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https://github.com/EpochModTeam/DayZ-Epoch.git
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* Localization changes/additions. Fixes a few localizations, extends range for removing camo nets from toolbox by 10m, I have found that 5m is just not enough. * Toolbox change Update camonet removal to 10m instead of 5m * Safe zone no building near/blacklisted buildings no building near Adds a check in dze_buildChecks to disallow building within a certain distance of a safezone or a blacklisted object name. * typo fix typo * Safezone/blacklisted changes As per requests. * Rework Rework * Remove unused variables as per subject * Misc changes Fix unprivated var in calcfreespace Made single currency buy/sell reporting more englishery Localization cleanup of extra spaces * rework rework
33 lines
894 B
C++
33 lines
894 B
C++
class LockboxStorageLocked: Land_A_tent {
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vehicleClass = "Survival";
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displayName = $STR_EPOCH_LOCKBOX_LOCKED;
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model = "\z\addons\dayz_epoch\models\lockbox.p3d";
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destrType = "DestructNo";
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armor = 800;
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transportMaxMagazines = 0;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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offset[] = {0,1.5,0.5};
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lockable = 2;
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unlockedClass = "LockboxStorage";
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nounderground = 0;
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requireplot = 0;
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};
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class LockboxStorage: Land_A_tent {
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vehicleClass = "Survival";
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displayName = $STR_EPOCH_LOCKBOX;
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model = "\z\addons\dayz_epoch\models\lockbox.p3d";
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destrType = "DestructNo";
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armor = 800;
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transportMaxMagazines = 50;
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transportMaxWeapons = 20;
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transportMaxBackpacks = 10;
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lockedClass = "LockboxStorageLocked";
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packedClass = "WeaponHolder_ItemLockbox";
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};
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class WeaponHolder_ItemLockbox: WeaponHolder {
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scope = public;
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displayName = $STR_EPOCH_LOCKBOX;
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seedItem = "ItemLockbox";
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}; |