mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-17 09:10:27 +03:00
From
e69f8d5306
Moved dog files to the \dog\ folder and pzombie files to the \pzombie\
folder. Also removed some legacy files that are no longer used.
The actions\ and compile\ folders are fully up to date now
24 lines
526 B
Plaintext
24 lines
526 B
Plaintext
private [];
|
|
//_item = _this select 3;
|
|
|
|
// remove menu
|
|
player removeAction s_player_callzombies;
|
|
s_player_callzombies = 1;
|
|
|
|
// player playActionNow "Surrender";
|
|
|
|
// for now try reseting animation when this is called to test preventing animation lockups
|
|
// player switchMove "";
|
|
|
|
[player,"spotted",0,false] call dayz_zombieSpeak;
|
|
|
|
[player,100,true,(getPosATL player)] spawn player_alertZombies;
|
|
|
|
// wait a bit
|
|
uiSleep 3;
|
|
|
|
// allow menu again
|
|
s_player_callzombies = -1;
|
|
|
|
// cutText [localize "STR_EPOCH_ACTIONS_1","PLAIN DOWN"];
|