mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs. A proper config should use numbers for those entries. This is the same how arma configs are written. The basicDefines.hpp has all the needed information stored. Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
1444 lines
42 KiB
C++
1444 lines
42 KiB
C++
class Skin_Survivor2_DZ : SkinBase {
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scope = 2;
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displayName = $STR_EQUIP_NAME_CIV;
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descriptionShort = $STR_EQUIP_DESC_CIV;
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sex = "male";
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playerModel = "Survivor2_DZ";
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};
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class Skin_Camo1_DZ : SkinBase {
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scope = 2;
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displayName = $STR_EQUIP_NAME_CAMO;
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descriptionShort = $STR_EQUIP_DESC_CAMO;
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sex = "male";
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playerModel = "Camo1_DZ";
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};
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class Skin_Rocket_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_OFFICERSUIT;
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descriptionShort = $STR_EPOCH_SKINS_OFFICERSUIT;
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sex = "male";
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playerModel = "Rocket_DZ";
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};
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class Skin_Soldier1_DZ : SkinBase {
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scope = 2;
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displayName = $STR_EQUIP_NAME_SOLDIER;
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descriptionShort = $STR_EQUIP_DESC_SOLDIER;
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sex = "male";
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playerModel = "Soldier1_DZ";
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};
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class Skin_Sniper1_DZ : SkinBase {
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scope = 2;
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displayName = $STR_EQUIP_NAME_GHILLIE;
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descriptionShort = $STR_EQUIP_DESC_GHILLIE;
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sex = "male";
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playerModel = "Sniper1_DZ";
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};
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class Skin_RU_Policeman_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_POLICE_OFFICER1;
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descriptionShort = $STR_EPOCH_SKINS_POLICE_DESC;
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sex = "male";
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playerModel = "RU_Policeman_DZ";
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};
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class Skin_RU_Policeman2_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_POLICE_OFFICER2;
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descriptionShort = $STR_EPOCH_SKINS_POLICE_DESC;
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sex = "male";
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playerModel = "RU_Policeman2_DZ";
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};
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class Skin_Pilot_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_ETHAN;
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descriptionShort = $STR_EPOCH_SKINS_ETHAN_DESC;
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sex = "male";
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playerModel = "Pilot_EP1_DZ";
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};
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class Skin_Haris_Press_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_HARRY;
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descriptionShort = $STR_EPOCH_SKINS_HARRY_DESC;
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sex = "male";
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playerModel = "Haris_Press_EP1_DZ";
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};
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class Skin_Ins_Soldier_GL_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_TERRORISTUNIFORM;
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descriptionShort = $STR_EPOCH_SKINS_TERRORISTUNIFORM;
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sex = "male";
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playerModel = "Ins_Soldier_GL_DZ";
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};
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class Skin_GUE_Commander_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_REBELUNIFORM;
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descriptionShort = $STR_EPOCH_SKINS_REBELUNIFORM;
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sex = "male";
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playerModel = "GUE_Commander_DZ";
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};
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class Skin_Functionary1_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_DONALD;
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descriptionShort = $STR_EPOCH_SKINS_DONALD_DESC;
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sex = "male";
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playerModel = "Functionary1_EP1_DZ";
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};
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class Skin_Priest_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_JAMES;
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descriptionShort = $STR_EPOCH_SKINS_JAMES_DESC;
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sex = "male";
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playerModel = "Priest_DZ";
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};
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class Skin_Rocker1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_DUANE;
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descriptionShort = $STR_EPOCH_SKINS_DUANE_DESC;
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sex = "male";
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playerModel = "Rocker1_DZ";
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};
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class Skin_Rocker2_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_ROD;
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descriptionShort = $STR_EPOCH_SKINS_ROD_DESC;
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sex = "male";
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playerModel = "Rocker2_DZ";
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};
