Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Rifles/UMP.hpp
AirwavesMan a11d2891c4 Fix recoils
Thx @zambasb and @dreamforceinc
2021-01-20 11:21:45 +01:00

203 lines
4.5 KiB
C++

class UMP_DZ: MP5A5
{
displayName = $STR_DZ_WPN_UMP_NAME;
descriptionShort = $STR_DZ_WPN_UMP_DESC;
model = "\RH_smg\RH_UMP.p3d";
picture = "\RH_smg\inv\ump.paa";
handAnim[] = {"OFP2_ManSkeleton"};
reloadMagazineSound[] = {"\RH_smg\sound\ump_Reload.wss",0.056234,1,25};
modes[] = {"Single","FullAuto"};
class Single: Mode_SemiAuto
{
begin1[] = {"\RH_smg\sound\ump.wss",1.778279,1,900};
soundBegin[] = {"begin1",1};
reloadTime = 0.07;
recoil = "recoil_single_primary_3outof10";
recoilProne = "recoil_single_primary_prone_2outof10";
dispersion = 0.003;
minRange = 2;
minRangeProbab = 0.25;
midRange = 40;
midRangeProbab = 0.7;
maxRange = 150;
maxRangeProbab = 0.05;
};
delete Burst;
class FullAuto: Mode_FullAuto
{
begin1[] = {"\RH_smg\sound\ump.wss",1.778279,1,900};
soundBegin[] = {"begin1",1};
soundContinuous = 0;
reloadTime = 0.1;
ffCount = 1;
recoil = "recoil_auto_primary_3outof10";
recoilProne = "recoil_auto_primary_prone_2outof10";
dispersion = 0.003;
minRange = 0;
minRangeProbab = 0.2;
midRange = 20;
midRangeProbab = 0.7;
maxRange = 40;
maxRangeProbab = 0.05;
};
magazines[] = {"25Rnd_45ACP_UMP"};
class Attachments
{
Attachment_Sup45 = "UMP_SD_DZ";
Attachment_CCO = "UMP_CCO_DZ";
Attachment_Holo = "UMP_Holo_DZ";
};
};
class UMP_CCO_DZ: UMP_DZ {
displayName = $STR_DZ_WPN_UMP_CCO_NAME;
model = "\RH_smg\RH_umpaim.p3d";
picture = "\RH_smg\inv\umpaim.paa";
class Attachments
{
Attachment_Sup45 = "UMP_CCO_SD_DZ";
};
class ItemActions
{
class RemoveCCO
{
text = $STR_DZ_ATT_CCO_RMVE;
script = "; ['Attachment_CCO',_id,'UMP_DZ'] call player_removeAttachment";
};
};
};
class UMP_Holo_DZ: UMP_DZ {
displayName = $STR_DZ_WPN_UMP_HOLO_NAME;
model = "\RH_smg\RH_umpeot.p3d";
picture = "\RH_smg\inv\umpeot.paa";
class Attachments
{
Attachment_Sup45 = "UMP_Holo_SD_DZ";
};
class ItemActions
{
class RemoveHolo
{
text = $STR_DZ_ATT_HOLO_RMVE;
script = "; ['Attachment_Holo',_id,'UMP_DZ'] call player_removeAttachment";
};
};
};
class UMP_SD_DZ: MP5SD
{
displayName = $STR_DZ_WPN_UMP_SD_NAME;
descriptionShort = $STR_DZ_WPN_UMP_SD_DESC;
model = "\RH_smg\RH_umpsd.p3d";
picture = "\RH_smg\inv\umpsd.paa";
handAnim[] = {"OFP2_ManSkeleton"};
reloadMagazineSound[] = {"\RH_smg\sound\ump_Reload.wss",0.056234,1,25};
modes[] = {"Single","FullAuto"};
class Single: Mode_SemiAuto
{
begin1[] = {"\RH_smg\sound\umpsd.wss",1.778279,1,50};
soundBegin[] = {"begin1",1};
reloadTime = 0.07;
recoil = "recoil_single_primary_3outof10";
recoilProne = "recoil_single_primary_prone_2outof10";
dispersion = 0.003;
minRange = 2;
minRangeProbab = 0.25;
midRange = 40;
midRangeProbab = 0.7;
maxRange = 150;
maxRangeProbab = 0.05;
};
delete Burst;
class FullAuto: Mode_FullAuto
{
begin1[] = {"\RH_smg\sound\umpsd.wss",1.778279,1,50};
soundBegin[] = {"begin1",1};
soundContinuous = 0;
reloadTime = 0.1;
ffCount = 1;
recoil = "recoil_auto_primary_3outof10";
recoilProne = "recoil_auto_primary_prone_2outof10";
dispersion = 0.003;
minRange = 0;
minRangeProbab = 0.2;
midRange = 20;
midRangeProbab = 0.7;
maxRange = 40;
maxRangeProbab = 0.05;
};
magazines[] = {"25Rnd_45ACP_UMPSD"};
class Attachments
{
Attachment_CCO = "UMP_CCO_SD_DZ";
Attachment_Holo = "UMP_Holo_SD_DZ";
};
class ItemActions
{
class RemoveSuppressor
{
text = $STR_ATTACHMENT_RMVE_Silencer;
script = "; ['Attachment_Sup45',_id,'UMP_DZ'] call player_removeAttachment";
};
};
};
class UMP_CCO_SD_DZ: UMP_SD_DZ {
displayName = $STR_DZ_WPN_UMP_CCO_SD_NAME;
model = "\RH_smg\RH_umpsdaim.p3d";
picture = "\RH_smg\inv\umpsdaim.paa";
class Attachments {};
class ItemActions
{
class RemoveSuppressor
{
text = $STR_ATTACHMENT_RMVE_Silencer;
script = "; ['Attachment_Sup45',_id,'UMP_CCO_DZ'] call player_removeAttachment";
};
class RemoveCCO
{
text = $STR_DZ_ATT_CCO_RMVE;
script = "; ['Attachment_CCO',_id,'UMP_SD_DZ'] call player_removeAttachment";
};
};
};
class UMP_Holo_SD_DZ: UMP_SD_DZ {
displayName = $STR_DZ_WPN_UMP_Holo_SD_NAME;
model = "\RH_smg\RH_umpsdeot.p3d";
picture = "\RH_smg\inv\umpsdeot.paa";
class Attachments {};
class ItemActions
{
class RemoveSuppressor
{
text = $STR_ATTACHMENT_RMVE_Silencer;
script = "; ['Attachment_Sup45',_id,'UMP_Holo_DZ'] call player_removeAttachment";
};
class RemoveHolo
{
text = $STR_DZ_ATT_HOLO_RMVE;
script = "; ['Attachment_Holo',_id,'UMP_SD_DZ'] call player_removeAttachment";
};
};
};