mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Also moved the dayz_epoch_b stringtable into a dayz_epoch package in the dayz_code stringtable. This makes it easier to maintain and search for code strings. Epoch_b only holds extra models and textures now.
1162 lines
33 KiB
C++
1162 lines
33 KiB
C++
class ItemCanvas: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Canvas";
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model = "\z\addons\dayz_epoch\models\canvas.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
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descriptionShort = "Canvas Parcel";
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class ItemActions
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{
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_190;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"ItemTent",1}};
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input[] = {{"ItemCanvas",2},{"ItemPole",2}};
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};
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class Crafting1
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{
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text = $STR_EPOCH_PLAYER_191;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"ItemDesertTent",1}};
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input[] = {{"ItemCanvas",3},{"ItemPole",3}};
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};
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class Crafting2
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{
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text = $STR_EPOCH_PLAYER_192;
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script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"ItemDomeTent",1}};
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input[] = {{"ItemCanvas",3},{"ItemPole",3}};
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};
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class Crafting3
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{
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text = $STR_EPOCH_PLAYER_193;
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"sun_shade_kit",1}};
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input[] = {{"ItemCanvas",1},{"PartWoodLumber",4}};
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};
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class Crafting4
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{
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text = $STR_EPOCH_PLAYER_194;
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script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"ItemBurlap",1}};
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input[] = {{"ItemCanvas",2}};
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};
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};
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};
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class ItemBurlap: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Burlap";
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model = "\z\addons\dayz_epoch\models\burlap.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_burlap_ca.paa";
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descriptionShort = "Burlap: A strong cloth like material used for building sandbags";
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class ItemActions
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{
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_195;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"sand"}; // todo add sand requirement
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandbag",1}};
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input[] = {{"ItemBurlap",3}};
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};
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};
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};
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class ItemLightBulb: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Light Bulb";
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model = "\z\addons\dayz_epoch\models\bulb.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_bulb_CA.paa";
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descriptionShort = "Lightbulb: Used in part to create a buildable lamp post. Don't tell me you didn't find this in a barn.";
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class ItemActions {
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_196;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"light_pole_kit",1}};
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input[] = {{"ItemLightBulb",1},{"PartGeneric",1},{"PartWoodLumber",6}};
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};
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};
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};
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class ItemZombieParts: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Zombie Parts";
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model = "\z\addons\dayz_epoch\models\zombie_parts_bag_v2.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_zparts_CA.paa";
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descriptionShort = "Zombie Parts in a Bag: Trade these for Bio Meat at medic traders.";
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};
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class ItemComboLock: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Combination Lock";
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weight = 0.5;
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model = "\z\addons\dayz_epoch\models\combo_lock_mag.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_combolock_ca.paa";
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descriptionShort = "Used to secure structures from unauthorized entry.";
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};
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class ItemCorrugated : CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Corrugated Fence";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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descriptionShort = "Corrugated Fence: A buildable object used for fortification purposes.";
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class ItemActions {
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class Build {
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text = $STR_EPOCH_PLAYER_214;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "Fence_corrugated_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_215;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"wooden_shed_kit",1}};
