re-add mil-industrial

This commit is contained in:
icomrade
2016-02-25 13:08:45 -05:00
parent 6c550faf27
commit 0309e1de40
2 changed files with 18 additions and 28 deletions

View File

@@ -2,7 +2,10 @@ Military[] =
{ {
//Pistols //Pistols
{Loot_GROUP, 10, pistols}, {Loot_GROUP, 10, pistols},
//{Loot_GROUP, 2, shotgunsingleshot},
//{Loot_GROUP, 2, sniperrifles},
//{Loot_GROUP, 2, submachinegun},
//{Loot_GROUP, 2, assaultrifles},
//Submachineguns //Submachineguns
{Loot_WEAPON, 1, PDW_DZ}, {Loot_WEAPON, 1, PDW_DZ},
{Loot_WEAPON, 3, Bizon_DZ}, {Loot_WEAPON, 3, Bizon_DZ},
@@ -104,7 +107,7 @@ MilitarySpecial[] =
{Loot_TOOL, 2, ItemEtool}, {Loot_TOOL, 2, ItemEtool},
//Backpacks //Backpacks
{Loot_GROUP, 6, militarybackpacks}, {Loot_GROUP, 9, militarybackpacks},
//Clothing //Clothing
{Loot_GROUP, 3, militaryclothes}, {Loot_GROUP, 3, militaryclothes},
@@ -134,30 +137,11 @@ MilitarySpecial[] =
{Loot_PILE, 10, Consumable, 1, 2}, {Loot_PILE, 10, Consumable, 1, 2},
{Loot_GROUP, 8, Generic} {Loot_GROUP, 8, Generic}
}; };
/*
MilitaryIndustrial[] = {//DZE ADDED MilitaryIndustrial[] = {//DZE ADDED
{ "pistols", "cfglootweapon", 0.02 }, {Loot_GROUP, 8, Parts},
{ "assaultrifles", "cfglootweapon", 0.05 }, {ItemFuelBarrelEmpty, 3, FoodMRE},
{ "PartGeneric", "magazine", 0.03 }, {ItemGenerator, 3, FoodMRE},
{ "sniperrifles", "cfglootweapon", 0.01 }, {fuel_pump_kit, 1, FoodMRE},
{ "shotgunsingleshot", "cfglootweapon", 0.05 }, {Loot_GROUP, 8, Military}
{ "ItemGenerator", "magazine", 0.01 }, };
{ "submachinegun", "cfglootweapon", 0.05 },
{"PartGeneric","magazine",0.03},
{"ItemGenerator","magazine",0.01},
{"PartWheel","magazine",0.02},
{"Binocular","weapon",0.01},
{"ItemFlashlightRed","military",0.03},
{"ItemKnife","military",0.04},
{"ItemGPS","weapon",0.01},
{"PartVRotor","magazine",0.01},
{"militarybackpacks","militarybackpacks",0.03},
{"","medical",0.05},
{"","generic",0.35},
{"","military",0.07},
{"ItemEtool","weapon",0.03},
{"ItemSandbag","magazine",0.02},
{"ItemFuelBarrelEmpty","magazine",0.03},
{"fuel_pump_kit","magazine",0.01},
{"machineguns", "cfglootweapon", 0.01 }
} */

View File

@@ -1,4 +1,10 @@
//{Loot_GROUP, 2, pistols}, //{Loot_GROUP, 2, pistols},
//{Loot_GROUP, 2, shotgunsingleshot},
//{Loot_GROUP, 2, farmweapons},
//{Loot_GROUP, 2, sniperrifles},
//{Loot_GROUP, 2, submachinegun},
//{Loot_GROUP, 2, assaultrifles},
//{Loot_GROUP, 2, militaryshotguns},
pistols[] = { pistols[] = {
{Loot_WEAPON, 2, Makarov} {Loot_WEAPON, 2, Makarov}
,{Loot_WEAPON, 2, Colt1911} ,{Loot_WEAPON, 2, Colt1911}