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42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
class Attachment_Ghillie : CA_Magazine
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{
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scope = public;
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count = 1;
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type = WeaponSlotItem;
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model = "ca\weapons\mag_univ.p3d";
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picture = "\z\addons\dayz_communityweapons\attachments\ghillie\data\m_ghillie_ca.paa";
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displayName = $STR_DZ_ATT_GHIL_NAME;
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descriptionShort = $STR_DZ_ATT_GHIL_DESC;
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class ItemActions
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{
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class AttachToPrimary
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{
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text = $STR_DZ_ATT_ACT_TO_PRIMARY;
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script = "; [_id,1] call player_attachAttachment";
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};
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/*class AttachToSecondary
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{
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text = $STR_DZ_ATT_ACT_TO_SECONDARY;
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script = "; [_id,0] call player_attachAttachment";
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};*/
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};
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};
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class Attachment_Ghillie_Desert : Attachment_Ghillie
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{
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picture = "\dayz_epoch_c\icons\attachments\attachment_netting_desert.paa";
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displayName = $STR_DZE_ATTACHMENT_GHIL_DES_NAME;
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};
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class Attachment_Ghillie_Snow : Attachment_Ghillie
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{
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picture = "\dayz_epoch_c\icons\attachments\attachment_netting_snow.paa";
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displayName = $STR_DZE_ATTACHMENT_GHIL_SNOW_NAME;
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};
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class Attachment_Ghillie_Urban : Attachment_Ghillie
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{
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picture = "\dayz_epoch_c\icons\attachments\attachment_netting_urban.paa";
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displayName = $STR_DZE_ATTACHMENT_GHIL_URB_NAME;
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}; |