Files
DayZ-Epoch/TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/traders.sqf
2014-02-12 13:16:14 -06:00

506 lines
29 KiB
Plaintext

_unit_0 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Profiteer1", [5552.4077, 8770.1514, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_0 = _this;
_this setDir -379.36389;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
};
_unit_1 = objNull;
if (true) then
{
_this = _group_0 createUnit ["RU_Worker4", [5542.8452, 8758.9189, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_1 = _this;
_this setDir -20.602602;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_2 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Citizen3", [5538.1587, 8755.9873, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_2 = _this;
_this setDir -25.471672;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_3 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Soldier_Sniper_KSVK_PMC", [5531.3525, 8754.4307, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_3 = _this;
_this setDir -55.216373;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_4 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Soldier_GL_PMC", [5528.4814, 8753.5547, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_4 = _this;
_this setDir 16.056473;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_5 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Doctor", [5523.5796, 8750.2285, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_5 = _this;
_this setDir -18.214668;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_0 = objNull;
if (true) then
{
_this = _group_0 createUnit ["GUE_Soldier_3", [7344.2422, 4301.9624], [], 0, "CAN_COLLIDE"];
_unit_0 = _this;
_this setDir 70.416916;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_3 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Citizen3", [7357.0015, 4325.874, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_3 = _this;
_this setDir 27.519766;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_4 = objNull;
if (true) then
{
_this = _group_0 createUnit ["RU_Worker4", [7350.311, 4331.0913, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_4 = _this;
_this setDir 51.095901;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_5 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Soldier_GL_PMC", [7361.0786, 4331.8047, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_5 = _this;
_this setDir -158.64336;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_6 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Soldier_Sniper_KSVK_PMC", [7358.4722, 4332.5903, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_6 = _this;
_this setDir 170.36325;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_7 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Doctor", [7398.853, 4296.9365, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_7 = _this;
_this setDir -106.97213;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_27 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Doctor", [11683.566, 15176.128, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_unit_27 = _this;
_this setDir 4.9265957;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_28 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Soldier_Sniper_KSVK_PMC", [11692.892, 15168.224, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_28 = _this;
_this setDir -5.3685398;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_29 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Soldier_GL_PMC", [11690.494, 15170.197, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_29 = _this;
_this setDir -296.60391;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_33 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Citizen3", [11677.949, 15180.685], [], 0, "CAN_COLLIDE"];
_unit_33 = _this;
_this setDir 70.184601;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_35 = objNull;
if (true) then
{
_this = _group_0 createUnit ["RU_Worker4", [11672.519, 15187.295, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_35 = _this;
_this setDir 28.252007;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_36 = objNull;
if (true) then
{
_this = _group_0 createUnit ["RU_Woodlander4", [11672.036, 15206.883, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_36 = _this;
_this setDir 43.472839;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_0 = objNull;
if (true) then
{
_this = _group_0 createUnit ["GUE_Woodlander1", [10938.677, 651.23663, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_0 = _this;
_this setDir 28.1598;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_1 = objNull;
if (true) then
{
_this = _group_0 createUnit ["RU_Worker1", [10966.954, 654.58276, 0.97554183], [], 0, "CAN_COLLIDE"];
_unit_1 = _this;
_this setDir 224.19429;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_2 = objNull;
if (true) then
{
_this = _group_0 createUnit ["RU_Farmwife5", [10954.223, 658.16821, 0.22649978], [], 0, "CAN_COLLIDE"];
_unit_2 = _this;
_this setDir 124.9443;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_4 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Dr_Hladik_EP1", [10958.092, 663.19617, 2.0027161e-005], [], 0, "CAN_COLLIDE"];
_unit_4 = _this;
_this setDir 138.0876;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_0 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Soldier_Sniper_PMC", [15598.164, 16402.732, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_0 = _this;
