Files
DayZ-Epoch/SQF/dayz_code/medical/publicEH/medTransfuse.sqf
2014-01-12 16:08:06 +01:00

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946 B
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// animHealed.sqf
private ["_array","_unit","_medic","_display","_control","_rndInfection","_TransfusionInfection"];
disableserialization;
_array = _this; //_this select 0;
_unit = _array select 0;
_medic = _array select 1;
_rndInfection = (random 15);
_TransfusionInfection = (_rndInfection < 1);
if (_unit == player) then {
r_player_blood = r_player_bloodTotal;
r_player_lowblood = false;
10 fadeSound 1;
"dynamicBlur" ppEffectAdjust [0]; "dynamicBlur" ppEffectCommit 5;
"colorCorrections" ppEffectAdjust [1, 1, 0, [1, 1, 1, 0.0], [1, 1, 1, 1], [1, 1, 1, 1]];"colorCorrections" ppEffectCommit 5;
if (_TransfusionInfection) then {
r_player_infected = true;
player setVariable["USEC_infected",true,true];
};
//Ensure Control is visible
_display = uiNamespace getVariable 'DAYZ_GUI_display';
_control = _display displayCtrl 1300;
_control ctrlShow true;
player setVariable["USEC_BloodQty",r_player_bloodTotal,true];
};