Files
DayZ-Epoch/SQF/dayz_code/compile/local_gutObjectZ.sqf
icomrade e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00

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private ["_zombiebody"];
_zombiebody = _this select 0;
// _qty = _this select 1;
if (local _zombiebody) then {
_zombiebody addMagazine "ItemZombieParts";
[time, _zombiebody] spawn {
private ["_timer", "_body"];
_timer = _this select 0;
_body = _this select 1;
_pos = getPosATL _body;
while {(count magazines _body >0) && (time - _timer < 300) } do {
sleep 5;
};
hideBody _body;
/* PVS/PVC - Skaronator */
_inRange = _pos nearEntities ["CAManBase",100];
{
if(isPlayer _x && _x != player) then {
PVDZE_send = [_x,"HideBody",[_body]];
publicVariableServer "PVDZE_send";
};
} count _inRange;
sleep 5;
deleteVehicle _body;
true;
};
};