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class Skin_Rocker3_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_VAN;
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descriptionShort = $STR_EPOCH_SKINS_VAN_DESC;
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sex = "male";
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playerModel = "Rocker3_DZ";
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};
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class Skin_Rocker4_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BRUCE;
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descriptionShort = $STR_EPOCH_SKINS_BRUCE_DESC;
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sex = "male";
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playerModel = "Rocker4_DZ";
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};
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class Skin_Bandit1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BANDITOUTFIT;
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descriptionShort = $STR_EPOCH_SKINS_BANDITOUTFIT;
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sex = "male";
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playerModel = "Bandit1_DZ";
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};
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class Skin_Bandit2_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BANDITCAMO;
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descriptionShort = $STR_EPOCH_SKINS_BANDITCAMO_DESC;
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sex = "male";
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playerModel = "Bandit2_DZ";
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};
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class Skin_GUE_Soldier_MG_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BANDITGUNNER;
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descriptionShort = $STR_EPOCH_SKINS_BANDITGUNNER_DESC;
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sex = "male";
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playerModel = "GUE_Soldier_MG_DZ";
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};
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class Skin_GUE_Soldier_Sniper_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BANDITSNIPER;
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descriptionShort = $STR_EPOCH_SKINS_BANDITSNIPER_DESC;
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sex = "male";
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playerModel = "GUE_Soldier_Sniper_DZ";
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};
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class Skin_GUE_Soldier_Crew_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BANDITBAKLAVA;
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descriptionShort = $STR_EPOCH_SKINS_BANDITBAKLAVA_DESC;
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sex = "male";
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playerModel = "GUE_Soldier_Crew_DZ";
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};
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class Skin_GUE_Soldier_CO_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BANDITMASK;
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descriptionShort = $STR_EPOCH_SKINS_BANDITMASK_DESC;
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sex = "male";
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playerModel = "GUE_Soldier_CO_DZ";
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};
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class Skin_GUE_Soldier_2_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BANDITHAT;
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descriptionShort = $STR_EPOCH_SKINS_BANDITHAT_DESC;
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sex = "male";
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playerModel = "GUE_Soldier_2_DZ";
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};
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class Skin_BanditW1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BANDITANNIE;
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descriptionShort = $STR_EPOCH_SKINS_BANDITANNIE_DESC;
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sex = "female";
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playerModel = "BanditW1_DZ";
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};
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class Skin_BanditW2_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BANDITJANE;
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descriptionShort = $STR_EPOCH_SKINS_BANDITJANE_DESC;
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sex = "female";
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playerModel = "BanditW2_DZ";
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};
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class Skin_SurvivorW3_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_JANE;
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descriptionShort = $STR_EPOCH_SKINS_JANE_DESC;
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sex = "female";
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playerModel = "SurvivorW3_DZ";
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};
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class Skin_SurvivorW2_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_ANNIE;
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descriptionShort = $STR_EPOCH_SKINS_ANNIE_DESC;
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sex = "female";
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playerModel = "SurvivorW2_DZ";
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};
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class Skin_SurvivorWpink_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_MELLY;
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descriptionShort = $STR_EPOCH_SKINS_MELLY_DESC;
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sex = "female";
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playerModel = "SurvivorWpink_DZ";
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};
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/*
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class Skin_SurvivorWsequisha_DZ: SkinBase {
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scope = 2;
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displayName = "Maria (female)";
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descriptionShort = "Maria Clothes (female)";
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};
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class Skin_SurvivorWsequishaD_DZ: SkinBase {
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scope = 2;
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displayName = "Sequisha (female)";
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descriptionShort = "Sequisha Clothes (female)";
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};
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*/
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class Skin_SurvivorWcombat_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_ALEJANDRIA;
