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DayZ-Epoch/SQF/dayz_code/actions/halo_jump.sqf
2013-11-07 09:37:28 +11:00

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DZE_myHaloVehicle removeAction s_halo_action;
s_halo_action = -1;
player action [ "eject", (vehicle player)];
sleep 1;
player spawn BIS_fnc_halo;
player setvelocity [0,120*0.8,0];
player setdir 0;