Files
DayZ-Epoch/SQF/dayz_server/system/server_cleanup.fsm
2013-11-13 16:01:28 -06:00

417 lines
16 KiB
Plaintext

/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, DayZ Server Cleanup">*/
/*%FSM<HEAD>*/
/*
item0[] = {"init",0,250,-75.000000,-400.000000,25.000000,-350.000000,0.000000,"init"};
item1[] = {"true",8,218,-75.000000,-175.000000,25.000000,-125.000000,0.000000,"true"};
item2[] = {"waiting",2,250,-75.000000,-100.000000,25.000000,-50.000000,0.000000,"waiting"};
item3[] = {"time_sync",4,218,-325.000000,-25.000000,-225.000000,25.000000,1.000000,"time" \n "sync"};
item4[] = {"sync_the_time",2,250,-325.000000,50.000000,-225.000000,100.000000,0.000000,"sync" \n "the time"};
item5[] = {"true",8,218,-75.000000,125.000000,25.000000,175.000000,0.000000,"true"};
item6[] = {"general_cleanup",2,250,-75.000000,200.000000,25.000000,250.000000,0.000000,"general" \n "cleanup" \n "loop"};
item7[] = {"",7,210,-304.000000,220.999985,-296.000000,229.000015,0.000000,""};
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item10[] = {"",7,210,221.000000,146.000000,229.000000,154.000000,0.000000,""};
item11[] = {"initialized",4,218,-75.000000,-325.000000,25.000000,-275.000000,0.000000,"initialized"};
item12[] = {"prepare",2,250,-75.000000,-250.000000,25.000000,-200.000000,0.000000,"prepare"};
item13[] = {"update_objects",2,250,175.000000,50.000000,275.000000,100.000000,0.000000,"update objects"};
item14[] = {"need_update",4,218,175.000000,-25.000000,275.000000,25.000000,1.000000,"need update"};
item15[] = {"cleanup_groups",4,218,-200.000000,-25.000000,-100.000000,25.000000,1.000000,"cleanup" \n "groups"};
item16[] = {"group_cleanup",2,250,-200.000000,50.000000,-100.000000,100.000000,0.000000,"group" \n "cleanup"};
item17[] = {"cleanup_null",4,218,50.000000,-25.000000,150.000000,25.000000,1.000000,"cleanup" \n "null"};
item18[] = {"cleanup_null",2,250,50.000000,50.000000,150.000000,100.000000,0.000000,"cleanup" \n "null"};
item19[] = {"cleanup",4,218,-75.000000,-25.000000,25.000000,25.000000,1.000000,"cleanup"};
item20[] = {"cleanup_objects",2,4346,-75.000000,50.000000,25.000000,100.000000,0.000000,"cleanup" \n "objects"};
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link21[] = {16,5};
link22[] = {17,18};
link23[] = {18,5};
link24[] = {19,20};
link25[] = {20,5};
globals[] = {25.000000,1,0,0,0,640,480,1,33,6316128,1,-352.091705,309.781433,349.997772,-250.100601,675,612,1};
window[] = {0,-1,-1,-1,-1,888,1810,3088,130,1,693};
*//*%FSM</HEAD>*/
class FSM
{
fsmName = "DayZ Server Cleanup";
class States
{
/*%FSM<STATE "init">*/
class init
{
name = "init";
init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "initialized">*/
class initialized
{
priority = 0.000000;
to="prepare";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!isnil ""bis_fnc_init"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "waiting">*/
class waiting
{
name = "waiting";
init = /*%FSM<STATEINIT""">*/"//diag_log ""CLEANUP: Waiting for next task"";" \n
""/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "need_update">*/
class need_update
{
priority = 1.000000;
to="update_objects";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"(( (count needUpdate_objects) > 0) && (diag_tickTime -_lastNeedUpdate> 5))"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_lastNeedUpdate = diag_tickTime;"/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
/*%FSM<LINK "cleanup_groups">*/
class cleanup_groups
{
priority = 1.000000;
to="group_cleanup";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastCleanupGroups) > 1)"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_lastCleanupGroups = diag_tickTime;"/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
/*%FSM<LINK "cleanup_null">*/
class cleanup_null
{
priority = 1.000000;
to="cleanup_null";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastCleanupNull) > 300)"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_lastCleanupNull = diag_tickTime;"/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
/*%FSM<LINK "cleanup">*/
class cleanup
{
priority = 1.000000;
to="cleanup_objects";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastCleanupVehicles) > 60)"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_lastCleanupVehicles = diag_tickTime;"/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
/*%FSM<LINK "time_sync">*/
class time_sync
{
priority = 1.000000;
to="sync_the_time";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastUpdate) > 300)"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_lastUpdate = diag_tickTime;"/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
/*%FSM<LINK "true">*/
class true
{
priority = 0.000000;
to="general_cleanup";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "sync_the_time">*/
class sync_the_time
{
name = "sync_the_time";
init = /*%FSM<STATEINIT""">*/"//Send request" \n
"_key = ""CHILD:307:"";" \n
"_result = _key call server_hiveReadWrite;" \n
"_outcome = _result select 0;" \n
"if(_outcome == ""PASS"") then {" \n
" _date = _result select 1; " \n
" " \n
" if(dayz_fullMoonNights) then {" \n