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descriptionShort = $STR_EPOCH_SKINS_ALEJANDRIA_DESC;
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sex = "female";
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playerModel = "SurvivorWcombat_DZ";
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};
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class Skin_SurvivorWdesert_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_SAVANNAH;
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descriptionShort = $STR_EPOCH_SKINS_SAVANNAH_DESC;
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sex = "female";
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playerModel = "SurvivorWdesert_DZ";
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};
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class Skin_SurvivorWurban_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_SOPHIA;
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descriptionShort = $STR_EPOCH_SKINS_SOPHIA_DESC;
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sex = "female";
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playerModel = "SurvivorWurban_DZ";
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};
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class Skin_TK_INS_Warlord_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_TAKISTANIWARLORD;
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descriptionShort = $STR_EPOCH_SKINS_TAKISTANIWARLORD;
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sex = "male";
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playerModel = "TK_INS_Warlord_EP1_DZ";
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};
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class Skin_TK_INS_Soldier_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_TAKISTANISOLDIER;
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descriptionShort = $STR_EPOCH_SKINS_TAKISTANISOLDIER;
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sex = "male";
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playerModel = "TK_INS_Soldier_EP1_DZ";
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};
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class Skin_CZ_Special_Forces_GL_DES_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_SPECIALFORCES;
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descriptionShort = $STR_EPOCH_SKINS_SPECIALFORCES;
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sex = "male";
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playerModel = "CZ_Special_Forces_GL_DES_EP1_DZ";
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};
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class Skin_Drake_Light_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_DESERTCAMO;
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descriptionShort = $STR_EPOCH_SKINS_DESERTCAMO;
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sex = "male";
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playerModel = "Drake_Light_DZ";
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};
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class Skin_Soldier_Bodyguard_AA12_PMC_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BODYGUARD;
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descriptionShort = $STR_EPOCH_SKINS_BODYGUARD;
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sex = "male";
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playerModel = "Soldier_Bodyguard_AA12_PMC_DZ";
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};
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class Skin_FR_OHara_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_JUNGLECAMO;
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descriptionShort = $STR_EPOCH_SKINS_JUNGLECAMO;
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sex = "male";
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playerModel = "FR_OHara_DZ";
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};
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class Skin_FR_Rodriguez_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_GUNNEROUTFIT;
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descriptionShort = $STR_EPOCH_SKINS_GUNNEROUTFIT;
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sex = "male";
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playerModel = "FR_Rodriguez_DZ";
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};
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class Skin_CZ_Soldier_Sniper_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_DESERTGHILLIE;
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descriptionShort = $STR_EPOCH_SKINS_DESERTGHILLIE;
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sex = "male";
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playerModel = "CZ_Soldier_Sniper_EP1_DZ";
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};
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class Skin_Graves_Light_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_URBANCAMO;
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descriptionShort = $STR_EPOCH_SKINS_URBANCAMO;
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sex = "male";
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playerModel = "Graves_Light_DZ";
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};
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class Skin_Soldier_Sniper_PMC_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_MARKSMAN;
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descriptionShort = $STR_EPOCH_SKINS_MARKSMAN;
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sex = "male";
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playerModel = "Soldier_Sniper_PMC_DZ";
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};
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class Skin_Soldier_TL_PMC_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_TEAMLEADER;
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descriptionShort = $STR_EPOCH_SKINS_TEAMLEADER;
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sex = "male";
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playerModel = "Soldier_TL_PMC_DZ";
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};
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class Skin_TK_Special_Forces_MG_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_SMUGGLER;
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descriptionShort = $STR_EPOCH_SKINS_SMUGGLER;
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sex = "male";
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playerModel = "TK_Special_Forces_MG_EP1_DZ";
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};
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class Skin_TK_Soldier_Sniper_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_DESERTSNIPER;
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descriptionShort = $STR_EPOCH_SKINS_DESERTSNIPER;
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sex = "male";
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playerModel = "TK_Soldier_Sniper_EP1_DZ";
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};
