Files
DayZ-Epoch/SQF/dayz_code/groups/rejectGroup.sqf
ebaydayz f770b0a85d Add group system
Initial commit, not tested in multiplayer yet. Some revisions still left
to do.
2016-10-27 16:06:49 -04:00

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426 B
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private "_uid";
_uid = getPlayerUID player;
//Remove all invites to this player
{
if (_uid == _x select 1) then {
dayz_activeInvites set [_forEachIndex,"delete"];
};
} forEach dayz_activeInvites;
dayz_activeInvites = dayz_activeInvites - ["delete"];
_this ctrlShow false;
//Sync change to all remote machines (less data than sending whole array)
PVDZ_groupInvite = [false,_uid];
publicVariableServer "PVDZ_groupInvite";