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DayZ-Epoch/SQF/dayz_code/system/BIS_Effects/fired.sqf
2022-05-05 17:58:09 +02:00

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if !(isDedicated) then {
local _amm = _this select 4;
_this call (call compile GetText (configFile >> "CfgAmmo" >> _amm >> "muzzleEffect"));
//Handle combat in vehicle
if (player in (crew (_this select 0))) then {
[player,true] call fnc_setCombat;
};
};