Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/CfgMagazines.hpp
A Man d95a7673a8 Add 50 placeholder items for server admins to use
Server admins can add new items by re-naming the new placeholder items. E.g.: Placeholder_01_kit can be re-named by overwriting the string within the missionfile. This is for example useful to bind arma buildable to an actual in-game item which can be crafted or looted.
2022-05-29 15:42:58 +02:00

72 lines
2.2 KiB
C++

class CfgMagazines
{
//External references
class CA_Magazine;
class HandGrenade;
class CA_LauncherMagazine;
//Weapon magazines
#include "Magazines\Magazines.hpp"
//Attachments
#include "Attachments\Attachments.hpp"
//Consumables: food, drinks, fish, meat, harvestable food, garlic
#include "Consumables\Consumables.hpp"
//Trash
#include "Trash\Trash.hpp"
//Clothing
#include "Clothing\Clothing.hpp"
//Medical
#include "Medical\Medical.hpp"
//Currency
#include "Items\Currency\Briefcase.hpp"
#include "Items\Currency\GoldBar.hpp"
#include "Items\Currency\SilverBar.hpp"
#include "Items\Currency\CopperBar.hpp"
//#include "Items\Currency\BronzeBar.hpp" //The Bronze Bar has no model
#include "Items\Currency\AluminumBar.hpp"
#include "Items\Currency\TinBar.hpp"
//All other items
#include "Items\Flares.hpp" // Chemlight and Roadflare
#include "Items\Bulk.hpp" // Bulk crates for wholesaler
#include "Items\Gems.hpp"
#include "Items\Ores.hpp"
#include "Items\ChainsawGas.hpp"
#include "Items\DocumentsPapers.hpp"
#include "Items\Explosives.hpp"
#include "Items\BarrelsCans.hpp"
#include "Items\ToolCrafting.hpp" //Sledgehammer, Crossbow
#include "Items\Paints.hpp"
#include "Items\Planting.hpp" //Kilo of Hemp, Fertilizer
#include "Items\Wood.hpp"
#include "Items\Metal.hpp"
#include "Items\Concrete.hpp" //Cinder, Mortar, Stone, Brick
#include "Items\Textiles.hpp"
#include "Items\Electronics.hpp" //Nails, screws, cards, hotwire kit etc.
#include "Items\Locks.hpp"
#include "Items\VehicleParts.hpp" //Vehicle parts
#include "Items\DogTags.hpp"
#include "Items\ZombieParts.hpp"
#include "Items\AnimalSkin.hpp"
#include "Items\Misc.hpp" //Nails, screws, cards, hotwire kit etc.
//Building items - all items that can be build and placed in-game
#include "Buildings\BearTrap.hpp"
#include "Buildings\TripWire.hpp"
#include "Buildings\Camonets.hpp"
#include "Buildings\Sandbag.hpp"
#include "Buildings\ModularBuilding.hpp"
#include "Buildings\Fences.hpp"
#include "Buildings\Storage.hpp"
#include "Buildings\Tent.hpp"
#include "Buildings\Misc.hpp"
#include "Buildings\StaticWeapons.hpp"
#include "Buildings\Plants.hpp"
#include "Buildings\Placeholders.hpp"
};