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input[] = {{"ItemCorrugated",2},{"PartWoodPlywood",4},{"PartWoodLumber",4}};
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};
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class Crafting1
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{
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text = $STR_EPOCH_PLAYER_217;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"outhouse_kit",1}};
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input[] = {{"ItemCorrugated",1},{"PartWoodPlywood",3},{"PartWoodLumber",3},{"ItemTrashToiletpaper",1}};
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};
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class Crafting2
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{
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text = $STR_EPOCH_PLAYER_216;
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script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"storage_shed_kit",1}};
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input[] = {{"ItemCorrugated",4},{"PartWoodPlywood",2},{"PartWoodLumber",2}};
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};
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};
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};
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class ItemPole: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Metal Pole";
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model = "\z\addons\dayz_epoch\models\pipe.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_pipe_CA.paa";
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descriptionShort = "Pole: A few sturdy metal poles used to craft tents and other buildables";
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class ItemActions {
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_218;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"fire"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"ItemCorrugated",1}};
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input[] = {{"ItemPole",2},{"ItemTankTrap",2},{"PartWoodLumber",2}};
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};
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class Crafting1
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{
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text = $STR_EPOCH_PLAYER_219;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"rusty_gate_kit",1}};
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input[] = {{"ItemPole",3},{"ItemTankTrap",1}};
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};
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class Crafting2
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{
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text = $STR_EPOCH_PLAYER_220;
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script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"metal_panel_kit",1}};
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input[] = {{"ItemPole",4},{"ItemTankTrap",4}};
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};
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class Crafting3
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{
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text = $STR_EPOCH_PLAYER_305;
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"ItemScaffoldingKit",1}};
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input[] = {{"ItemPole",4},{"ItemTankTrap",2},{"PartWoodLumber",4}};
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};
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};
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};
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class ItemGunRackKit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Gun Rack Kit";
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descriptionShort = "A Gun Rack for 20 weapons";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 20;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "GunRack_DZ";
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};
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};
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};
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class ItemWoodCrateKit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Wood Crate";
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descriptionShort = "A wood crate that holds a lot of items.";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 20;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "WoodCrate_DZ";
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};
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};
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};
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class ItemOilBarrel: CA_Magazine
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{
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scope = public;
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count = 1;
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// fuelQuantity = 210;
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type = 256;
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displayName = "Oil Barrel";
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model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_oil_drum_model_ca.paa";
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descriptionShort = "210 litres of Oil in a Barrel";
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};
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class ItemFuelBarrel: CA_Magazine
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{
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scope = public;
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count = 1;
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fuelQuantity = 210;
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type = 256;
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displayName = "Fuel Barrel";
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model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_oil_drum_model_ca.paa";
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descriptionShort = "210 litres of fuel per barrel";
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};
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class ItemFuelBarrelEmpty: ItemFuelBarrel
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{
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scope = public;
