Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgServerTraderCategories/NeutralCookedMeats.hpp
2014-02-04 15:00:44 +01:00

44 lines
1014 B
C++

class NeutralCookedMeats {
tid = 634;
class FoodbaconCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar",1};
sell[] = {2,"ItemSilverBar",1};
};
class FoodbeefCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar",1};
sell[] = {2,"ItemSilverBar",1};
};
class FoodchickenCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar",1};
sell[] = {2,"ItemSilverBar",1};
};
class FoodmuttonCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar",1};
sell[] = {2,"ItemSilverBar",1};
};
class FoodrabbitCooked {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz",1};
sell[] = {1,"ItemSilverBar10oz",1};
};
class ItemTroutCooked {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemSilverBar10oz",1};
};
class ItemSeaBassCooked {
type = "trade_items";
buy[] = {3,"ItemGoldBar",1};
sell[] = {2,"ItemSilverBar10oz",1};
};
class ItemTunaCooked {
type = "trade_items";
buy[] = {4,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
};