mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
179 lines
3.4 KiB
C++
179 lines
3.4 KiB
C++
#include "Configs\basicdefines.hpp"
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#include "Configs\CfgNonAIVehicles.hpp"
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class CfgPatches {
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class dayz_code {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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requiredAddons[] = {
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"map_eu",
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//dayz_anim references all CA addons
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"dayz_anim",
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//dayz addons
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"dayz",
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"dayz_buildings",
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"dayz_communityassets",
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"dayz_communityweapons",
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"dayz_equip",
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"dayz_sfx",
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"dayz_vehicles",
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"dayz_weapons",
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"community_crossbow",
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//shacktac addons
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"st_bunnyhop",
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"st_collision",
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"st_evasive",
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//Extra Epoch Addons
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"asc_eu_lights",
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"gnt_c185",
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"usec_ch53",
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"RedRyder"
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};
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};
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class DZ_DebriefingRemoved
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{
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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requiredAddons[] = {"CAUI"};
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};
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};
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class CfgMods
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{
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class DayZ
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{
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dir = "@DayZ_Epoch";
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name = "DayZ Epoch";
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picture = "z\addons\dayz_code\gui\dayz_logo_ca.paa";
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hidePicture = 0;
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hideName = 0;
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action = "http://www.dayzepoch.com";
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version = "1.0.6";
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hiveVersion = 0.96; //0.93
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};
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};
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class CfgWorlds
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{
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initWorld = "Chernarus";
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demoWorld = "Chernarus";
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class DefaultWorld
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{
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class Weather
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{
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class Overcast
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{
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class Weather1;
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class Weather2;
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class Weather3;
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class Weather4;
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class Weather5;
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};
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};
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};
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class CAWorld: DefaultWorld
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{
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class Weather: Weather
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{
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class Overcast: Overcast
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{
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class Weather1: Weather1
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{
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waves = 0.2;
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};
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class Weather7: Weather1
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{
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waves = 0.2;
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};
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class Weather2: Weather2
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{
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waves = 0.22;
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};
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class Weather3: Weather3
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{
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waves = 0.32;
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};
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class Weather4: Weather4
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{
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waves = 0.52;
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};
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class Weather5: Weather5
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{
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waves = 0.72;
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};
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class Weather6: Weather5
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{
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waves = 2.00;
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};
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};
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};
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};
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};
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class CfgAddons
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{
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access = 1;
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class PreloadBanks {};
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class PreloadAddons
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{
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class dayz
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{
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list[] =
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{
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"dayz_code",
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"dayz",
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"dayz_equip",
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"dayz_communityassets",
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"dayz_weapons",
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"dayz_communityweapons",
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"dayz_sfx",
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"ST_bunnyhop",
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"st_collision",
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"st_evasive",
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"asc_eu_lights",
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"gnt_c185",
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"usec_ch53",
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"RedRyder",
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"dayz_epoch_b",
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"CfgVehicles"
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};
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};
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};
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};
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#include "Configs\rscTitles.hpp"
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#include "Configs\CfgWorlds.hpp"
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#include "Configs\CfgMoves.hpp"
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#include "Configs\CfgVehicles\CfgVehicles.hpp"
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#include "Configs\CfgWeapons\CfgWeapons.hpp"
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#include "Configs\CfgCrafting\CfgCrafting.hpp"
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#include "Configs\CfgConstruction\CfgConstruction.hpp"
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#include "Configs\CfgMagazines\CfgMagazines.hpp"
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#include "Configs\CfgLoot\CfgLoot.hpp"
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#include "Configs\CfgMarkers.hpp"
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#include "Configs\CfgAmmo.hpp"
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#include "Configs\CfgObjectCompositions.hpp"
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#include "Configs\CfgTownGenerator\CfgTownGeneratorChernarus.hpp"
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#include "Configs\CfgGrid\CfgGrid.hpp"
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#include "Configs\CfgFaces.hpp"
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#include "Configs\CfgGlasses.hpp"
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#include "Configs\CfgArma.hpp"
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#include "Configs\CfgRecoils.hpp"
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#include "gui\padlock\padlock_ui.hpp"
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//Duplicates that need to be checked against first block
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//#include "Configs\CfgVehicles.hpp"
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//#include "Configs\CfgMagazines.hpp"
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//#include "Configs\CfgAmmo.hpp"
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//#include "Configs\CfgLoot\CfgBuildingLoot.hpp"
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//Epoch Additions
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#include "Configs\RscDisplay\safegui.hpp"
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#include "Configs\RscDisplay\dialog.hpp"
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#include "Configs\RscDisplay\deathboards.hpp"
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#include "Configs\CfgExtra\snappoints.hpp"
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#include "external\R3F_Realism\R3F_Weight\R3F_CfgWeight.h" |