Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgServerTraderCategories/BanditClothing.hpp
2014-02-04 15:00:44 +01:00

64 lines
1.5 KiB
C++

class BanditClothing {
tid = 575;
class Skin_Bandit1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Skin_Bandit2_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Skin_GUE_Commander_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Skin_GUE_Soldier_2_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Skin_GUE_Soldier_CO_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Skin_GUE_Soldier_Crew_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Skin_GUE_Soldier_Sniper_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Skin_Ins_Soldier_GL_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Skin_TK_INS_Soldier_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Skin_TK_INS_Warlord_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Skin_BanditW1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
class Skin_BanditW2_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar",1};
sell[] = {1,"ItemGoldBar",1};
};
};