mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Add a tall safe
This safe is the biggest version in-game. The safe is not in by default. It is up to the server admins to use it. Model made by @Helion4
This commit is contained in:
@@ -11,6 +11,7 @@ class VaultStorage: Land_A_tent {
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lockedClass = "VaultStorageLocked";
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packedClass = "WeaponHolder_ItemVault";
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};
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class VaultStorageLocked: Land_A_tent {
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placement = "vertical";
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vehicleClass = "DayZ Epoch Buildables";
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@@ -41,7 +42,8 @@ class VaultStorage2: Land_A_tent {
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transportMaxBackpacks = 20;
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lockedClass = "VaultStorage2Locked";
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packedClass = "WeaponHolder_ItemVault2";
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};
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};
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class VaultStorage2Locked: Land_A_tent {
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placement = "vertical";
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vehicleClass = "DayZ Epoch Buildables";
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@@ -59,6 +61,37 @@ class VaultStorage2Locked: Land_A_tent {
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nounderground = 0;
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};
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class TallSafe: Land_A_tent {
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placement = "vertical";
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vehicleClass = "DayZ Epoch Buildables";
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displayName = "$STR_EPOCH_SAFE";
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model = "\z\addons\dayz_epoch_v\props\safe_tall\tallsafe.p3d";
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destrType = "DestructNo";
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armor = 2600;
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transportMaxMagazines = 600;
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transportMaxWeapons = 75;
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transportMaxBackpacks = 30;
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lockedClass = "TallSafeLocked";
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packedClass = "WeaponHolder_TallSafe";
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};
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class TallSafeLocked: Land_A_tent {
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placement = "vertical";
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vehicleClass = "DayZ Epoch Buildables";
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displayName = "$STR_EPOCH_SAFE_LOCKED";
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model = "\z\addons\dayz_epoch_v\props\safe_tall\tallsafe.p3d";
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destrType = "DestructNo";
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armor = 2600;
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transportMaxMagazines = 0;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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offset[] = {0,2.5,0};
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lockable = 4;
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unlockedClass = "TallSafe";
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requireplot = 0;
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nounderground = 0;
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};
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class LockboxStorage: Land_A_tent {
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vehicleClass = "DayZ Epoch Buildables";
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displayName = $STR_EPOCH_LOCKBOX;
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@@ -71,6 +104,7 @@ class LockboxStorage: Land_A_tent {
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lockedClass = "LockboxStorageLocked";
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packedClass = "WeaponHolder_ItemLockbox";
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};
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class LockboxStorageLocked: Land_A_tent {
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vehicleClass = "DayZ Epoch Buildables";
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displayName = $STR_EPOCH_LOCKBOX_LOCKED;
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@@ -100,6 +134,7 @@ class LockboxStorage2: Land_A_tent {
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lockedClass = "LockboxStorage2Locked";
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packedClass = "WeaponHolder_ItemLockbox2";
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};
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class LockboxStorage2Locked: Land_A_tent {
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vehicleClass = "DayZ Epoch Buildables";
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displayName = "$STR_EPOCH_LOCKBOX_LOCKED+";
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@@ -128,6 +163,7 @@ class LockboxStorageWinter: Land_A_tent {
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lockedClass = "LockboxStorageWinterLocked";
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packedClass = "WeaponHolder_ItemLockboxWinter";
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};
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class LockboxStorageWinterLocked: Land_A_tent {
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vehicleClass = "DayZ Epoch Buildables";
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displayName = $STR_EPOCH_LOCKBOX_LOCKED;
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@@ -157,6 +193,7 @@ class LockboxStorageWinter2: Land_A_tent {
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lockedClass = "LockboxStorageWinter2Locked";
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packedClass = "WeaponHolder_ItemLockboxWinter2";
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};
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class LockboxStorageWinter2Locked: Land_A_tent {
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vehicleClass = "DayZ Epoch Buildables";
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displayName = "$STR_EPOCH_LOCKBOX_LOCKED+";
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@@ -171,4 +208,4 @@ class LockboxStorageWinter2Locked: Land_A_tent {
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unlockedClass = "LockboxStorageWinter2";
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nounderground = 0;
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requireplot = 0;
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};
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};
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