mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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The buying list now acts like a shopping cart. It is no longer cleared when switching between categories or containers. Closing the dialog or switching to sell mode still clears it. Also fixed: - Filter button in sell mode - Bug where filtering sellable list readded items already moved to selling list - Visual price display not clearing when remove all button is used on buying list - Gear container picture showing rank instead of portrait in buy mode - Dialog is no longer closed when trying to sell zero items - LbCurSel is now reset when the buyable list is cleared - Category is no longer opened onLbSelChanged. Instead you need to double click or use the "View" button, so the arrow keys can be used for selecting too.
68 lines
1.8 KiB
Plaintext
68 lines
1.8 KiB
Plaintext
/**
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* call Z_getContainer
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*
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* Switches between selling and buying and the item container (gear/vehicle/bakcpack) and initiates item loading.
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**/
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private ["_lbIndex","_canBuyInVehicle"];
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#include "defines.hpp"
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(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_SLOTSDISPLAY) ctrlSetText format["0 / 0 / 0"];
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if (Z_Selling) then {
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call Z_clearBuyingList;
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Z_BuyingArray = [];
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};
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call Z_clearLists;
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Z_SellableArray = [];
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Z_SellArray = [];
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_lbIndex = _this select 0;
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(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_ITEMINFO) ctrlSetStructuredText parseText "";
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call Z_calcPrice;
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if(Z_Selling)then{
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switch (_lbIndex) do {
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case 0: {
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[localize "STR_EPOCH_TRADE_SELLING_BACKPACK"] call Z_filleTradeTitle;
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Z_SellingFrom = 0;
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call Z_getBackpackItems;
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};
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case 1: {
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[localize "STR_EPOCH_TRADE_SELLING_VEHICLE"] call Z_filleTradeTitle;
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Z_SellingFrom = 1;
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call Z_getVehicleItems;
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};
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case 2: {
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[localize "STR_EPOCH_TRADE_SELLING_GEAR"] call Z_filleTradeTitle;
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Z_SellingFrom = 2;
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call Z_getGearItems;
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};
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};
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}else{
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ctrlSetText [Z_AT_TRADERLINE2, " "];
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ctrlSetText [Z_AT_TRADERLINE1, localize "STR_EPOCH_TRADE_SELLING_ALL"];
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switch (_lbIndex) do {
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case 0: {
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Z_SellingFrom = 0;
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[localize "STR_EPOCH_TRADE_BUYING_BACKPACK"] call Z_filleTradeTitle;
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[0] call Z_calculateFreeSpace;
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};
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case 1: {
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Z_SellingFrom = 1;
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[localize "STR_EPOCH_TRADE_BUYING_VEHICLE"] call Z_filleTradeTitle;
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_canBuyInVehicle = true call Z_checkCloseVehicle;
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if(_canBuyInVehicle)then{
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[1] call Z_calculateFreeSpace;
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}else{
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systemChat localize "STR_EPOCH_PLAYER_245";
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(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_SLOTSDISPLAY) ctrlSetText format["%1 / %2 / %3",0,0,0];
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};
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};
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case 2: {
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Z_SellingFrom = 2;
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[localize "STR_EPOCH_TRADE_BUYING_GEAR"] call Z_filleTradeTitle;
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[2] call Z_calculateFreeSpace;
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};
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};
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};
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