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DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Magazines/762x51.hpp
A Man d9b9874532 Change scope and type of configs from name to numbers
This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
2020-05-29 02:04:06 +02:00

203 lines
4.7 KiB
C++

class 20Rnd_762x51_FNFAL : CA_Magazine
{
picture = "\z\addons\dayz_epoch_w\magazine\ui\m_fnfal_mag.paa";
model = "\z\addons\dayz_epoch_w\magazine\dze_fnFal_mag.p3d";
displayName = $STR_DZ_MAG_20RND_762X51_FNFAL_NAME;
cartridgeName = "762x51";
class ItemActions
{
COMBINE_MAG
};
};
class 20Rnd_762x51_G3 : 20Rnd_762x51_FNFAL
{
picture = "\z\addons\dayz_epoch_w\g3\data\m_g3_CA.paa";
model = "\z\addons\dayz_epoch_w\g3\h4g3_mag.p3d";
displayName = $STR_DZ_MAG_20RND_G3_NAME;
descriptionShort = $STR_DZ_MAG_20RND_G3_DESC;
};
class 20Rnd_762x51_DMR : CA_Magazine
{
model = "\dayz_equip\models\mag20.p3d";
picture = "\dayz_epoch_c\icons\magazines\m_us_dmr_ca.paa";
displayName = $STR_DZ_MAG_20RND_762X51_DMR_NAME;
descriptionShort = $STR_DZ_MAG_20RND_DMR_DESC;
cartridgeName = "762x51";
class ItemActions
{
COMBINE_MAG
class ReloadMag
{
text = $STR_MAG_SPLIT_4X5M24;
script = "spawn player_reloadMag;";
use[] = {"20Rnd_762x51_DMR"};
output[] = {"5Rnd_762x51_M24", "5Rnd_762x51_M24", "5Rnd_762x51_M24", "5Rnd_762x51_M24"};
};
};
};
class 20Rnd_762x51_DMRSD : 20Rnd_762x51_DMR
{
displayName = $STR_DZ_MAG_20RND_762X51_DMRSD_NAME;
descriptionShort = $STR_DZ_MAG_20RND_DMRSD_DESC;
picture = "\dayz_epoch_c\icons\magazines\m_us_dmr_ca_sd.paa";
ammo = "Rem_762x51_SD";
cartridgeName = "762x51_SD";
class ItemActions
{
COMBINE_MAG
delete ReloadMag;
};
};
class 5Rnd_762x51_M24 : CA_Magazine
{
model = "\dayz_equip\models\mag5rnd.p3d";
displayName = $STR_DZ_MAG_5RND_762X51_M24_NAME;
descriptionShort = $STR_DZ_MAG_5RND_762x51_M24_DESC;
cartridgeName = "762x51";
class ItemActions
{
COMBINE_MAG
class ReloadMag
{
text = $STR_MAG_CONV_M24_DMR;
script = "spawn player_reloadMag;";
use[] = {"5Rnd_762x51_M24", "5Rnd_762x51_M24", "5Rnd_762x51_M24", "5Rnd_762x51_M24"};
output[] = {"20Rnd_762x51_DMR"};
};
};
};
class 100Rnd_762x51_M240: CA_Magazine
{
displayName = $STR_DZ_MAG_100RND_762X51_M240_NAME;
descriptionShort = $STR_DZ_MAG_100RND_762x51_M240_DESC;
cartridgeName = "762x51";
type = 256;
class ItemActions
{
COMBINE_MAG
};
};
class 20Rnd_762x51_B_SCAR : CA_Magazine
{
model = "\z\addons\dayz_epoch_w\magazine\dze_mk17_mag.p3d";
picture = "\dayz_epoch_c\icons\magazines\m_mk17_ca.paa";
displayName = $STR_DZ_MAG_20Rnd_762x51_B_SCAR_NAME;
descriptionShort = $STR_DZ_MAG_20RND_MK17_DESC;
cartridgeName = "762x51";
class ItemActions
{
COMBINE_MAG
};
};
class 20Rnd_762x51_SB_SCAR : CA_Magazine
{
model = "\z\addons\dayz_epoch_w\magazine\dze_mk17_mag.p3d";
picture = "\dayz_epoch_c\icons\magazines\m_mk17sd_ca.paa";
displayName = $STR_DZ_MAG_20Rnd_762x51_SB_SCAR_NAME;
descriptionShort = $STR_DZ_MAG_20RND_MK17SD_DESC;
ammo = "Rem_762x51_SD";
initSpeed = 750;
cartridgeName = "762x51_SD";
class ItemActions
{
COMBINE_MAG
};
};
class 10Rnd_762x51_CZ750 : 5Rnd_762x51_M24
{
count = 10;
picture = "\Ca\Weapons_ACR\Data\UI\picture_CZ750_mag_CA.paa";
displayName = $STR_DZ_MAG_10Rnd_762x51_CZ750_NAME;
descriptionShort = $STR_DZ_MAG_10RND_CZ750_DESC;
cartridgeName = "762x51";
class ItemActions
{
delete ReloadMag;
COMBINE_MAG
};
};
class 20Rnd_762x51_RSASS: CA_Magazine
{
scope = 2;
initSpeed = 900;
picture = "\FHQ_Remington\ammo\ui\i_20rndpmag.paa";
model = "\FHQ_Remington\RSASS\magazine.p3d";
displayName = $STR_DZ_MAG_20RND_RSASS_NAME;
descriptionShort = $STR_DZ_MAG_20RND_RSASS_DESC;
count = 20;
cartridgeName = "762x51";
ammo = "Rem_762x51_Ball";
class ItemActions
{
COMBINE_MAG
};
};
class 20Rnd_762x51_RSASS_SD: 20Rnd_762x51_RSASS
{
picture = "\FHQ_Remington\ammo\ui\i_20rndpmag_sd.paa";
initSpeed = 850;
displayName = $STR_DZ_MAG_20RND_RSASSSD_NAME;
descriptionShort = $STR_DZ_MAG_20RND_RSASSSD_DESC;
cartridgeName = "762x51_SD";
ammo = "Rem_762x51_SD";
};
class 20Rnd_762x51_HK417: 20Rnd_762x51_RSASS
{
picture = "\dayz_epoch_c\icons\magazines\m_hk417.paa";
displayName = $STR_DZ_MAG_20RND_HK417_NAME;
descriptionShort = $STR_DZ_MAG_20RND_HK417_DESC;
count = 20;
cartridgeName = "762x51";
ammo = "Rem_762x51_Ball";
};
class 20Rnd_762x51_HK417SD: 20Rnd_762x51_HK417
{
initSpeed = 850;
picture = "\dayz_epoch_c\icons\magazines\m_hk417_sd.paa";
displayName = $STR_DZ_MAG_20RND_HK417SD_NAME;
descriptionShort = $STR_DZ_MAG_20RND_HK417SD_DESC;
cartridgeName = "762x51_SD";
ammo = "Rem_762x51_SD";
};
class 6Rnd_762x51_WA2000: CA_Magazine
{
scope = 2;
initSpeed = 900;
picture = "\z\addons\dayz_epoch_w\wa2000\data\m_wa2000_CA.paa";
model = "\z\addons\dayz_epoch_w\wa2000\h4_wa2000_mag.p3d";
displayName = $STR_DZ_MAG_6RND_WA2000_NAME;
descriptionShort = $STR_DZ_MAG_6RND_WA2000_DESC;
count = 6;
cartridgeName = "762x51";
ammo = "Rem_762x51_Ball";
class ItemActions
{
COMBINE_MAG
};
};