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updates
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@@ -4,13 +4,30 @@ _list = getposATL player nearEntities [["CAAnimalBase"],dayz_animalDistance];
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if (count _list < dayz_maxAnimals) then {
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//Find where animal likes
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_animalssupported = ["hen","Cow","Sheep","WildBoar","WildBoar","WildBoar","Goat","Rabbit","Rabbit","DZ_Fin","DZ_Pastor"];
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//_animalssupported = ["DZ_Fin","DZ_Pastor"];
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_animalssupported = ["Chicken","Cow","Sheep","WildBoar","WildBoar","WildBoar","Goat","Rabbit","Rabbit","Dog"];
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_type = (_animalssupported select floor(random(count _animalssupported)));
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if (_type == "Cow") then {
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_animalssupported = ["Cow01","Cow02","Cow03","Cow04"];
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_animalssupported = ["Cow01","Cow02","Cow03","Cow04","Cow01_EP1"];
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_type = (_animalssupported select floor(random(count _animalssupported)));
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};
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if (_type == "Goat") then {
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_animalssupported = ["Goat01_EP1","Goat02_EP1","Goat"];
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_type = (_animalssupported select floor(random(count _animalssupported)));
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};
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if (_type == "Sheep") then {
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_animalssupported = ["Sheep","Sheep02_EP1","Sheep01_EP1"];
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_type = (_animalssupported select floor(random(count _animalssupported)));
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};
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if (_type == "Chicken") then {
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_animalssupported = ["Hen","Cock"];
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_type = (_animalssupported select floor(random(count _animalssupported)));
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};
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if (_type == "Dog") then {
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_animalssupported = ["DZ_Fin","DZ_Pastor"];
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_type = (_animalssupported select floor(random(count _animalssupported)));
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};
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_root = configFile >> "CfgVehicles" >> _type;
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_favouritezones = getText ( _root >> "favouritezones");
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