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updates
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@@ -46,6 +46,10 @@ if (_isPlayer) then {
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if (_unit == player) then {
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if (_hit == "") then {
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if ((_source != player) and _isPlayer) then {
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//Enable aggressor Actions
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if (_source isKindOf "CAManBase") then {
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_source setVariable["startcombattimer",1];
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};
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_canHitFree = player getVariable ["freeTarget",false];
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_isBandit = (typeOf player) == "Bandit1_DZ";
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if (!_canHitFree and !_isBandit) then {
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