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class Skin_TK_Commander_EP1_DZ: SkinBase {
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scope = 2;
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displayName = $STR_GENERAL;
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descriptionShort = $STR_GENERAL;
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sex = "male";
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playerModel = "TK_Commander_EP1_DZ";
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};
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class Skin_RU_Soldier_Crew_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_CREWMAN;
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descriptionShort = $STR_EPOCH_SKINS_CREWMAN;
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sex = "male";
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playerModel = "RU_Soldier_Crew_DZ";
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};
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class Skin_INS_Lopotev_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_BOSS;
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descriptionShort = $STR_EPOCH_SKINS_BOSS_DESC;
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sex = "male";
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playerModel = "INS_Lopotev_DZ";
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};
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class Skin_INS_Soldier_AR_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_COOPER;
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descriptionShort = $STR_EPOCH_SKINS_COOPER;
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sex = "male";
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playerModel = "INS_Soldier_AR_DZ";
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};
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class Skin_INS_Soldier_CO_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_TRAVIS;
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descriptionShort = $STR_EPOCH_SKINS_TRAVIS;
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sex = "male";
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playerModel = "INS_Soldier_CO_DZ";
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};
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class Skin_INS_Bardak_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_PAULO;
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descriptionShort = $STR_EPOCH_SKINS_PAULO;
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sex = "male";
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playerModel = "INS_Bardak_DZ";
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};
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class Skin_INS_Worker2_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_STEVE;
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descriptionShort = $STR_EPOCH_SKINS_STEVE;
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sex = "male";
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playerModel = "INS_Worker2_DZ";
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};
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class Skin_USMC_Soldier_Officer_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_USMCOFFICER;
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descriptionShort = $STR_EPOCH_SKINS_USMCOFFICER;
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sex = "male";
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playerModel = "USMC_Soldier_Officer_DZ";
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};
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class Skin_USMC_Soldier_MG_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_USMCSOLDIER;
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descriptionShort = $STR_EPOCH_SKINS_USMCSOLDIER;
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sex = "male";
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playerModel = "USMC_Soldier_MG_DZ";
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};
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class Skin_USMC_Soldier_Pilot_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_USMCPILOT;
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descriptionShort = $STR_EPOCH_SKINS_USMCPILOT;
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sex = "male";
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playerModel = "USMC_Soldier_Pilot_DZ";
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};
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class Skin_FR_TL_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_CAMOTEAMLEADER;
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descriptionShort = $STR_EPOCH_SKINS_CAMOTEAMLEADER;
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sex = "male";
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playerModel = "FR_TL_DZ";
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};
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class Skin_FR_R_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_CAMORECON;
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descriptionShort = $STR_EPOCH_SKINS_CAMORECON;
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sex = "male";
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playerModel = "FR_R_DZ";
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};
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class Skin_FR_Marksman_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_CAMOMARKSMAN;
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descriptionShort = $STR_EPOCH_SKINS_CAMOMARKSMAN;
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sex = "male";
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playerModel = "FR_Marksman_DZ";
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};
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class Skin_FR_Assault_R_DZ: SkinBase {
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scope = 2;
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displayName = $STR_EPOCH_SKINS_CAMOASSAULT;
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descriptionShort = $STR_EPOCH_SKINS_CAMOASSAULT;
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sex = "male";
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playerModel = "FR_Assault_R_DZ";
|
|
};
|
|
class Skin_RU_Soldier_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_RUSOLDIER;
|
|
descriptionShort = $STR_EPOCH_SKINS_RUSOLDIER;
|
|
sex = "male";
|
|
playerModel = "RU_Soldier_DZ";
|
|
};
|
|
class Skin_RU_Soldier_Officer_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_RUOFFICER;
|
|
descriptionShort = $STR_EPOCH_SKINS_RUOFFICER;
|
|
sex = "male";
|
|
playerModel = "RU_Soldier_Officer_DZ";
|
|
};
|
|
class Skin_RUS_Soldier1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_RUCAMO;
|
|
descriptionShort = $STR_EPOCH_SKINS_RUCAMO;
|
|
sex = "male";
|
|
playerModel = "RUS_Soldier1_DZ";
|
|
};
|
|
class Skin_RUS_Commander_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_RUCOMMANDER;
|
|
descriptionShort = $STR_EPOCH_SKINS_RUCOMMANDER;
|
|
sex = "male";
|
|
playerModel = "RUS_Commander_DZ";
|
|
};
|
|
class Skin_MVD_Soldier_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_MVDSOLDIER;
|
|
