mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
DB traders are no longer in. We can now compile all trading function directly at the start. This makes it easier for server admins to modify them.
86 lines
3.7 KiB
Plaintext
86 lines
3.7 KiB
Plaintext
#define STRINGIFY(x) #x
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#define PATH(sub_path) STRINGIFY(\z\addons\dayz_code\actions\AdvancedTrading\functions\sub_path)
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#define CPP compile preprocessFileLineNumbers
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private ["_tempGemList","_tempWorthList","_largest","_LargestGem"];
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Z_SellingFrom = 2;
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DZE_GemList = [];
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DZE_GemWorthList = [];
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Z_Selling = true;
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Z_OriginalSellableArray = [];
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Z_SellableArray = [];
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Z_SellArray = [];
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Z_OriginalBuyableArray = [];
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Z_BuyableArray = [];
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Z_BuyingArray = [];
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_tempGemList = [];
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_tempWorthList = [];
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{
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_tempGemList set [(count _tempGemList), (_x select 0)];
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_tempWorthList set [(count _tempWorthList), (_x select 1)];
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} count DZE_GemWorthArray;
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for "_i" from 0 to ((count _tempGemList) - 1) do {
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_largest = -1e9;
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{
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_largest = _largest max _x;
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} forEach _tempWorthList;
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_LargestGem = _tempGemList select (_tempWorthList find _largest);
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_tempWorthList = _tempWorthList - [_largest];
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_tempGemList = _tempGemList - [_LargestGem];
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DZE_GemList set [(count DZE_GemList), _LargestGem];
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DZE_GemWorthList set [(count DZE_GemWorthList), _largest];
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};
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Z_fillTradeTitle = CPP PATH(z_at_fillTradeTitle.sqf);
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Z_clearLists = CPP PATH(z_at_clearLists.sqf);
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Z_clearSellableList = CPP PATH(z_at_clearSellableList.sqf);
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Z_clearBuyList = CPP PATH(z_at_clearBuyList.sqf);
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Z_clearBuyingList = CPP PATH(z_at_clearBuyingList.sqf);
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Z_fillCategories = CPP PATH(z_at_fillCategories.sqf);
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Z_getItemInfo = CPP PATH(z_at_getItemInfo.sqf);
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Z_getItemConfig = CPP PATH(z_at_getItemConfig.sqf);
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Z_displayItemInfo = CPP PATH(z_at_displayItemInfo.sqf);
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Z_displayWeaponInfo = CPP PATH(z_at_displayWeaponInfo.sqf);
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Z_displayBackpackInfo = CPP PATH(z_at_displayBackpackInfo.sqf);
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Z_displayVehicleInfo = CPP PATH(z_at_displayVehicleInfo.sqf);
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Z_getContainer = CPP PATH(z_at_getContainer.sqf);
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Z_getBackpackItems = CPP PATH(z_at_getBackpackItems.sqf);
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Z_getVehicleItems = CPP PATH(z_at_getVehicleItems.sqf);
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Z_getGearItems = CPP PATH(z_at_getGearItems.sqf);
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Z_logTrade = CPP PATH(z_at_logTrade.sqf);
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Z_filterList = CPP PATH(z_at_filterList.sqf);
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Z_checkArrayInConfig = CPP PATH(z_at_checkArrayInConfig.sqf);
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Z_calcPrice = CPP PATH(z_at_calcPrice.sqf);
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Z_fillCategoryList = CPP PATH(z_at_fillCategoryList.sqf);
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Z_fillSellList = CPP PATH(z_at_fillSellList.sqf);
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Z_fillSellingList = CPP PATH(z_at_fillSellingList.sqf);
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Z_pushItemToList = CPP PATH(z_at_pushItemToList.sqf);
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Z_removeItemFromList = CPP PATH(z_at_removeItemFromList.sqf);
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Z_pushAllToList = CPP PATH(z_at_pushAllToList.sqf);
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Z_removeAllToList = CPP PATH(z_at_removeAllToList.sqf);
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Z_SellItems = CPP PATH(z_at_sellItems.sqf);
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Z_BuyItems = CPP PATH(z_at_buyItems.sqf);
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Z_ChangeBuySell = CPP PATH(z_at_changeBuySell.sqf);
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Z_removeAllFromBuyingList = CPP PATH(z_at_removeAllFromBuyingList.sqf);
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Z_removeItemFromBuyingList = CPP PATH(z_at_removeItemFromBuyingList.sqf);
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Z_toBuyingList = CPP PATH(z_at_toBuyingList.sqf);
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Z_calcBuyableList = CPP PATH(z_at_calcBuyableList.sqf);
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Z_fillBuyableList = CPP PATH(z_at_fillBuyableList.sqf);
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Z_fillBuyingList = CPP PATH(z_at_fillBuyingList.sqf);
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Z_displayFreeSpace = CPP PATH(z_at_displayFreeSpace.sqf);
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Z_allowBuying = CPP PATH(z_at_allowBuying.sqf);
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DZE_deleteTradedVehicle = CPP PATH(DZE_deleteTradedVehicle.sqf);
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Z_checkCloseVehicle = CPP PATH(z_at_checkCloseVehicle.sqf);
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Z_canAfford = CPP PATH(z_at_canAfford.sqf);
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Z_calcFreeSpace = CPP PATH(z_at_calcFreeSpace.sqf);
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Z_returnChange = CPP PATH(z_at_returnChange.sqf);
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Z_payDefault = CPP PATH(z_at_payDefault.sqf);
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z_calcCurrency = CPP PATH(z_at_calcCurrency.sqf);
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ZUPA_fnc_removeWeaponsAndMagazinesCargo = CPP PATH(zupa_fnc_removeWeaponsAndMagazinesCargo.sqf);
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