" //date setup" \n
" _year = _date select 0;" \n
" _month = _date select 1;" \n
" _day = _date select 2;" \n
" _hour = _date select 3;" \n
" _minute = _date select 4;" \n
" " \n
" //Force full moon nights" \n
" _date = [2013,8,3,_hour,_minute];" \n
" };" \n
"" \n
" setDate _date;" \n
" PVDZE_plr_SetDate = _date;" \n
" publicVariable ""PVDZE_plr_SetDate"";" \n
" diag_log (""TIME SYNC: Local Time set to "" + str(_date)); " \n
"};" \n
""/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
priority = 0.000000;
to="general_cleanup";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "general_cleanup">*/
class general_cleanup
{
name = "general_cleanup";
init = /*%FSM<STATEINIT""">*/"//diag_log ""CLEANUP: Starting loop for next task"";"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
priority = 0.000000;
to="waiting";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "prepare">*/
class prepare
{
name = "prepare";
init = /*%FSM<STATEINIT""">*/"diag_log (""CLEANUP: INITIALIZING CLEANUP SCRIPT"");" \n
"" \n
"_safety = PVDZE_serverObjectMonitor;" \n
"//_dateNow = (DateToNumber date);" \n
"" \n
"_lastUpdate = diag_tickTime;" \n
"_lastNeedUpdate = diag_tickTime;" \n
"_lastCleanupVehicles = diag_tickTime;" \n
"_lastCleanupGroups = diag_tickTime;" \n
"_lastCleanupNull = diag_tickTime;" \n
""/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
priority = 0.000000;
to="waiting";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "update_objects">*/
class update_objects
{
name = "update_objects";
init = /*%FSM<STATEINIT""">*/"diag_log format[""DEBUG: needUpdate_objects=%1"",needUpdate_objects];" \n
"{" \n
" needUpdate_objects = needUpdate_objects - [_x];" \n
" [_x,""damage"",true] call server_updateObject;" \n
"" \n
"} forEach needUpdate_objects;"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
priority = 0.000000;
to="general_cleanup";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "group_cleanup">*/
class group_cleanup
{
name = "group_cleanup";
init = /*%FSM<STATEINIT""">*/"//Clean groups" \n
"{" \n
" // diag_log (""CLEANUP: CHECKING GROUP WITH "" + str(count units _x) + "" UNITS"");" \n
" if (count units _x==0) then {" \n
" deleteGroup _x;" \n
" // diag_log (""CLEANUP: DELETING A GROUP"");" \n
" };" \n
"} forEach allGroups;" \n
"" \n
"_safety = PVDZE_serverObjectMonitor;" \n
"" \n
"//Check for hackers" \n
" {" \n
" if(vehicle _x != _x && !(vehicle _x in _safety) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {" \n
" diag_log (""CLEANUP: KILLING A HACKER "" + (name _x) + "" "" + str(_x) + "" IN "" + (typeOf vehicle _x));" \n
" (vehicle _x) setDamage 1;" \n
" _x setDamage 1;" \n
" };" \n
" } forEach allUnits;" \n
"" \n
"PVDZE_serverObjectMonitor = _safety;"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
priority = 0.000000;
to="general_cleanup";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "cleanup_null">*/
class cleanup_null
{
name = "cleanup_null";
init = /*%FSM<STATEINIT""">*/"_delQtyNull = 0;" \n
"{" \n
" if (isNull _x) then {" \n
" _x call dayz_perform_purge;" \n
" _delQtyNull = _delQtyNull + 1;" \n
" };" \n
"} forEach (allMissionObjects """");" \n
"" \n
"if (_delQtyNull > 0) then {" \n
" diag_log (format[""CLEANUP: Deleted %1 null objects"",_delQtyNull]);" \n
"};"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
priority = 0.000000;
to="general_cleanup";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "cleanup_objects">*/
class cleanup_objects
{
name = "cleanup_objects";
init = /*%FSM<STATEINIT""">*/"_weaponholders = allMissionObjects ""ReammoBox"";" \n
"_fireplaces = allMissionObjects ""Land_Fire_DZ"";" \n
"_animals = allMissionObjects ""CAAnimalBase""; " \n
"" \n
"_delQtyFP = 0;" \n
"_delQty = 0;" \n
"_delQtyAnimal = 0;" \n
"" \n
"_dateNow = (DateToNumber date);" \n
"_delQty = 0;" \n
"{" \n
" if (local _x) then {" \n
" _created = (_x getVariable [""created"",-0.1]);" \n
" if (_created == -0.1) then {" \n
" _x setVariable [""created"",_dateNow,false];" \n
" _created = _dateNow;" \n
" };" \n
" _keep = _x getVariable [""permaLoot"",false];" \n
" _age = (_dateNow - _created) * 525948;" \n
" _nearby = {(isPlayer _x) and (alive _x)} count (_x nearEntities [[""CAManBase"",""AllVehicles""], 130]);" \n
" if ( (!_keep) && (_nearby==0) && (_age > 20)) then {" \n
" deleteVehicle _x;" \n
" _delQty = _delQty + 1;" \n
" };" \n
" };" \n
"} forEach _weaponholders;" \n
"" \n
"{" \n
" if (local _x) then {" \n
" deleteVehicle _x;" \n
" _delQtyFP = _delQtyFP + 1;" \n
" };" \n
"} forEach _fireplaces;" \n
"" \n
"{" \n
" if (local _x) then {" \n
" _x call dayz_perform_purge;" \n
" _delQtyAnimal = _delQtyAnimal + 1;" \n
" };" \n
"} forEach _animals;" \n
"" \n
"if (_delQty > 0 or _delQtyFP > 0 or _delQtyAnimal > 0) then {" \n
" diag_log (format[""CLEANUP: Deleted %1 loot bags, %2 fireplaces, %3 animals"",_delQty,_delQtyFP,_delQtyAnimal]);" \n
"};"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
priority = 0.000000;
to="general_cleanup";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
};
initState="init";
finalStates[] =
{
};
};
/*%FSM</COMPILE>*/