descriptionShort = $STR_EPOCH_SKINS_MVDSOLDIER;
|
|
sex = "male";
|
|
playerModel = "MVD_Soldier_DZ";
|
|
};
|
|
class Skin_Ins_Soldier_2_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_TERRORISTCAMO;
|
|
descriptionShort = $STR_EPOCH_SKINS_TERRORISTCAMO;
|
|
sex = "male";
|
|
playerModel = "Ins_Soldier_2_DZ";
|
|
};
|
|
class Skin_Ins_Commander_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_INSCOMMANDER;
|
|
descriptionShort = $STR_EPOCH_SKINS_INSCOMMANDER;
|
|
sex = "male";
|
|
playerModel = "Ins_Commander_DZ";
|
|
};
|
|
class Skin_Ins_Soldier_Crew_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_INSCREWMAN;
|
|
descriptionShort = $STR_EPOCH_SKINS_INSCREWMAN;
|
|
sex = "male";
|
|
playerModel = "Ins_Soldier_Crew_DZ";
|
|
};
|
|
class Skin_CDF_Soldier_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_CDFSOLDIER;
|
|
descriptionShort = $STR_EPOCH_SKINS_CDFSOLDIER;
|
|
sex = "male";
|
|
playerModel = "CDF_Soldier_DZ";
|
|
};
|
|
class Skin_Assistant_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_ASSISTANT;
|
|
descriptionShort = $STR_EPOCH_SKINS_ASSISTANT;
|
|
sex = "male";
|
|
playerModel = "Assistant_DZ";
|
|
};
|
|
class Skin_Doctor_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_DOCTOR;
|
|
descriptionShort = $STR_EPOCH_SKINS_DOCTOR;
|
|
sex = "male";
|
|
playerModel = "Doctor_DZ";
|
|
};
|
|
class Skin_Worker1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_WORKER1;
|
|
descriptionShort = $STR_EPOCH_SKINS_WORKER1;
|
|
sex = "male";
|
|
playerModel = "Worker1_DZ";
|
|
};
|
|
class Skin_Worker3_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_WORKER2;
|
|
descriptionShort = $STR_EPOCH_SKINS_WORKER2;
|
|
sex = "male";
|
|
playerModel = "Worker3_DZ";
|
|
};
|
|
class Skin_Worker4_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_WORKER3;
|
|
descriptionShort = $STR_EPOCH_SKINS_WORKER3;
|
|
sex = "male";
|
|
playerModel = "Worker4_DZ";
|
|
};
|
|
class Skin_TK_CIV_Takistani01_EP1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_TKCITIZEN1;
|
|
descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN1;
|
|
sex = "male";
|
|
playerModel = "TK_CIV_Takistani01_EP1_DZ";
|
|
};
|
|
class Skin_TK_CIV_Takistani03_EP1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_TKCITIZEN2;
|
|
descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN2;
|
|
sex = "male";
|
|
playerModel = "TK_CIV_Takistani03_EP1_DZ";
|
|
};
|
|
class Skin_TK_CIV_Takistani04_EP1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_TKCITIZEN3;
|
|
descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN3;
|
|
sex = "male";
|
|
playerModel = "TK_CIV_Takistani04_EP1_DZ";
|
|
};
|
|
class Skin_TK_CIV_Takistani06_EP1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_TKCITIZEN4;
|
|
descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN4;
|
|
sex = "male";
|
|
playerModel = "TK_CIV_Takistani06_EP1_DZ";
|
|
};
|
|
class Skin_TK_INS_Soldier_AR_EP1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_TKSOLDIER;
|
|
descriptionShort = $STR_EPOCH_SKINS_TKSOLDIER;
|
|
sex = "male";
|
|
playerModel = "TK_INS_Soldier_AR_EP1_DZ";
|
|
};
|
|
class Skin_TK_GUE_Soldier_EP1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_TKGUESOLDIER;
|
|
descriptionShort = $STR_EPOCH_SKINS_TKGUESOLDIER;
|
|
sex = "male";
|
|
playerModel = "TK_GUE_Soldier_EP1_DZ";
|
|
};
|
|
class Skin_CZ_Soldier_SL_DES_EP1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_CZSOLDIER;
|
|
descriptionShort = $STR_EPOCH_SKINS_CZSOLDIER;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier_SL_DES_EP1_DZ";
|
|
};
|
|
class Skin_US_Soldier_EP1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_USSOLDIER;
|
|
descriptionShort = $STR_EPOCH_SKINS_USSOLDIER;
|
|
sex = "male";
|
|
playerModel = "US_Soldier_EP1_DZ";
|
|
};
|
|
class Skin_UN_CDF_Soldier_EP1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_UNSOLDIER;
|
|
descriptionShort = $STR_EPOCH_SKINS_UNSOLDIER;
|
|
sex = "male";
|
|
playerModel = "UN_CDF_Soldier_EP1_DZ";
|
|
};
|
|
class Skin_UN_CDF_Soldier_Guard_EP1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_UNCOMMANDER;
|
|
descriptionShort = $STR_EPOCH_SKINS_UNCOMMANDER;
|
|
sex = "male";
|
|
playerModel = "UN_CDF_Soldier_Guard_EP1_DZ";
|
|
};
|
|
class Skin_GER_Soldier_TL_EP1_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_GERRECON;
|
|
descriptionShort = $STR_EPOCH_SKINS_GERRECON;
|
|
sex = "male";
|
|
playerModel = "GER_Soldier_TL_EP1_DZ";
|
|
};
|
|
class Skin_BAF_Soldier_Officer_MTP_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_BAFOFFICER;
|
|
descriptionShort = $STR_EPOCH_SKINS_BAFOFFICER;
|
|
sex = "male";
|
|
playerModel = "BAF_Soldier_Officer_MTP_DZ";
|
|
};
|
|
class Skin_BAF_Soldier_N_MTP_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_BAFSOLDIER;
|
|
descriptionShort = $STR_EPOCH_SKINS_BAFSOLDIER;
|
|
sex = "male";
|
|
playerModel = "BAF_Soldier_N_MTP_DZ";
|
|
};
|
|
class Skin_FR_Sapper_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_FRSAPPER;
|
|
descriptionShort = $STR_EPOCH_SKINS_FRSAPPER;
|
|
sex = "male";
|
|
playerModel = "FR_Sapper_DZ";
|
|
};
|
|
//Namalsk Skins
|
|
class Skin_CamoWinter_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_CAMOWINTER;
|
|
descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC;
|
|
sex = "male";
|
|
playerModel = "CamoWinter_DZ";
|
|
};
|
|
class Skin_CamoWinterW_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_CAMOWINTERW;
|
|
descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC;
|
|
sex = "male";
|
|
playerModel = "CamoWinterW_DZ";
|
|
};
|
|
class Skin_Sniper1W_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_SNIPER1W;
|
|
descriptionShort = $STR_EPOCH_SKINS_SNIPER1W;
|
|
sex = "male";
|
|
playerModel = "Sniper1W_DZ";
|
|
};
|
|
class Skin_Nac_Soldier_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_NACSOLDIER;
|
|
descriptionShort = $STR_EPOCH_SKINS_NACSOLDIER;
|
|
sex = "male";
|
|
playerModel = "Nac_Soldier_DZ";
|
|
};
|
|
class Skin_Tamika_DZ: SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_EPOCH_SKINS_TAMIKA;
|
|
descriptionShort = $STR_EPOCH_SKINS_TAMIKA;
|
|
sex = "female";
|
|
playerModel = "Tamika_DZ";
|
|
};
|
|
//Stalker Skins
|
|
class Skin_gsc_military_helmet_wdl_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_WDL_MIL_MASK_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_military_helmet_wdl_DZ";
|
|
};
|
|
class Skin_gsc_military_head_wdl_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_WDL_MIL_HEAD_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_military_head_wdl_DZ";
|
|
};
|
|
class Skin_gsc_military_helmet_grey_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_URB_MIL_MASK_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_military_helmet_grey_DZ";
|
|
};
|
|
class Skin_gsc_military_head_grey_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_URB_MIL_HEAD_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_military_head_grey_DZ";
|
|
};
|
|
class Skin_gsc_scientist1_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST1_MASK_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_scientist1_DZ";
|
|
};
|
|
class Skin_gsc_scientist1_head_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST1_HEAD_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_scientist1_head_DZ";
|
|
};
|
|
class Skin_gsc_scientist2_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST2_MASK_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_scientist2_DZ";
