Files
DayZ-Epoch/SQF/dayz_code/traps/functions/setup.sqf
A Man e72394d6da Remove ObjectID and ObjectUID from PVDZ_obj_Destroy calls
This is just the first commit for the removel of all global set ObjectIDs and ObjectUIDs.
Also objects will no longer be send over the network. Only the netID will. The actual object can be resolved with the netID on the server.
2022-03-24 17:17:45 +01:00

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local _trap = _this select 0;
if (!isNull _trap) then {
while { true } do {
local _armed = _trap getVariable "armed";
if (isNull _trap) exitWith { /* break from loop */ };
if (!isNil "_armed") exitWith {
if (isServer) then {
dayz_traps set [count dayz_traps, _trap];
};
};
uiSleep 0.5;
};
};