Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/DZE/TentStorage.hpp
ebaydayz eda82156be Move CfgServerTrader to dayz_code\configs folder
Also moved the dayz_epoch_b stringtable into a dayz_epoch package in the
dayz_code stringtable.

This makes it easier to maintain and search for code strings. Epoch_b
only holds extra models and textures now.
2016-04-04 13:10:01 -04:00

81 lines
2.2 KiB
C++

// DayZ tents are defined in \dayz_equip\configs\Storage.hpp
class DomeTentStorage_base;
class DesertTentStorage: DomeTentStorage_base {
armor = 50;
displayName = "Desert Dome Tent";
model = "\dayz_epoch_b\models\astan.p3d";
transportMaxMagazines = 75;
transportMaxWeapons = 15;
transportMaxBackpacks = 5;
class Upgrade {
requiredTools[] = {"ItemToolbox"};
requiredParts[] = {"equip_crate","PartWoodPile"};
create = "DesertTentStorage0";
};
};
class DesertTentStorage0: DomeTentStorage_base {
armor = 60;
displayName = "Desert Dome Tent +";
model = "\dayz_epoch_b\models\astan.p3d";
transportMaxMagazines = 100;
transportMaxWeapons = 20;
transportMaxBackpacks = 6;
class Upgrade {
requiredTools[] = {"ItemToolbox"};
requiredParts[] = {"equip_crate","PartWoodPile"};
create = "DesertTentStorage1";
};
};
class DesertTentStorage1: DomeTentStorage_base {
armor = 70;
displayName = "Desert Dome Tent ++";
model = "\dayz_epoch_b\models\astan.p3d";
transportMaxMagazines = 125;
transportMaxWeapons = 25;
transportMaxBackpacks = 7;
class Upgrade {
requiredTools[] = {"ItemToolbox"};
requiredParts[] = {"equip_crate","PartWoodPile"};
create = "DesertTentStorage2";
};
};
class DesertTentStorage2: DomeTentStorage_base {
armor = 80;
displayName = "Desert Dome Tent +++";
model = "\dayz_epoch_b\models\astan.p3d";
transportMaxMagazines = 150;
transportMaxWeapons = 30;
transportMaxBackpacks = 8;
class Upgrade {
requiredTools[] = {"ItemToolbox"};
requiredParts[] = {"equip_crate","PartWoodPile"};
create = "DesertTentStorage3";
};
};
class DesertTentStorage3: DomeTentStorage_base {
armor = 90;
displayName = "Desert Dome Tent ++++";
model = "\dayz_epoch_b\models\astan.p3d";
transportMaxMagazines = 175;
transportMaxWeapons = 35;
transportMaxBackpacks = 9;
class Upgrade {
requiredTools[] = {"ItemToolbox"};
requiredParts[] = {"equip_crate","PartWoodPile"};
create = "DesertTentStorage4";
};
};
class DesertTentStorage4 : DomeTentStorage_base {
armor = 100;
displayName = "Desert Dome Tent +++++";
model = "\dayz_epoch_b\models\astan.p3d";
transportMaxMagazines = 200; //same as ural
transportMaxWeapons = 40;
transportMaxBackpacks = 10;
};