|
|
};
|
|
class Skin_gsc_scientist2_head_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST2_HEAD_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_scientist2_head_DZ";
|
|
};
|
|
class Skin_gsc_cloth_loner_head_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_ROOKIE_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_ROOKIE_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_cloth_loner_head_DZ";
|
|
};
|
|
class Skin_gsc_eco_stalker_mask_neutral_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_LONER_MASK_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_eco_stalker_mask_neutral_DZ";
|
|
};
|
|
class Skin_gsc_eco_stalker_head_neutral_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_LONER_HEAD_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_eco_stalker_head_neutral_DZ";
|
|
};
|
|
class Skin_gsc_eco_stalker_mask_fred_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_FREEDOM_MASK_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_eco_stalker_mask_fred_DZ";
|
|
};
|
|
class Skin_gsc_eco_stalker_head_fred_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_FREEDOM_HEAD_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_eco_stalker_head_fred_DZ";
|
|
};
|
|
class Skin_gsc_eco_stalker_mask_duty_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_DUTY_MASK_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_eco_stalker_mask_duty_DZ";
|
|
};
|
|
class Skin_gsc_eco_stalker_head_duty_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_DUTY_HEAD_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_eco_stalker_head_duty_DZ";
|
|
};
|
|
class Skin_gsc_eco_stalker_mask_camo_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_MONOLITH_MASK_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_eco_stalker_mask_camo_DZ";
|
|
};
|
|
class Skin_gsc_eco_stalker_head_camo_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_STALKER_MONOLITH_HEAD_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
|
|
sex = "male";
|
|
playerModel = "gsc_eco_stalker_head_camo_DZ";
|
|
};
|
|
//New ghillies skins
|
|
class Skin_GhillieFull_Desert01_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_DES_1_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Desert01_DZ";
|
|
};
|
|
class Skin_GhillieFull_Desert02_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_DES_2_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Desert02_DZ";
|
|
};
|
|
class Skin_GhillieFull_Desert03_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_DES_3_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Desert03_DZ";
|
|
};
|
|
class Skin_GhillieFull_Desert04_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_DES_4_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Desert04_DZ";
|
|
};
|
|
class Skin_GhillieFull_Desert05_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_DES_5_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Desert05_DZ";
|
|
};
|
|
class Skin_GhillieFull_Desert06_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_DES_6_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Desert06_DZ";
|
|
};
|
|
class Skin_GhillieFull_Desert07_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_DES_7_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Desert07_DZ";
|
|
};
|
|
class Skin_GhillieFull_Desert08_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_DES_8_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Desert08_DZ";
|
|
};
|
|
class Skin_GhillieFull_Snow01_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_1_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Snow01_DZ";
|
|
};
|
|
class Skin_GhillieFull_Snow02_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_2_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Snow02_DZ";
|
|
};
|
|
class Skin_GhillieFull_Snow03_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_3_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Snow03_DZ";
|
|
};
|
|
class Skin_GhillieFull_Snow04_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_4_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Snow04_DZ";
|
|
};
|
|
class Skin_GhillieFull_Snow05_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_5_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Snow05_DZ";
|
|
};
|
|
class Skin_GhillieFull_Urban01_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_URB_1_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Urban01_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood01_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_1_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood01_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood02_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_2_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood02_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood03_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_3_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood03_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood04_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_4_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood04_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood05_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_5_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood05_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood06_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_6_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood06_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood07_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_7_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood07_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood08_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_8_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood08_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood09_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_9_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood09_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood10_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_10_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood10_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood11_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_11_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood11_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood12_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_12_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood12_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood13_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_13_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood13_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood14_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_14_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood14_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood15_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_15_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood15_DZ";
|
|
};
|
|
class Skin_GhillieFull_Wood16_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_16_NAME;
|
|
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
|
|
sex = "male";
|
|
playerModel = "GhillieFull_Wood16_DZ";
|
|
};
|
|
