Files
DayZ-Epoch/SQF/dayz_code/compile/fn_gearMenuChecks.sqf
icomrade 6f0470f598 Fix #1364
Holy shit it was accessible from 25 meters!
2014-06-30 17:46:56 -04:00

21 lines
587 B
Plaintext

private ["_cTarget","_isOk","_Dis","_display","_inVehicle"];
disableSerialization;
_display = (_this select 0);
_inVehicle = (vehicle player) != player;
_cTarget = cursorTarget;
if(_inVehicle) then {
_cTarget = (vehicle player);
};
_isOk = false;
{
if(!_isOk) then {
_isOk = _cTarget isKindOf _x;
};
} count ["LandVehicle","Air", "Ship"];
_Dis = if (_cTarget isKindOf "USEC_ch53_E") then {25;} else {12;};
if((locked _cTarget) && _isOk && (((vehicle player) distance _cTarget) < _Dis)) then {
cutText [(localize "str_epoch_player_7") , "PLAIN DOWN"];
_display closeDisplay 1;
};