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count = 1;
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fuelQuantity = 0;
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type = 256;
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displayName = "Fuel Barrel (Empty)";
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picture = "\z\addons\dayz_epoch\pictures\equip_oildrum_e_CA.paa";
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descriptionShort = "210 litres of fuel per barrel (Empty)";
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class ItemActions {
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_276;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox","ItemMatchbox"};
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output[] = {{"ItemFireBarrel_kit",1}};
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input[] = {{"ItemFuelBarrelEmpty",1},{"ItemJerryCan",1},{"PartWoodPile",4}};
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};
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};
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};
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class ItemFireBarrel_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Fire Barrel Kit";
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descriptionShort = "Fire Barrel";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 45;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "FireBarrel_DZ";
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};
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};
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};
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class workbench_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Workbench";
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descriptionShort = "Workbench: Used to craft.";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 10;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "WorkBench_DZ";
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};
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};
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};
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// BUILDING KITS
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class wood_ramp_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Wood Ramp";
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descriptionShort = "Wood ramp can be used to get air.";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "WoodRamp_DZ";
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};
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};
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};
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class 30m_plot_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "30 Meter Plot";
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descriptionShort = "Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death.";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "Plastic_Pole_EP1_DZ";
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};
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};
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};
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class metal_panel_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Metal Panel";
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descriptionShort = "Metal Panel: Strong metal wall used for base defence.";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 50;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "MetalPanel_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_228;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
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neednearby[] = {"workshop","fire"};
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requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"};
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output[] = {{"metal_floor_kit",1}};
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input[] = {{"metal_panel_kit",4}};
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};
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};
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};
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class deer_stand_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Deer Stand";
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descriptionShort = "Deer Stand: can be used as a lookout.";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 25;
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemEtool","ItemToolbox"};
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create = "DeerStand_DZ";
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};
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};
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};
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class desert_large_net_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = "Large Desert Camo Net";
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descriptionShort = "Large Camo Netting: A very large buildable object that can be used to cover objects.";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 25;
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class ItemActions
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|
{
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|
class Build
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|
{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "DesertLargeCamoNet_DZ";
|
|
};
|
|
};
|
|
};
|
|
class forest_large_net_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Large Forest Camo Net";
|
|
descriptionShort = "Large Camo Netting: A very large buildable object that can be used to cover objects.";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 25;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "ForestLargeCamoNet_DZ";
|
|
};
|
|
};
|
|
};
|
|
class desert_net_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Desert Camo Net";
|
|
descriptionShort = "Camo Netting: A buildable object that can be used to cover objects.";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 25;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "DesertCamoNet_DZ";
|
|
};
|
|
class Crafting
|
|
{
|
|
text = $STR_EPOCH_PLAYER_229;
|
|
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
|
output[] = {{"desert_large_net_kit",1}};
|
|
input[] = {{"desert_net_kit",3}};
|
|
};
|
|
};
|
|
};
|
|
class forest_net_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Forest Camo Net";
|
|
