values = [12000,15,300];}; if (isNil "DZE_selfTransfuse_Values") then {DZE_selfTransfuse_Values = [12000,15,300];};
if(isNil "DZE_PlotPole") then {DZE_PlotPole = [30,45];}; if (isNil "DZE_PlotPole") then {DZE_PlotPole = [30,45];};
DZE_maintainRange = ((DZE_PlotPole select 0)+20); DZE_maintainRange = ((DZE_PlotPole select 0)+20);
if(isNil "DZE_slowZombies") then {DZE_slowZombies = false;}; if (isNil "DZE_slowZombies") then {DZE_slowZombies = false;};
if(isNil "DZE_UseBloodTypes") then {DZE_UseBloodTypes = false;}; if (isNil "DZE_UseBloodTypes") then {DZE_UseBloodTypes = false;};
if ((toLower worldName) in ["napf","sauerland","tavi"]) then { if ((toLower worldName) in ["napf","sauerland","tavi"]) then {
dayz_minpos = if ((toLower worldName) == "tavi") then {-26000} else {-1000}; dayz_minpos = if ((toLower worldName) == "tavi") then {-26000} else {-1000};
dayz_maxpos = 26000; dayz_maxpos = 26000;
@@ -545,13 +545,13 @@ if (isServer) then {
currentObjectUIDs = []; currentObjectUIDs = [];
keyStartNumber = 100000000000; keyStartNumber = 100000000000;
DZE_safeVehicle = ["ParachuteWest","ParachuteC"]; DZE_safeVehicle = ["ParachuteWest","ParachuteC"];
if(isNil "EpochUseEvents") then {EpochUseEvents = false;}; if (isNil "EpochUseEvents") then {EpochUseEvents = false;};
if(isNil "EpochEvents") then {EpochEvents = [];}; if (isNil "EpochEvents") then {EpochEvents = [];};
if(isNil "dayz_MapArea") then {dayz_MapArea = 10000;}; if (isNil "dayz_MapArea") then {dayz_MapArea = 10000;};
if(isNil "DynamicVehicleArea") then {DynamicVehicleArea = dayz_MapArea / 2;}; if (isNil "DynamicVehicleArea") then {DynamicVehicleArea = dayz_MapArea / 2;};
if(isNil "HeliCrashArea") then {HeliCrashArea = dayz_MapArea / 2;}; if (isNil "HeliCrashArea") then {HeliCrashArea = dayz_MapArea / 2;};
if(isNil "MaxDynamicDebris") then {MaxDynamicDebris = 100;}; if (isNil "MaxDynamicDebris") then {MaxDynamicDebris = 100;};
if(isNil "MaxVehicleLimit") then {MaxVehicleLimit = 50;}; if (isNil "MaxVehicleLimit") then {MaxVehicleLimit = 50;};
if (isNil "spawnArea") then {spawnArea = 1400;}; if (isNil "spawnArea") then {spawnArea = 1400;};
if (isNil "spawnShoremode") then {spawnShoremode = 1;}; if (isNil "spawnShoremode") then {spawnShoremode = 1;};
}; };