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DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Items/Planting.hpp
A Man d9b9874532 Change scope and type of configs from name to numbers
This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
2020-05-29 02:04:06 +02:00

181 lines
4.8 KiB
C++

class ItemFertilizer: CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_CRAFT_NAME_FERTILIZER;
descriptionShort = $STR_CRAFT_DESC_FERTILIZER;
picture = "\z\addons\dayz_epoch_w\magazine\ui\m_fertilizer_ca.paa";
model = "\z\addons\dayz_epoch_w\magazine\dze_fertilizer.p3d";
type = 256;
};
class ItemPumpkinSeed: CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_CRAFT_NAME_PUMPKIN_SEED;
descriptionShort = $STR_CRAFT_DESC_PUMPKIN_SEED;
model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa";
type = 256;
class ItemActions
{
class Crafting
{
text = $STR_CRAFT_PUMPKIN_PLANT;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {""};
requiretools[] = {"ItemKnife"};
output[] = {{"ItemPumpkinPlant",1},{"ItemWaterbottleUnfilled",1}};
input[] = {{"ItemPumpkinSeed",1},{"ItemFertilizer",1},{"ItemWaterbottle",1}};
};
};
};
class ItemPumpkinPlant: CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_CRAFT_NAME_PUMPKIN_PLANT;
descriptionShort = $STR_CRAFT_DESC_PUMPKIN_PLANT;
model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa";
type = 256;
class ItemActions
{
class Build
{
text = $STR_CRAFT_PLANT_PUMPKIN_PLANT;
buildText = $STR_CRAFT_NAME_PUMPKIN_PLANT;
script = "spawn player_build;";
require[] = {"ItemEtool"};
create = "Grave"; // TODO: model for Pumpkin Stage 1
};
};
};
class ItemHempSeed: CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_CRAFT_NAME_HEMP_SEED;
descriptionShort = $STR_CRAFT_DESC_HEMP_SEED;
model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa";
type = 256;
class ItemActions
{
class Crafting
{
text = $STR_CRAFT_HEMP_PLANT;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {""};
requiretools[] = {"ItemKnife"};
output[] = {{"ItemHempPlant",1},{"ItemWaterbottleUnfilled",1}};
input[] = {{"ItemHempSeed",1},{"ItemFertilizer",1},{"ItemWaterbottle",1}};
};
};
};
class ItemHempPlant: CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_CRAFT_NAME_HEMP_PLANT;
descriptionShort = $STR_CRAFT_DESC_HEMP_PLANT;
model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa";
type = 256;
class ItemActions
{
class Build
{
text = $STR_CRAFT_PLANT_HEMP_PLANT;
buildText = $STR_CRAFT_NAME_HEMP_PLANT;
script = "spawn player_build;";
require[] = {"ItemEtool"};
create = "MAP_c_fern"; // TODO: model for Hemp Stage 1
};
};
};
class ItemKiloHemp : CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_EPOCH_KILOOFHEMP;
descriptionShort = $STR_EPOCH_KILOOFHEMP_DESC;
model = "z\addons\dayz_epoch\models\kilohemp.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_kilohemp_CA.paa";
type = 256;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_269b;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemCanvas",1}};
input[] = {{"ItemKiloHemp",1}};
};
class Crafting1
{
text = $STR_EPOCH_PLAYER_269a;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {""};
requiretools[] = {"ItemKnife"};
output[] = {{"ItemHempSeed",5}};
input[] = {{"ItemKiloHemp",1}};
};
};
};
class ItemKiloTobacco : CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_EPOCH_KILOTOBACCO;
descriptionShort = $STR_EPOCH_KILOTOBACCO_DESC;
model = "z\addons\dayz_epoch\models\kilohemp.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_kilohemp_CA.paa";
type = 256;
};
class ItemKiloBlackTea : CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_EPOCH_KILOBLACKTEA;
descriptionShort = $STR_EPOCH_KILOBLACKTEA_DESC;
model = "z\addons\dayz_epoch\models\kilohemp.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_kilohemp_CA.paa";
type = 256;
};
class ItemTobaccoLeafs : CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_EPOCH_TOBACCO_LEAF;
descriptionShort = $STR_EPOCH_TOBACCO_LEAF_DESC;
model = "\z\addons\dayz_communityassets\models\comfrey.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_comfrey_CA.paa";
type = 256;
};
class equip_comfreyleafs : CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_ITEM_NAME_equip_comfreyleafs;
descriptionShort = $STR_ITEM_DESC_equip_comfreyleafs;
model = "\z\addons\dayz_communityassets\models\comfrey.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_comfrey_CA.paa";
type = 256;
};