descriptionShort = "Camo Netting: A buildable object that can be used to cover objects.";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 25;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "ForestCamoNet_DZ";
|
|
};
|
|
class Crafting
|
|
{
|
|
text = $STR_EPOCH_PLAYER_229;
|
|
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
|
output[] = {{"forest_large_net_kit",1}};
|
|
input[] = {{"forest_net_kit",3}};
|
|
};
|
|
};
|
|
};
|
|
class fuel_pump_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Fuel Pump";
|
|
descriptionShort = "Fuel Pump";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 50;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "FuelPump_DZ";
|
|
};
|
|
};
|
|
};
|
|
class light_pole_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Light Pole";
|
|
descriptionShort = "Light Pole: A buildable object that can be used with a Generator to provide light in times of darkness.";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 25;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "LightPole_DZ";
|
|
};
|
|
};
|
|
};
|
|
class stick_fence_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Stick Fence";
|
|
descriptionShort = "Stick Fence: A buildable barrier that can be used to keep zombies out of your camp. They are fairly weak and can be ran over easier.";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 15;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "StickFence_DZ";
|
|
};
|
|
};
|
|
};
|
|
class wooden_shed_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Nice Wooden Shed";
|
|
descriptionShort = "Nice Wooden Shed: A crafted object that holds a lot of items/weapons/backpacks and has a door that opens and closes.";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 25;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "Wooden_shed_DZ";
|
|
};
|
|
};
|
|
};
|
|
class wood_shack_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Wood Shack";
|
|
descriptionShort = "Wood Shack";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 25;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "WoodShack_DZ";
|
|
};
|
|
};
|
|
};
|
|
class m240_nest_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "M240 Nest";
|
|
descriptionShort = "M240 Nest";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 125;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "M240Nest_DZ";
|
|
};
|
|
};
|
|
};
|
|
class sun_shade_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Canvas Sun Shade";
|
|
descriptionShort = "Sun Shade: A buildable object used to keep the sun off your back.";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 25;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "CanvasHut_DZ";
|
|
};
|
|
};
|
|
};
|
|
class park_bench_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Wood Bench";
|
|
descriptionShort = "Wood Bench";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 25;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "ParkBench_DZ";
|
|
};
|
|
};
|
|
};
|
|
class rusty_gate_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Rusty Gate";
|
|
descriptionShort = "Rusty Gate: A buildable object that can be opened and closed.";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 25;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "MetalGate_DZ";
|
|
};
|
|
};
|
|
};
|
|
class outhouse_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Outhouse";
|
|
descriptionShort = "Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper.";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 25;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "OutHouse_DZ";
|
|
};
|
|
};
|
|
};
|
|
class storage_shed_kit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Storage Shed";
|
|
descriptionShort = "Storage Shed: A large buildable object that is non enterable and holds a lot of items/weapons/backpacks";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 75;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "StorageShed_DZ";
|
|
};
|
|
};
|
|
};
|
|
|
|
class ItemScaffoldingKit: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Scaffolding";
|
|
descriptionShort = "";
|
|
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
|
weight = 80;
|
|
class ItemActions
|
|
{
|
|
class Build
|
|
{
|
|
text = $STR_ACTIONS_BUILD;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemEtool","ItemToolbox"};
|
|
create = "Scaffolding_DZ";
|
|
};
|
|
};
|
|
};
|
|
// Custom player vault
|
|
class ItemVault: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = $STR_EPOCH_SAFE;
|
|
model = "\z\addons\dayz_epoch\models\safe_onside.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_safe_ca.paa";
|
|
descriptionShort = $STR_EPOCH_SAFE_DESC;
|
|
class ItemActions
|
|
{
|
|
class Build {
|
|
text = $STR_EPOCH_PLAYER_230;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemToolbox"};
|
|
create = "VaultStorageLocked";
|
|
};
|
|
};
|
|
};
|
|
class ItemLockbox: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Lockbox";
|
|
model = "\z\addons\dayz_epoch\models\lockbox_mag.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_lockbox_CA.paa";
|
|
descriptionShort = "Semi secure lockbox";
|
|
weight = 15;
|
|
class ItemActions
|
|
{
|
|
class Build {
|
|
text = $STR_EPOCH_PLAYER_231;
|
|
script = "spawn player_build;";
|
|
require[] = {"ItemToolbox"};
|
|
create = "LockboxStorageLocked";
|
|
};
|
|
};
|
|
};
|
|
|
|
class PartPlankPack: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Lumber Pack";
|
|
model = "\z\addons\dayz_epoch\models\plank_pack.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_lumber_pack_CA.paa";
|
|
descriptionShort = "Lumber in a stack";
|
|
weight = 6;
|
|
class ItemActions {
|
|
class Crafting
|
|
{
|
|
text = $STR_EPOCH_PLAYER_251;
|
|
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"sawmill"};
|
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
|
output[] = {{"PartWoodLumber",3}};
|
|
input[] = {{"PartPlankPack",1}};
|
|
};
|
|
};
|
|
};
|
|
class CinderBlocks: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Cinder Blocks";
|
|
model = "\z\addons\dayz_epoch\models\cinder_stack.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\epuip_cinder_blocks_CA.paa";
|
|
descriptionShort = "Stack of nine cinder blocks";
|
|
weight = 100;
|
|
class ItemActions {
|
|
class Crafting
|
|
{
|
|
text = $STR_EPOCH_PLAYER_252;
|
|
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"cinder_wall_kit",1}};
|
|
input[] = {{"CinderBlocks",3},{"MortarBucket",1}};
|
|
};
|
|
class Crafting1
|
|
{
|
|
text = $STR_EPOCH_PLAYER_253;
|
|
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"cinder_garage_kit",1}};
|
|
input[] = {{"CinderBlocks",3},{"MortarBucket",1},{"ItemTankTrap",1}};
|
|
};
|
|
class Crafting2
|
|
{
|
|
text = $STR_EPOCH_PLAYER_234;
|
|
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"cinder_door_kit",1}};
