Enable R3F weight by default

Since we are keeping "everything takes up one gear slot" weight should
be enabled by default. Moved to init.sqf so admins can easily change it.

Also added RedRyder and Anzio_20 weight.
This commit is contained in:
ebaydayz
2016-05-04 11:23:50 -04:00
parent 8a361a1b44
commit 085b6d32f9
28 changed files with 40 additions and 2 deletions

View File

@@ -56,6 +56,7 @@ DZE_BuildOnRoads = false; // Allow building on roads
DZE_ConfigTrader = true; // Use config files for traders instead of database. Loads faster and uses less network traffic
DZE_MissionLootTable = false; // Use custom CfgLoot defined in mission file
DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status
DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly.
DZE_slowZombies = false; // Force zombies to always walk
DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects.
DZE_GodModeBase = false; // Make player built base objects indestructible