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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
dayz_zombieSpeak and player_alertZombies are called often together or should be. fnc_alertZombies groups them together and uses the given parameters. This streamlines and corrects the missing or incorrect calls from dayz_zombieSpeak or player_alertZombies.
94 lines
3.1 KiB
Plaintext
94 lines
3.1 KiB
Plaintext
/*
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DayZ Base Building Maintenance
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Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
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*/
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if (dayz_actionInProgress) exitWith {localize "str_epoch_player_52" call dayz_rollingMessages;};
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dayz_actionInProgress = true;
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private ["_classname","_missing","_proceed","_num_removed","_missingQty","_itemIn","_countIn","_qty","_removed","_removed_total","_tobe_removed_total","_objectID","_objectUID","_temp_removed_array","_textMissing","_requirements","_obj","_upgrade","_finished"];
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player removeAction s_player_maint_build;
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s_player_maint_build = 1;
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// get cursortarget from addaction
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_obj = _this select 3;
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// Find objectID
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_objectID = _obj getVariable ["ObjectID","0"];
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// Find objectUID
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_objectUID = _obj getVariable ["ObjectUID","0"];
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if (_objectID == "0" && _objectUID == "0") exitWith {dayz_actionInProgress = false; s_player_maint_build = -1; localize "str_epoch_player_50" call dayz_rollingMessages;};
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// Get classname
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_classname = typeOf _obj;
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// Find next maintain
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_upgrade = getArray (configFile >> "CfgVehicles" >> _classname >> "maintainBuilding");
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if ((count _upgrade) > 0) then {
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_requirements = _upgrade;
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} else {
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_requirements = [["PartGeneric",1]];
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};
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_missingQty = 0;
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_missing = "";
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_proceed = true;
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{
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_itemIn = _x select 0;
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_countIn = _x select 1;
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_qty = { (_x == _itemIn) || (configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn) } count magazines player;
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if(_qty < _countIn) exitWith { _missing = _itemIn; _missingQty = (_countIn - _qty); _proceed = false; };
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} forEach _requirements;
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if (_proceed) then {
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[player,(getPosATL player),40,"repair"] spawn fnc_alertZombies;
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_finished = ["Medic",1] call fn_loopAction;
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if (!_finished) exitWith {};
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["Working",0,[20,40,15,0]] call dayz_NutritionSystem;
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_temp_removed_array = [];
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_removed_total = 0;
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_tobe_removed_total = 0;
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{
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_removed = 0;
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_itemIn = _x select 0;
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_countIn = _x select 1;
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// diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn];
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_tobe_removed_total = _tobe_removed_total + _countIn;
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{
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if( (_removed < _countIn) && ((_x == _itemIn) || configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn)) then {
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_num_removed = ([player,_x] call BIS_fnc_invRemove);
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_removed = _removed + _num_removed;
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_removed_total = _removed_total + _num_removed;
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if(_num_removed >= 1) then {
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_temp_removed_array set [count _temp_removed_array,_x];
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};
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};
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} forEach magazines player;
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} forEach _requirements;
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// all parts removed proceed
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if (_tobe_removed_total == _removed_total) then {
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format[localize "STR_EPOCH_ACTIONS_4",1] call dayz_rollingMessages;
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PVDZE_maintainArea = [player,2,[_obj, _objectID, _objectUID]];
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publicVariableServer "PVDZE_maintainArea";
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} else {
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{player addMagazine _x;} count _temp_removed_array;
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format[localize "str_epoch_player_145",_removed_total,_tobe_removed_total] call dayz_rollingMessages;
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};
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} else {
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_textMissing = getText(configFile >> "CfgMagazines" >> _missing >> "displayName");
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format[localize "STR_EPOCH_ACTIONS_6",_missingQty, _textMissing] call dayz_rollingMessages;
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};
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dayz_actionInProgress = false;
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s_player_maint_build = -1;
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