mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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56 lines
1.2 KiB
Plaintext
56 lines
1.2 KiB
Plaintext
private["_firePlace","_ok","_mags","_serial","_qty","_countr","_fuel","_classname"];
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_firePlace = _this;
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while {alive _firePlace} do {
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while {inflamed _firePlace and alive _fireplace} do {
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//Use Wood
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_ok = false;
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_mags = getMagazineCargo _firePlace;
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clearMagazineCargoGlobal _firePlace;
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_fuel = ["PartWoodPile","ItemLog","ItemPlank"];
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_serial = -1;
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{
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private ["_find"];
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_find = ((_mags select 0) find _x);
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if (_find >= 0) exitwith { _serial = _find; };
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} count _fuel;
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_qty = 0;
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_classname = "";
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if (_serial >= 0) then {
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_classname = (_mags select 0) select _serial;
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_qty = (_mags select 1) select _serial;
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};
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_ok = false;
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if (_qty > 0) then {
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_qty = _qty - 1;
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_ok = true;
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if (_qty > 0) then {
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_firePlace addMagazineCargoGlobal [_classname,_qty];
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};
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};
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if (_ok) then {
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_countr = 0;
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while {_ok} do {
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_countr = _countr + 1;
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if (_countr > 600) then {_ok = false};
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if (!inflamed _firePlace) then {_ok = false};
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if (!alive _firePlace) then {_ok = false};
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uiSleep 1;
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};
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} else {
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_firePlace inflame false;
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};
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};
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while {!inflamed _firePlace and alive _fireplace} do {
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//Wait
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uiSleep 1;
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};
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uiSleep 1;
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};
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