class Skin_GER_Soldier_EP1_des_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GER_SOLDIER_DES_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_GER_SOLDIER_DES_DESC;
|
|
sex = "male";
|
|
playerModel = "GER_Soldier_EP1_des_DZ";
|
|
};
|
|
class Skin_GER_Soldier_TL_EP1_des_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GER_TL_DES_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_GER_TL_DES_DESC;
|
|
sex = "male";
|
|
playerModel = "GER_Soldier_TL_EP1_des_DZ";
|
|
};
|
|
class Skin_GER_Soldier_EP1_wdl_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GER_Soldier_WDL_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_GER_Soldier_WDL_DESC;
|
|
sex = "male";
|
|
playerModel = "GER_Soldier_EP1_wdl_DZ";
|
|
};
|
|
class Skin_GER_Soldier_TL_EP1_wdl_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_GER_TL_WDL_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_GER_TL_WDL_DESC;
|
|
sex = "male";
|
|
playerModel = "GER_Soldier_TL_EP1_wdl_DZ";
|
|
};
|
|
//New ice apo skins
|
|
class Skin_Apo_Rifleman_01_DZ : SkinBase
|
|
{
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_1_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
|
|
sex = "male";
|
|
playerModel = "Apo_Rifleman_01_DZ";
|
|
};
|
|
class Skin_Apo_Rifleman_02_DZ : SkinBase
|
|
{
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_2_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
|
|
sex = "male";
|
|
playerModel = "Apo_Rifleman_02_DZ";
|
|
};
|
|
class Skin_Apo_Rifleman_03_DZ : SkinBase
|
|
{
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_3_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
|
|
sex = "male";
|
|
playerModel = "Apo_Rifleman_03_DZ";
|
|
};
|
|
class Skin_Apo_Rifleman_04_DZ : SkinBase
|
|
{
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_4_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
|
|
sex = "male";
|
|
playerModel = "Apo_Rifleman_04_DZ";
|
|
};
|
|
class Skin_Apo_Rifleman_05_DZ : SkinBase
|
|
{
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_5_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
|
|
sex = "male";
|
|
playerModel = "Apo_Rifleman_05_DZ";
|
|
};
|
|
class Skin_Apo_Rifleman_06_DZ : SkinBase
|
|
{
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_6_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
|
|
sex = "male";
|
|
playerModel = "Apo_Rifleman_06_DZ";
|
|
};
|
|
//New sg_gru skins
|
|
class Skin_SG_GRU_TL_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_DT_TL_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
|
|
sex = "male";
|
|
playerModel = "SG_GRU_TL_DZ";
|
|
};
|
|
class Skin_SG_GRU_Scout_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_DT_SCOUT_NAME;
|
|
playerModel = "SG_GRU_Scout_DZ";
|
|
};
|
|
class Skin_SG_GRU_Sniper_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_DT_SNIPER_NAME;
|
|
playerModel = "SG_GRU_Sniper_DZ";
|
|
};
|
|
class Skin_SG_GRU_Spotter_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_DT_SPOTTER_NAME;
|
|
playerModel = "SG_GRU_Spotter_DZ";
|
|
};
|
|
class Skin_SG_GRU_TL_W_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_TL_W_NAME;
|
|
playerModel = "SG_GRU_TL_W_DZ";
|
|
};
|
|
class Skin_SG_GRU_Scout_W_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_FLT_SCOUT_NAME;
|
|
playerModel = "SG_GRU_Scout_W_DZ";
|
|
};
|
|
class Skin_SG_GRU_Assaultman_W_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_FLT_RIFLEMAN_NAME;
|
|
playerModel = "SG_GRU_Assaultman_W_DZ";
|
|
};
|
|
class Skin_SG_GRU_Medic_W_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MEDIC_NAME;
|
|
playerModel = "SG_GRU_Medic_W_DZ";
|
|
};
|
|
class Skin_SG_GRU_TL_D_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_TL_NAME;
|
|
playerModel = "SG_GRU_TL_D_DZ";
|
|
};
|
|
class Skin_SG_GRU_Scout_D_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_SCOUT_NAME;
|
|
playerModel = "SG_GRU_Scout_D_DZ";
|
|
};
|
|
class Skin_SG_GRU_Marksman_D_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MARKSMAN_NAME;
|
|
playerModel = "SG_GRU_Marksman_D_DZ";
|
|
};
|
|
class Skin_SG_GRU_Operator_D_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_OPERATOR_NAME;
|
|
playerModel = "SG_GRU_Operator_D_DZ";
|
|
};
|
|
class Skin_SG_GRU_MG_D_DZ : Skin_SG_GRU_TL_DZ {
|
|
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MGSOLDIER_NAME;
|
|
playerModel = "SG_GRU_MG_D_DZ";
|
|
};
|
|
//ACR Skins
|
|
class Skin_CZ_Soldier805_DES_ACR_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_ACR_DES_SOLDIER_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_ACR_DES_SOLDIER_NAME;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier805_DES_ACR_DZ";
|
|
};
|
|
class Skin_CZ_Soldier_805_Wdl_ACR_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_ACR_WDL_SOLDIER_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_ACR_WDL_SOLDIER_NAME;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier_805_Wdl_ACR_DZ";
|
|
};
|
|
class Skin_CZ_Soldier_Crew_Dst_ACR_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_ACR_CREW_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_ACR_CREW_NAME;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier_Crew_Dst_ACR_DZ";
|
|
};
|
|
class Skin_CZ_Soldier_Officer_Wdl_ACR_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_ACR_OFFICER_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_ACR_OFFICER_NAME;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier_Officer_Wdl_ACR_DZ";
|
|
};
|
|
class Skin_CZ_Soldier_Recon_Wdl_ACR_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_ACR_SPFORCE_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_ACR_SPFORCE_NAME;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier_Recon_Wdl_ACR_DZ";
|
|
};
|
|
class Skin_CZ_Soldier_Spec1_Wdl_ACR_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_ACR_RECON_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_ACR_RECON_NAME;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier_Spec1_Wdl_ACR_DZ";
|
|
};
|
|
class Skin_CZ_Soldier_Spec2_Wdl_ACR_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_ACR_SAPPER_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_ACR_SAPPER_NAME;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier_Spec2_Wdl_ACR_DZ";
|
|
};
|
|
class Skin_CZ_Soldier_Spec3_Wdl_ACR_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_ACR_ASSAULT_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_ACR_ASSAULT_NAME;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier_Spec3_Wdl_ACR_DZ";
|
|
};
|
|
class Skin_CZ_Soldier_Spec_Demo_Dst_ACR_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_ACR_HEAVYSOLDIER_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_ACR_HEAVYSOLDIER_NAME;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier_Spec_Demo_Dst_ACR_DZ";
|
|
};
|
|
class Skin_CZ_Soldier_Sniper_ACR_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_ACR_GHILLIE_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_ACR_GHILLIE_NAME;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier_Sniper_ACR_DZ";
|
|
};
|
|
class Skin_CZ_Soldier_Light_Wdl_ACR_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_EQUIP_ACR_LIGHT_SOLDIER_NAME;
|
|
descriptionShort = $STR_DZE_EQUIP_ACR_LIGHT_SOLDIER_NAME;
|
|
sex = "male";
|
|
playerModel = "CZ_Soldier_Light_Wdl_ACR_DZ";
|
|
};
|
|
class Skin_Firefighter1_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_FIREFIGHTER1_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER1_NAME;
|
|
sex = "male";
|
|
