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DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Trash/Trash.hpp

61 lines
1.3 KiB
C++

class ItemSodaEmpty : HandGrenade
{
scope = public;
model = "\dayz_equip\models\soda_coke_e.p3d";
picture = "\dayz_equip\textures\equip_soda_empty_ca.paa";
displayName = $STR_EQUIP_NAME_35;
descriptionShort = $STR_EQUIP_DESC_35;
ammo = "SodaCan";
class ItemActions
{
class Drink
{
text = $STR_ACTIONS_DRINK2;
script = ";[_id] spawn player_fillWater;";
};
class Crafting {
text = "Melt into Bars";
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemAluminumBar",1}};
input[] = {{"ItemSodaEmpty",6}};
};
};
};
class TrashTinCan : HandGrenade
{
scope = public;
model = "\dayz_equip\models\trash_tincan.p3d";
picture = "\dayz_equip\textures\equip_tincan_ca.paa";
displayName = $STR_EQUIP_NAME_33;
descriptionShort = $STR_EQUIP_DESC_33;
ammo = "TinCan";
class ItemActions
{
class Drink
{
text = $STR_ACTIONS_DRINK2;
script = ";[_id] spawn player_fillWater;";
};
class Crafting {
text = "Melt into Bars";
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemTinBar",1}};
input[] = {{"TrashTinCan",6}};
};
};
};
#include "SodaCan.hpp"
#include "TinCan.hpp"
#include "Misc.hpp"