Add a tall safe

This safe is the biggest version in-game. The safe is not in by default. It is up to the server admins to use it.

Model made by @Helion4
This commit is contained in:
AirwavesMan
2020-12-05 14:52:15 +01:00
parent 5d02283af8
commit 021f22bf0e
8 changed files with 77 additions and 12 deletions

View File

@@ -11,6 +11,7 @@ class VaultStorage: Land_A_tent {
lockedClass = "VaultStorageLocked";
packedClass = "WeaponHolder_ItemVault";
};
class VaultStorageLocked: Land_A_tent {
placement = "vertical";
vehicleClass = "DayZ Epoch Buildables";
@@ -41,7 +42,8 @@ class VaultStorage2: Land_A_tent {
transportMaxBackpacks = 20;
lockedClass = "VaultStorage2Locked";
packedClass = "WeaponHolder_ItemVault2";
};
};
class VaultStorage2Locked: Land_A_tent {
placement = "vertical";
vehicleClass = "DayZ Epoch Buildables";
@@ -59,6 +61,37 @@ class VaultStorage2Locked: Land_A_tent {
nounderground = 0;
};
class TallSafe: Land_A_tent {
placement = "vertical";
vehicleClass = "DayZ Epoch Buildables";
displayName = "$STR_EPOCH_SAFE";
model = "\z\addons\dayz_epoch_v\props\safe_tall\tallsafe.p3d";
destrType = "DestructNo";
armor = 2600;
transportMaxMagazines = 600;
transportMaxWeapons = 75;
transportMaxBackpacks = 30;
lockedClass = "TallSafeLocked";
packedClass = "WeaponHolder_TallSafe";
};
class TallSafeLocked: Land_A_tent {
placement = "vertical";
vehicleClass = "DayZ Epoch Buildables";
displayName = "$STR_EPOCH_SAFE_LOCKED";
model = "\z\addons\dayz_epoch_v\props\safe_tall\tallsafe.p3d";
destrType = "DestructNo";
armor = 2600;
transportMaxMagazines = 0;
transportMaxWeapons = 0;
transportMaxBackpacks = 0;
offset[] = {0,2.5,0};
lockable = 4;
unlockedClass = "TallSafe";
requireplot = 0;
nounderground = 0;
};
class LockboxStorage: Land_A_tent {
vehicleClass = "DayZ Epoch Buildables";
displayName = $STR_EPOCH_LOCKBOX;
@@ -71,6 +104,7 @@ class LockboxStorage: Land_A_tent {
lockedClass = "LockboxStorageLocked";
packedClass = "WeaponHolder_ItemLockbox";
};
class LockboxStorageLocked: Land_A_tent {
vehicleClass = "DayZ Epoch Buildables";
displayName = $STR_EPOCH_LOCKBOX_LOCKED;
@@ -100,6 +134,7 @@ class LockboxStorage2: Land_A_tent {
lockedClass = "LockboxStorage2Locked";
packedClass = "WeaponHolder_ItemLockbox2";
};
class LockboxStorage2Locked: Land_A_tent {
vehicleClass = "DayZ Epoch Buildables";
displayName = "$STR_EPOCH_LOCKBOX_LOCKED+";
@@ -128,6 +163,7 @@ class LockboxStorageWinter: Land_A_tent {
lockedClass = "LockboxStorageWinterLocked";
packedClass = "WeaponHolder_ItemLockboxWinter";
};
class LockboxStorageWinterLocked: Land_A_tent {
vehicleClass = "DayZ Epoch Buildables";
displayName = $STR_EPOCH_LOCKBOX_LOCKED;
@@ -157,6 +193,7 @@ class LockboxStorageWinter2: Land_A_tent {
lockedClass = "LockboxStorageWinter2Locked";
packedClass = "WeaponHolder_ItemLockboxWinter2";
};
class LockboxStorageWinter2Locked: Land_A_tent {
vehicleClass = "DayZ Epoch Buildables";
displayName = "$STR_EPOCH_LOCKBOX_LOCKED+";
@@ -171,4 +208,4 @@ class LockboxStorageWinter2Locked: Land_A_tent {
unlockedClass = "LockboxStorageWinter2";
nounderground = 0;
requireplot = 0;
};
};