mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
187 lines
4.9 KiB
C++
187 lines
4.9 KiB
C++
class CfgMagazines {
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class CA_Magazine; // External class reference
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class ItemTent : CA_Magazine {
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scope = public;
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count = 1;
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type = (256 * 3);
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displayName = $STR_EQUIP_NAME_20;
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model = "\dayz_equip\models\tentbag_gear.p3d";
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picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
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descriptionShort = $STR_EQUIP_DESC_20;
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class ItemActions {
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class Pitch {
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text = $STR_PITCH_TENT;
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script = "spawn player_tentPitch;";
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};
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};
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};
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class ItemSandbag : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EQUIP_NAME_21;
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model = "\dayz_equip\models\sandbags.p3d";
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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descriptionShort = $STR_EQUIP_DESC_21;
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class ItemActions {
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class Build {
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text = "Build me";
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script = "spawn player_build;";
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require = "ItemEtool";
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create = "Sandbag1_DZ";
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};
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};
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};
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class ItemTankTrap : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EQUIP_NAME_22;
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model = "\dayz_equip\models\tank_trap_kit.p3d";
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picture = "\dayz_equip\textures\equip_tanktrap_kit_CA.paa";
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descriptionShort = $STR_EQUIP_DESC_22;
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class ItemActions {
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class Build {
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require = "ItemToolbox";
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create = "Hedgehog_DZ";
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};
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};
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};
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class TrapBear : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "Bear Trap";
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model = "\dayz_equip\models\bear_trap_gear.p3d";
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picture = "\dayz_equip\textures\equip_bear_trap_ca.paa";
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descriptionShort = "Place to add a bear trap";
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class ItemActions {
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class Build {
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text = "Place Trap";
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script = "spawn player_setTrap;";
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require = "ItemToolbox";
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create = "BearTrap_DZ";
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};
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};
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};
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class ItemWire : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EQUIP_NAME_23;
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model = "\dayz_equip\models\Fence_wire_kit.p3d";
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picture = "\dayz_equip\textures\equip_fencewire_kit_CA.paa";
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descriptionShort = $STR_EQUIP_DESC_23;
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class ItemActions {
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class Build {
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require = "ItemToolbox";
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create = "Fort_RazorWire";
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};
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};
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};
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class FoodEdible;
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class FoodmeatRaw : FoodEdible {
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_FOOD_EQIP_CODE_NAME_0;
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model = "\dayz_equip\models\food_steak_gear.p3d";
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picture = "\dayz_equip\textures\equip_steak_ca.paa";
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descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_0;
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bloodRegen = 100;
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};
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class FoodmuttonRaw : FoodmeatRaw {
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displayName = $STR_FOOD_EQIP_CODE_NAME_1;
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descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_1;
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bloodRegen = 100;
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};
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class FoodchickenRaw : FoodmeatRaw {
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displayName = $STR_FOOD_EQIP_CODE_NAME_2;
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descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_2;
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bloodRegen = 100;
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};
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class FoodrabbitRaw : FoodmeatRaw {
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displayName = $STR_FOOD_EQIP_CODE_NAME_3;
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descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_3;
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bloodRegen = 400;
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};
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class FoodbaconRaw : FoodmeatRaw {
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displayName = $STR_FOOD_EQIP_CODE_NAME_4;
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descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_4;
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bloodRegen = 150;
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};
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class FoodbeefRaw : FoodmeatRaw {
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displayName = $STR_FOOD_EQIP_CODE_NAME_6;
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descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_6;
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bloodRegen = 100;
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};
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class FoodmeatCooked : FoodEdible {
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scope = public;
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count = 1;
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displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_0;
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model = "\dayz_equip\models\food_steak_cooked_gear.p3d";
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picture = "\dayz_equip\textures\equip_steak_cooked_ca.paa";
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descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_0;
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bloodRegen = 800;
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};
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class FoodmuttonCooked : FoodmeatCooked {
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displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_1;
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descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_1;
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bloodRegen = 400;
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};
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class FoodchickenCooked : FoodmeatCooked {
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displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_2;
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descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_2;
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bloodRegen = 400;
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};
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class FoodbaconCooked : FoodmeatCooked {
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displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_4;
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descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_4;
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bloodRegen = 400;
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};
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class FoodrabbitCooked : FoodmeatCooked {
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displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_3;
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descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_3;
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bloodRegen = 1600;
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};
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class FoodbeefCooked : FoodmeatCooked {
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displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_6;
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descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_6;
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bloodRegen = 600;
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};
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class AngelCookies : FoodEdible {
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scope = public;
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count = 1;
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displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_5;
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model = "\z\addons\dayz_communityassets\models\buiscits_box.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\i_buiscit_ca.paa";
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descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_5;
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bloodRegen = 100;
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};
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class ItemWaterbottle;
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class ItemWaterbottleBoiled : ItemWaterbottle {
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displayName = $STR_ITEMWATERBOTTLEBOILED_CODE_NAME;
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descriptionShort = $STR_ITEMWATERBOTTLEBOILED_CODE_DESC;
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};
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}; |