Files
DayZ-Epoch/SQF/dayz_code/compile/ui_selectSlot.sqf
ebaydayz debb714277 object_setFixServer -> fnc_veh_setFixServer
Fnc_veh_handleRepair is a new version of fnc_veh_setFixServer with extra
handling. It is used in salvage and some other scripts, but not
server_monitor.
2016-03-22 16:34:08 -04:00

74 lines
2.3 KiB
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//private ["_control","_button","_parent","_group","_pos","_item","_conf","_name","_cfgActions","_numActions","_height","_menu","_config","_type","_script","_outputOriented","_compile","_array","_outputClass","_outputType"];
disableSerialization;
_control = _this select 0;
_button = _this select 1;
_parent = findDisplay 106;
_itemData = gearSlotData _control;
if (carryClick) then {carryClick = false;};
// No right click option on bloodbags if DZE_SelfTransfuse = false;
if (!DZE_SelfTransfuse && {(_itemData == "ItemBloodbag") or (_itemData in DZE_typedBags)}) exitWith {};
if (_button == 1) then {
private ["_conf","_name","_compile","_height","_item"];
_group = _parent displayCtrl 6902;
_pos = ctrlPosition _group;
_item = gearSlotData _control;
if (mouseOverCarry) then {
_item = DayZ_onBack;
carryClick = true;
};
_pos set [0,((_this select 2) + 0.46)];
_pos set [1,((_this select 3) + 0.07)];
_conf = configFile >> "cfgMagazines" >> _item;
if (!isClass _conf) then {
_conf = configFile >> "cfgWeapons" >> _item;
};
_name = getText(_conf >> "displayName");
_cfgActions = _conf >> "ItemActions";
_numActions = (count _cfgActions);
_height = 0;
//Populate Menu
for "_i" from 0 to (_numActions - 1) do
{
_menu = _parent displayCtrl (1600 + _i);
_menu ctrlShow true;
_config = (_cfgActions select _i);
_type = getText (_config >> "text");
_script = getText (_config >> "script");
_outputOriented = getNumber (_config >> "outputOriented") == 1;
_height = _height + (0.025 * safezoneH);
_compile = format["_id = '%2' %1;",_script,_item];
uiNamespace setVariable ['uiControl', _control];
if (_outputOriented) then {
/*
This flag means that the action is output oriented
the output class will then be transferred to the script
and the type used for the name
*/
_array = getArray (_config >> "output");
_outputClass = _array select 0;
_outputType = _array select 1;
_name = getText (configFile >> _outputType >> _outputClass >> "displayName");
_compile = format["_id = ['%2',%3] %1;",_script,_item,_array];
};
_menu ctrlSetText format[_type,_name];
_menu ctrlSetEventHandler ["ButtonClick",_compile];
};
_pos set [3,_height];
//hint format["Obj: %1 \nHeight: %2\nPos: %3",_item,_height,_grpPos];
_group ctrlShow true;
ctrlSetFocus _group;
_group ctrlSetPosition _pos;
_group ctrlCommit 0;
};