playerModel = "Firefighter1_DZ";
|
|
};
|
|
class Skin_Firefighter2_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_FIREFIGHTER2_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER2_NAME;
|
|
sex = "male";
|
|
playerModel = "Firefighter2_DZ";
|
|
};
|
|
class Skin_Firefighter3_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_FIREFIGHTER3_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER3_NAME;
|
|
sex = "male";
|
|
playerModel = "Firefighter3_DZ";
|
|
};
|
|
class Skin_Firefighter4_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_FIREFIGHTER4_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER4_NAME;
|
|
sex = "male";
|
|
playerModel = "Firefighter4_DZ";
|
|
};
|
|
class Skin_Firefighter5_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_FIREFIGHTER5_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER5_NAME;
|
|
sex = "male";
|
|
playerModel = "Firefighter5_DZ";
|
|
};
|
|
class Skin_Firefighter_Officer1_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_FIREFIGHTER_OFFICER1_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER_OFFICER1_NAME;
|
|
sex = "male";
|
|
playerModel = "Firefighter_Officer1_DZ";
|
|
};
|
|
class Skin_Firefighter_Officer2_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_FIREFIGHTER_OFFICER2_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER_OFFICER2_NAME;
|
|
sex = "male";
|
|
playerModel = "Firefighter_Officer2_DZ";
|
|
};
|
|
class Skin_Postman1_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_POSTMAN1_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_POSTMAN1_NAME;
|
|
sex = "male";
|
|
playerModel = "Postman1_DZ";
|
|
};
|
|
class Skin_Postman2_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_POSTMAN2_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_POSTMAN2_NAME;
|
|
sex = "male";
|
|
playerModel = "Postman2_DZ";
|
|
};
|
|
class Skin_Postman3_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_POSTMAN3_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_POSTMAN3_NAME;
|
|
sex = "male";
|
|
playerModel = "Postman3_DZ";
|
|
};
|
|
class Skin_Postman4_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_POSTMAN4_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_POSTMAN4_NAME;
|
|
sex = "male";
|
|
playerModel = "Postman4_DZ";
|
|
};
|
|
class Skin_SchoolTeacher_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_TEACHER_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_TEACHER_NAME;
|
|
sex = "male";
|
|
playerModel = "SchoolTeacher_DZ";
|
|
};
|
|
class Skin_Gardener_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_GARDENER_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_GARDENER_NAME;
|
|
sex = "male";
|
|
playerModel = "Gardener_DZ";
|
|
};
|
|
class Skin_Hunter_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_HUNTER_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_HUNTER_NAME;
|
|
sex = "male";
|
|
playerModel = "Hunter_DZ";
|
|
};
|
|
class Skin_Civilian1_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN1_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN1_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian1_DZ";
|
|
};
|
|
class Skin_Civilian2_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN2_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN2_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian2_DZ";
|
|
};
|
|
class Skin_Civilian3_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN3_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN3_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian3_DZ";
|
|
};
|
|
class Skin_Civilian4_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN4_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN4_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian4_DZ";
|
|
};
|
|
class Skin_Civilian5_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN5_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN5_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian5_DZ";
|
|
};
|
|
class Skin_Civilian6_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN6_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN6_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian6_DZ";
|
|
};
|
|
class Skin_Civilian7_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN7_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN7_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian7_DZ";
|
|
};
|
|
class Skin_Civilian8_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN8_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN8_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian8_DZ";
|
|
};
|
|
class Skin_Civilian9_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN9_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN9_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian9_DZ";
|
|
};
|
|
class Skin_Civilian10_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN10_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN10_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian10_DZ";
|
|
};
|
|
class Skin_Civilian11_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN11_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN11_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian11_DZ";
|
|
};
|
|
class Skin_Civilian12_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN12_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN12_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian12_DZ";
|
|
};
|
|
class Skin_Civilian13_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN13_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN13_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian13_DZ";
|
|
};
|
|
class Skin_Civilian14_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_CIVILIAN14_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_CIVILIAN14_NAME;
|
|
sex = "male";
|
|
playerModel = "Civilian14_DZ";
|
|
};
|
|
class Skin_Prisoner1_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_PRISONER1_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_PRISONER1_NAME;
|
|
sex = "male";
|
|
playerModel = "Prisoner1_DZ";
|
|
};
|
|
class Skin_Prisoner2_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_PRISONER2_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_PRISONER2_NAME;
|
|
sex = "male";
|
|
playerModel = "Prisoner2_DZ";
|
|
};
|
|
class Skin_Prisoner3_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_PRISONER3_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_PRISONER3_NAME;
|
|
sex = "male";
|
|
playerModel = "Prisoner3_DZ";
|
|
};
|
|
class Skin_Reporter_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_REPORTER_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_REPORTER_NAME;
|
|
sex = "male";
|
|
playerModel = "Reporter_DZ";
|
|
};
|
|
class Skin_MafiaBoss_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_MAFIABOSS_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_MAFIABOSS_NAME;
|
|
sex = "male";
|
|
playerModel = "MafiaBoss_DZ";
|
|
};
|
|
class Skin_Dealer_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_DRUGDEALER_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_DRUGDEALER_NAME;
|
|
sex = "male";
|
|
playerModel = "Dealer_DZ";
|
|
};
|
|
class Skin_BusinessMan_DZ : SkinBase {
|
|
scope = 2;
|
|
displayName = $STR_DZE_SKIN_BUSINESSMAN_NAME;
|
|
descriptionShort = $STR_DZE_SKIN_BUSINESSMAN_NAME;
|
|
sex = "male";
|
|
playerModel = "BusinessMan_DZ";
|
|
}; |