Files
DayZ-Epoch/SQF/dayz_code/actions/player_findLights.sqf

25 lines
661 B
Plaintext

/*
DayZ Find lights
Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
*/
private ["_objName","_lights","_findNearestlight"];
// allowed lights list move this later
_lights = ["lampa_ind_zebr.p3d","lampa_ind.p3d","lampa_sidl_3.p3d","lampa_sidl_2.p3d","lampa_sidl.p3d","powlines_concl.p3d","powlines_woodl.p3d"];
_findNearestlight = [];
{
if("" == typeOf _x) then {
if (alive _x) then {
_objName = _x call fn_getModelName;
if (_objName in _lights) then {
_findNearestlight set [(count _findNearestlight),_x];
};
};
};
} count nearestObjects [([player] call FNC_getPos), [], 20];