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Enable R3F weight by default
Since we are keeping "everything takes up one gear slot" weight should be enabled by default. Moved to init.sqf so admins can easily change it. Also added RedRyder and Anzio_20 weight.
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@@ -56,6 +56,7 @@ DZE_BuildOnRoads = false; // Allow building on roads
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DZE_ConfigTrader = true; // Use config files for traders instead of database. Loads faster and uses less network traffic
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DZE_MissionLootTable = false; // Use custom CfgLoot defined in mission file
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DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status
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DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly.
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DZE_slowZombies = false; // Force zombies to always walk
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DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects.
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DZE_GodModeBase = false; // Make player built base objects indestructible
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