fix vaults

This commit is contained in:
A Clark
2012-11-24 12:29:14 -06:00
parent beaa60e59a
commit 0037b7a6a6
5 changed files with 23 additions and 21 deletions

View File

@@ -1584,7 +1584,6 @@ class CfgVehicles
{
class NonStrategic;
class BuiltItems: NonStrategic{};
class BuiltItemsVault: NonStrategic{};
class TrapItems: NonStrategic{};
class Wire_cat1: BuiltItems
{
@@ -1605,17 +1604,6 @@ class CfgVehicles
displayName = "Wire (CAT2)";
model = "\dayz_equip\models\wire_cat2.p3d";
};
class VaultStorageLocked: BuiltItemsVault
{
scope = 2;
destrType = "DestructNo";
cost = 100;
model = "\dayz_equip\models\safe1.p3d";
mapSize = 2;
armor = 2000;
displayName = "Locked Vault";
vehicleClass = "Fortifications";
};
class Hedgehog_DZ: BuiltItems
{
scope = 2;
@@ -1931,11 +1919,27 @@ class CfgVehicles
displayName = "Vault";
model = "\dayz_equip\models\safe1.p3d";
destrType = "DestructNo";
armor = 5000;
armor = 2000;
transportMaxMagazines = 200;
transportMaxWeapons = 10;
transportMaxBackpacks = 5;
};
class VaultStorageLocked: Land_A_tent
{
vehicleClass = "Survival";
displayName = "Locked Vault";
model = "\dayz_equip\models\safe1.p3d";
destrType = "DestructNo";
armor = 2000;
memoryPointSupply = "";
supplyRadius = 0;
transportMaxWeapons = 0;
transportMaxMagazines = 0;
transportMaxBackpacks = 0;
transportAmmo = 0;
transportRepair = 0;
transportFuel = 0;
};
class CardboardBox: ReammoBox
{