diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index 48e5041ac..93a1d280b 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -501,18 +501,18 @@ s_player_combi = []; s_player_lockunlock = []; s_player_lockUnlockInside = []; s_player_parts = []; -if(isNil "DZE_GodModeBase") then {DZE_GodModeBase = false;}; -if(isNil "dayz_paraSpawn") then {dayz_paraSpawn = false;}; -if(isNil "DZE_BuildingLimit") then {DZE_BuildingLimit = 200;}; -if(isNil "DZE_BuildOnRoads") then {DZE_BuildOnRoads = false;}; -if(isNil "DZE_ConfigTrader") then {DZE_ConfigTrader = true;}; -if(isNil "DZE_MissionLootTable") then {DZE_MissionLootTable = false;}; -if(isNil "DZE_SelfTransfuse") then {DZE_SelfTransfuse = false;}; -if(isNil "DZE_selfTransfuse_Values") then {DZE_selfTransfuse_Values = [12000,15,300];}; -if(isNil "DZE_PlotPole") then {DZE_PlotPole = [30,45];}; +if (isNil "DZE_GodModeBase") then {DZE_GodModeBase = false;}; +if (isNil "dayz_paraSpawn") then {dayz_paraSpawn = false;}; +if (isNil "DZE_BuildingLimit") then {DZE_BuildingLimit = 200;}; +if (isNil "DZE_BuildOnRoads") then {DZE_BuildOnRoads = false;}; +if (isNil "DZE_ConfigTrader") then {DZE_ConfigTrader = true;}; +if (isNil "DZE_MissionLootTable") then {DZE_MissionLootTable = false;}; +if (isNil "DZE_SelfTransfuse") then {DZE_SelfTransfuse = false;}; +if (isNil "DZE_selfTransfuse_Values") then {DZE_selfTransfuse_Values = [12000,15,300];}; +if (isNil "DZE_PlotPole") then {DZE_PlotPole = [30,45];}; DZE_maintainRange = ((DZE_PlotPole select 0)+20); -if(isNil "DZE_slowZombies") then {DZE_slowZombies = false;}; -if(isNil "DZE_UseBloodTypes") then {DZE_UseBloodTypes = false;}; +if (isNil "DZE_slowZombies") then {DZE_slowZombies = false;}; +if (isNil "DZE_UseBloodTypes") then {DZE_UseBloodTypes = false;}; if ((toLower worldName) in ["napf","sauerland","tavi"]) then { dayz_minpos = if ((toLower worldName) == "tavi") then {-26000} else {-1000}; dayz_maxpos = 26000; @@ -545,13 +545,13 @@ if (isServer) then { currentObjectUIDs = []; keyStartNumber = 100000000000; DZE_safeVehicle = ["ParachuteWest","ParachuteC"]; - if(isNil "EpochUseEvents") then {EpochUseEvents = false;}; - if(isNil "EpochEvents") then {EpochEvents = [];}; - if(isNil "dayz_MapArea") then {dayz_MapArea = 10000;}; - if(isNil "DynamicVehicleArea") then {DynamicVehicleArea = dayz_MapArea / 2;}; - if(isNil "HeliCrashArea") then {HeliCrashArea = dayz_MapArea / 2;}; - if(isNil "MaxDynamicDebris") then {MaxDynamicDebris = 100;}; - if(isNil "MaxVehicleLimit") then {MaxVehicleLimit = 50;}; + if (isNil "EpochUseEvents") then {EpochUseEvents = false;}; + if (isNil "EpochEvents") then {EpochEvents = [];}; + if (isNil "dayz_MapArea") then {dayz_MapArea = 10000;}; + if (isNil "DynamicVehicleArea") then {DynamicVehicleArea = dayz_MapArea / 2;}; + if (isNil "HeliCrashArea") then {HeliCrashArea = dayz_MapArea / 2;}; + if (isNil "MaxDynamicDebris") then {MaxDynamicDebris = 100;}; + if (isNil "MaxVehicleLimit") then {MaxVehicleLimit = 50;}; if (isNil "spawnArea") then {spawnArea = 1400;}; if (isNil "spawnShoremode") then {spawnShoremode = 1;}; };