Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AW159.hpp
AirwavesMan e4ee255586 Prevent switch from pilot to gunner seats on DZE helicopters
This is a fairly known issue. One player can fly a uh1y and switch between gunners seats and pilot seat. This makes a seconds player to fly with obsolete.
This commit fixes that issue. Pilots can no longer switch to the gunner seats but the gunners have the option to switch to the pilot seats if it is needed.
DZ helicopters remain unchanged.
2021-02-04 11:24:56 +01:00

162 lines
4.1 KiB
C++

class AW159_Lynx_BAF: Helicopter {
class Turrets;
class MainTurret;
};
class AW159_Lynx_BAF_DZ: AW159_Lynx_BAF {
displayname = "$STR_VEH_NAME_AW159";
vehicleClass = "DayZ Epoch Vehicles";
weapons[] = {"CMFlareLauncher"};
magazines[] = {"120Rnd_CMFlareMagazine"};
enablemanualfire = 0;
crew = "";
typicalCargo[] = {};
radartype = 0;
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 20;
transportMaxMagazines = 120;
transportMaxBackpacks = 6;
fuelCapacity = 2200;
supplyRadius = 2.6;
armor = 30;
class Turrets: Turrets
{
class MainTurret: MainTurret
{
body = "obsTurret";
gun = "obsGun";
animationSourceBody = "obsTurret";
animationSourceGun = "obsGun";
stabilizedInAxes = "StabilizedInAxesBoth";
memoryPointGunnerOptics = "commanderview";
minElev = -40;
maxElev = 20;
initElev = 0;
minTurn = -120;
maxTurn = 120;
initTurn = 0;
gunBeg = "commanderview";
gunEnd = "laserstart";
memoryPointGun = "laserstart";
turretInfoType = "RscWeaponZeroing";
discreteDistance[] = {300,400,500,600,700,800};
discreteDistanceInitIndex = 1;
weapons[] = {"M240BC_veh"};
soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.01,1.0,30};
magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240"};
inGunnerMayFire = 1;
gunnerAction = "AW159_Pilot_BAF";
gunnerGetInAction = "GetInLow";
gunnerGetOutAction = "GetOutLow";
gunnerOpticsEffect[] = {};
gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64";
class OpticsIn
{
class Wide
{
opticsDisplayName = "W";
initAngleX = 0;
minAngleX = -30;
maxAngleX = 30;
initAngleY = 0;
minAngleY = -100;
maxAngleY = 100;
initFov = 0.466;
minFov = 0.466;
maxFov = 0.466;
visionMode[] = {"Normal"};
gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64";
};
class Medium: Wide
{
opticsDisplayName = "M";
initFov = 0.093;
minFov = 0.093;
maxFov = 0.093;
gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64_2";
};
class Narrow: Wide
{
opticsDisplayName = "N";
gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64_3";
initFov = 0.029;
minFov = 0.029;
maxFov = 0.029;
};
};
class OpticsOut
{
class Monocular
{
initAngleX = 0;
minAngleX = -30;
maxAngleX = 30;
initAngleY = 0;
minAngleY = -100;
maxAngleY = 100;
initFov = 1.1;
minFov = 0.133;
maxFov = 1.1;
visionMode[] = {"Normal"};
gunnerOpticsModel = "";
gunnerOpticsEffect[] = {};
};
};
startEngine = 0;
gunnerHasFlares = 0;
};
};
};
class AW159_Lynx_BAF_DZE: AW159_Lynx_BAF_DZ {
cargoCompartments[] = {"Compartment1","Compartment2","Compartment3"};
class Turrets: Turrets
{
class MainTurret: MainTurret
{
gunnerCompartments = "compartment3";
magazines[] = {};
};
};
class Upgrades
{
ItemHeliAVE[] = {"AW159_Lynx_BAF_DZE1",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliAVE",1},{"equip_metal_sheet",5},{"ItemScrews",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
};
};
class AW159_Lynx_BAF_DZE1: AW159_Lynx_BAF_DZE
{
displayName = "$STR_VEH_NAME_AW159+";
original = "AW159_Lynx_BAF_DZE";
armor = 80;
damageResistance = 0.02078;
class Upgrades
{
ItemHeliLRK[] = {"AW159_Lynx_BAF_DZE2",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliLRK",1},{"PartGeneric",2},{"ItemScrews",1},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
};
};
class AW159_Lynx_BAF_DZE2: AW159_Lynx_BAF_DZE1
{
displayName = "$STR_VEH_NAME_AW159++";
transportMaxWeapons = 40;
transportMaxMagazines = 240;
transportMaxBackpacks = 12;
class Upgrades
{
ItemHeliTNK[] = {"AW159_Lynx_BAF_DZE3",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliTNK",1},{"PartFueltank",2},{"PartGeneric",2},{"ItemFuelBarrel",1},{"ItemTinBar",1},{"equip_scrapelectronics",1},{"equip_floppywire",1}}};
};
};
class AW159_Lynx_BAF_DZE3: AW159_Lynx_BAF_DZE2
{
displayName = "$STR_VEH_NAME_AW159+++";
fuelCapacity = 4500;
};