_this setDir -94.840897;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_1 = objNull;
if (true) then
{
_this = _group_0 createUnit ["RU_Damsel5", [15595.011, 16378.547, 0.10890254], [], 0, "CAN_COLLIDE"];
_unit_1 = _this;
_this setDir -43.61562;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_2 = objNull;
if (true) then
{
_this = _group_0 createUnit ["RU_Doctor", [15576.031, 16377.422, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_2 = _this;
_this setDir 33.437065;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_4 = objNull;
if (true) then
{
_this = _group_0 createUnit ["GUE_Woodlander3", [15579.386, 16376.245], [], 0, "CAN_COLLIDE"];
_unit_4 = _this;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_20 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Ins_Soldier_GL_DZ", [6813.0103, 8539.0498, 0.24721491], [], 0, "CAN_COLLIDE"];
_unit_20 = _this;
_this setDir -139.99222;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_21 = objNull;
if (true) then
{
_this = _group_0 createUnit ["GUE_Soldier_Pilot", [16720.865, 10214.762, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
_unit_21 = _this;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_22 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Profiteer2_EP1", [5418.9609, 9503.3301, -8.1300735e-005], [], 0, "CAN_COLLIDE"];
_unit_22 = _this;
_this setDir 96.513527;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_23 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Worker4", [10577.302, 16777.303, 0.00029063225], [], 0, "CAN_COLLIDE"];
_unit_23 = _this;
_this setDir 30.918655;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_25 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Worker4", [17331.977, 12930.315, 0.026711226], [], 0, "CAN_COLLIDE"];
_unit_25 = _this;
_this setDir -50.771896;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_28 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Profiteer2_EP1", [10698.253, 5983.9556, 1.2587931], [], 0, "CAN_COLLIDE"];
_unit_28 = _this;
_this setDir -40.017792;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_30 = objNull;
if (true) then
{
_this = _group_0 createUnit ["GUE_Commander", [17503.266, 7163.0801], [], 0, "CAN_COLLIDE"];
_unit_30 = _this;
_this setDir -120.11973;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_31 = objNull;
if (true) then
{
_this = _group_0 createUnit ["GUE_Soldier_CO", [17503.395, 7159.9517, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_31 = _this;
_this setDir -70.523041;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_32 = objNull;
if (true) then
{
_this = _group_0 createUnit ["GUE_Worker2", [17503.697, 7155.4609, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_32 = _this;
_this setDir -88.219208;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_45 = objNull;
if (true) then
{
_this = _group_0 createUnit ["GUE_Commander", [4073.061, 7257.9731, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_45 = _this;
_this setDir -36.958515;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_46 = objNull;
if (true) then
{
_this = _group_0 createUnit ["GUE_Soldier_CO", [4074.7593, 7260.0825, -0.062282562], [], 0, "CAN_COLLIDE"];
_unit_46 = _this;
_this setDir -83.040123;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_47 = objNull;
if (true) then
{
_this = _group_0 createUnit ["GUE_Worker2", [4075.8738, 7263.9927, -0.15314865], [], 0, "CAN_COLLIDE"];
_unit_47 = _this;
_this setDir -94.388802;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_0 = objNull;
if (true) then
{
_this = _group_0 createUnit ["GUE_Soldier_2", [13340.847, 8610.9043], [], 0, "CAN_COLLIDE"];
_unit_0 = _this;
_this setDir 38.779274;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_2 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Reynolds_PMC", [9864.4287, 7471.3115, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_2 = _this;
_this setDir -76.576241;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_14 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Doctor", [15295.845, 9287.3516, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_unit_14 = _this;
_this setDir 82.842331;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_17 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Soldier_Sniper_KSVK_PMC", [15318.384, 9304.9199, -4.7683716e-005], [], 0, "CAN_COLLIDE"];
_unit_17 = _this;
_this setDir 186.42917;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_20 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Soldier_GL_PMC", [15313.905, 9304.9209, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_20 = _this;
_this setDir -180.25139;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_22 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Rocker4", [15318.999, 9260.8164, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_unit_22 = _this;
_this setDir -92.110161;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_23 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Citizen3", [15299.092, 9303.5088, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
_unit_23 = _this;
_this setDir 180.97282;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_24 = objNull;
if (true) then
{
_this = _group_0 createUnit ["RU_Worker4", [15306.199, 9303.7803, 2.9563904e-005], [], 0, "CAN_COLLIDE"];
_unit_24 = _this;
_this setDir -179.09961;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};