|
|
input[] = {{"CinderBlocks",4},{"MortarBucket",1},{"ItemTankTrap",1}};
|
|
};
|
|
|
|
|
|
};
|
|
};
|
|
class MortarBucket: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Bucket of Mortar";
|
|
model = "\z\addons\dayz_epoch\models\mortar.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_mortar_CA.paa";
|
|
descriptionShort = "Premixed mastic adhesive that will bond to concrete block.";
|
|
weight = 21;
|
|
};
|
|
class PartPlywoodPack: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Plywood Pack";
|
|
model = "\z\addons\dayz_epoch\models\plywood_pack.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_plywood_pack_CA.paa";
|
|
descriptionShort = "Plywood in a stack";
|
|
weight = 12;
|
|
class ItemActions {
|
|
class Crafting
|
|
{
|
|
text = $STR_EPOCH_PLAYER_251;
|
|
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"sawmill"};
|
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
|
output[] = {{"PartWoodPlywood",3}};
|
|
input[] = {{"PartPlywoodPack",1}};
|
|
};
|
|
|
|
};
|
|
};
|
|
class PartWoodLumber: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Lumber";
|
|
model = "\z\addons\dayz_epoch\models\planks.p3d";
|
|
picture="\z\addons\dayz_epoch\pictures\equip_wood_planks_CA.paa";
|
|
descriptionShort = "Lumber: Used for building many structures and can also be used to make plywood.";
|
|
class ItemActions {
|
|
class Crafting
|
|
{
|
|
text = $STR_EPOCH_PLAYER_254;
|
|
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"sawmill"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"PartWoodPlywood",1}};
|
|
input[] = {{"PartWoodLumber",2}};
|
|
|
|
};
|
|
class Crafting1
|
|
{
|
|
text = $STR_EPOCH_PLAYER_255;
|
|
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"bulk_empty",1}};
|
|
input[] = {{"PartWoodLumber",2},{"PartGeneric",1}};
|
|
|
|
};
|
|
class Crafting2
|
|
{
|
|
text = $STR_EPOCH_PLAYER_256;
|
|
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
|
output[] = {{"deer_stand_kit",1}};
|
|
input[] = {{"PartWoodLumber",8},{"PartWoodPile",2}};
|
|
|
|
};
|
|
|
|
class Crafting3
|
|
{
|
|
text = $STR_EPOCH_PLAYER_257;
|
|
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"ItemWoodStairs",1}};
|
|
input[] = {{"PartWoodLumber",8}};
|
|
|
|
};
|
|
class Crafting4
|
|
{
|
|
text = $STR_EPOCH_PLAYER_258;
|
|
script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"ItemWoodLadder",1}};
|
|
input[] = {{"PartWoodLumber",8}};
|
|
|
|
};
|
|
class Crafting5
|
|
{
|
|
text = $STR_EPOCH_PLAYER_259;
|
|
Script = ";['Crafting5','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"sawmill"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"PartPlankPack",1}};
|
|
input[] = {{"PartWoodLumber",3}};
|
|
};
|
|
class Crafting6
|
|
{
|
|
text = $STR_EPOCH_PLAYER_277;
|
|
Script = ";['Crafting6','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"ItemGunRackKit",1}};
|
|
input[] = {{"PartWoodLumber",6}};
|
|
};
|
|
class Crafting7
|
|
{
|
|
text = $STR_EPOCH_PLAYER_304;
|
|
Script = ";['Crafting7','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"ItemWoodCrateKit",1}};
|
|
input[] = {{"PartWoodLumber",6}};
|
|
};
|
|
};
|
|
};
|
|
class PartWoodPlywood: CA_Magazine
|
|
{
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Plywood";
|
|
model = "\z\addons\dayz_epoch\models\plywood.p3d";
|
|
picture="\z\addons\dayz_epoch\pictures\equip_plywood_CA.paa";
|
|
descriptionShort = "Plywood: Used for building many structures.";
|
|
class ItemActions {
|
|
class Crafting
|
|
{
|
|
text = $STR_EPOCH_PLAYER_260;
|
|
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"workbench_kit",1}};
|
|
input[] = {{"PartWoodPlywood",1},{"PartWoodLumber",2}};
|
|
|
|
};
|
|
class Crafting1
|
|
{
|
|
text = $STR_EPOCH_PLAYER_261;
|
|
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"wood_shack_kit",1}};
|
|
input[] = {{"PartWoodPlywood",4},{"PartWoodLumber",4}};
|
|
};
|
|
class Crafting2
|
|
{
|
|
text = $STR_EPOCH_PLAYER_262;
|
|
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
|
output[] = {{"ItemWoodFloorQuarter",1}};
|
|
input[] = {{"PartWoodPlywood",3},{"PartWoodLumber",3}};
|
|
};
|
|
class Crafting3
|
|
{
|
|
text = $STR_EPOCH_PLAYER_263;
|
|
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
|
output[] = {{"ItemWoodWallThird",1}};
|
|
input[] = {{"PartWoodPlywood",3},{"PartWoodLumber",3}};
|
|
};
|
|
class Crafting4
|
|
{
|
|
text = $STR_EPOCH_PLAYER_264;
|
|
Script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"sawmill"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {{"PartPlywoodPack",1}};
|
|
input[] = {{"PartWoodPlywood",3}};
|
|
};
|
|
|
|
};
|
|
};
|
|
|
|
class ItemSledgeHead : CA_Magazine {
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Sledgehammer Head";
|
|
model = "\z\addons\dayz_epoch\models\sledge_head.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_sledge_head_ca.paa";
|
|
descriptionShort = "Combine with a handle to make a Sledgehammer";
|
|
weight = 9;
|
|
class ItemActions {
|
|
class Crafting
|
|
{
|
|
text = $STR_EPOCH_PLAYER_275;
|
|
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {};
|
|
outputweapons[] = {"ItemSledge"};
|
|
input[] = {{"ItemSledgeHead",1},{"ItemSledgeHandle",1}};
|
|
};
|
|
};
|
|
};
|
|
class ItemSledgeHandle : CA_Magazine {
|
|
scope = public;
|
|
count = 1;
|
|
type = 256;
|
|
displayName = "Sledgehammer Handle";
|
|
model = "\z\addons\dayz_epoch\models\sledge_handle.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_sledge_handle_ca.paa";
|
|
descriptionShort = "Combine with a head to make a Sledgehammer";
|
|
weight = 1;
|
|
class ItemActions {
|
|
class Crafting
|
|
{
|
|
text = $STR_EPOCH_PLAYER_275;
|
|
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox"};
|
|
output[] = {};
|
|
outputweapons[] = {"ItemSledge"};
|
|
input[] = {{"ItemSledgeHead",1},{"ItemSledgeHandle",1}};
|
|
};
|
|
};
|
|
};
|
|
|
|
class ItemKiloHemp : CA_Magazine {
|
|
scope = public;
|
|
count = 1;
|
|
displayName = "Kilo of Hemp";
|
|
descriptionShort = "Kilo of Hemp";
|
|
weight = 1;
|
|
model = "z\addons\dayz_epoch\models\kilohemp.p3d";
|
|
picture = "\z\addons\dayz_epoch\pictures\equip_kilohemp_CA.paa";
|
|
type = 256;
|
|
class ItemActions
|
|
{
|
|
class Crafting
|
|
{
|
|
text = $STR_EPOCH_PLAYER_269b;
|
|
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {"workshop"};
|
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
|
output[] = {{"ItemCanvas",1}};
|
|
input[] = {{"ItemKiloHemp",1}};
|
|
};
|
|
class Crafting1
|
|
{
|
|
text = "Craft Hemp Seeds";
|
|
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
|
|
neednearby[] = {""};
|
|
requiretools[] = {"ItemKnife"};
|
|
output[] = {{"ItemHempSeed",5}};
|
|
input[] = {{"ItemKiloHemp",1}};
|
|
};
|
|
};
|
|
}; |