mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
30 lines
878 B
Plaintext
30 lines
878 B
Plaintext
private ["_location","_isOk","_dir","_classname","_fire","_hasWood"];
|
|
_location = player modeltoworld [0,0.3,0];
|
|
if ((_location select 2) < 0) then {
|
|
_location set [2,0];
|
|
};
|
|
//_location set [2,0];
|
|
_isOk = true; //count (_location isFlatEmpty [0.3,0,0,4,0,false,player]) > 0;
|
|
_hasWood = "PartWoodPile" in magazines player;
|
|
|
|
if (_hasWood) then {
|
|
if (_isOk) then {
|
|
player removeMagazine "PartWoodPile";
|
|
_dir = getDir player;
|
|
_classname = "Land_Fire_DZ";
|
|
[1,1] call dayz_HungerThirst;
|
|
player playActionNow "Medic";
|
|
sleep 6;
|
|
_fire = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
|
|
_fire setDir _dir;
|
|
player reveal _fire;
|
|
|
|
_fire spawn player_fireMonitor;
|
|
|
|
cutText [localize "str_fireplace_01", "PLAIN DOWN"];
|
|
} else {
|
|
cutText [localize "str_fireplace_02", "PLAIN DOWN"];
|
|
};
|
|
} else {
|
|
cutText [localize "str_player_22", "PLAIN DOWN"];
|
|
}; |